e98fad3e62
2003-10-12 Havoc Pennington <hp@redhat.com> Merge reduced_resources mode patch from the branch. Offers wireframe and no-animations. * src/window.c (implement_showing): no animation if we are in reduced resources mode * src/prefs.c: add REDUCED_RESOURCES pref * src/window.c (meta_window_update_keyboard_resize): fix to modify grab_anchor_window_pos to grab_wireframe_rect if appropriate instead of window->rect * src/display.h (struct _MetaDisplay): add grab_start_serial used to avoid responding to events that occurred prior to the grab initialization. Still broken in various ways, specifically EnterNotify that occurred prior to XGrabPointer is processed as if it occurred after. * src/window.c (meta_window_update_keyboard_move): add this instead of meta_window_warp_pointer() crack * src/effects.c (meta_effects_update_wireframe): draw a kind of grid for the wireframe, instead of just a rectangle, like twm * src/screen.c (meta_screen_new): line width of 3 for the XOR gc "Reduced resources" mode based on wireframe patch from Erwann Chenede. Still pretty buggy. * src/keybindings.c (process_keyboard_move_grab) (process_keyboard_resize_grab): add gruesome wireframe hacks * src/display.c (meta_display_end_grab_op): end wireframe (meta_display_begin_grab_op): begin wireframe * src/effects.c (meta_effects_end_wireframe) (meta_effects_update_wireframe, meta_effects_begin_wireframe): routines to draw the wireframe stuff * src/window.c (window_should_be_showing): hide window when doing wireframe, commented out as it breaks grab * src/window.c (meta_window_refresh_resize_popup): handle wireframe * src/screen.c (meta_screen_new): create a screen->root_xor_gc for use in drawing wireframes * src/frames.c (meta_frames_push_delay_exposes): repaint everything before we delay
517 lines
16 KiB
C
517 lines
16 KiB
C
/* Metacity animation effects */
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/*
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* Copyright (C) 2001 Anders Carlsson, Havoc Pennington
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include <config.h>
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#include "effects.h"
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#include "display.h"
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#include "ui.h"
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#ifdef HAVE_SHAPE
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#include <X11/extensions/shape.h>
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#endif
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typedef enum
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{
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META_ANIMATION_DRAW_ROOT,
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META_ANIMATION_WINDOW_WIREFRAME,
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META_ANIMATION_WINDOW_OPAQUE
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} MetaAnimationStyle;
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typedef struct
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{
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MetaScreen *screen;
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double millisecs_duration;
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GTimeVal start_time;
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gboolean first_time;
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MetaRectangle start_rect;
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MetaRectangle end_rect;
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/* rect to erase */
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MetaRectangle last_rect;
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/* used instead of the global flag, since
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* we don't want to change midstream.
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*/
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MetaAnimationStyle style;
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/* For wireframe drawn on root window */
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GC gc;
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/* For wireframe window */
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Window wireframe_xwindow;
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/* For opaque */
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MetaImageWindow *image_window;
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GdkPixbuf *orig_pixbuf;
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MetaBoxAnimType anim_type;
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} BoxAnimationContext;
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static void
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update_wireframe_window (MetaDisplay *display,
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Window xwindow,
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const MetaRectangle *rect)
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{
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XMoveResizeWindow (display->xdisplay,
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xwindow,
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rect->x, rect->y,
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rect->width, rect->height);
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#ifdef HAVE_SHAPE
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#define OUTLINE_WIDTH 3
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if (rect->width > OUTLINE_WIDTH * 2 &&
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rect->height > OUTLINE_WIDTH * 2)
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{
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XRectangle xrect;
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Region inner_xregion;
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Region outer_xregion;
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inner_xregion = XCreateRegion ();
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outer_xregion = XCreateRegion ();
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xrect.x = 0;
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xrect.y = 0;
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xrect.width = rect->width;
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xrect.height = rect->height;
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XUnionRectWithRegion (&xrect, outer_xregion, outer_xregion);
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xrect.x += OUTLINE_WIDTH;
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xrect.y += OUTLINE_WIDTH;
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xrect.width -= OUTLINE_WIDTH * 2;
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xrect.height -= OUTLINE_WIDTH * 2;
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XUnionRectWithRegion (&xrect, inner_xregion, inner_xregion);
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XSubtractRegion (outer_xregion, inner_xregion, outer_xregion);
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XShapeCombineRegion (display->xdisplay, xwindow,
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ShapeBounding, 0, 0, outer_xregion, ShapeSet);
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XDestroyRegion (outer_xregion);
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XDestroyRegion (inner_xregion);
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}
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else
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{
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/* Unset the shape */
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XShapeCombineMask (display->xdisplay, xwindow,
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ShapeBounding, 0, 0, None, ShapeSet);
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}
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#endif
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}
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static gboolean
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effects_draw_box_animation_timeout (BoxAnimationContext *context)
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{
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double elapsed;
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GTimeVal current_time;
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MetaRectangle draw_rect;
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double fraction;
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if (!context->first_time)
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{
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if (context->style == META_ANIMATION_DRAW_ROOT)
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{
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/* Restore the previously drawn background */
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XDrawRectangle (context->screen->display->xdisplay,
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context->screen->xroot,
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context->gc,
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context->last_rect.x, context->last_rect.y,
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context->last_rect.width, context->last_rect.height);
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}
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}
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context->first_time = FALSE;
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g_get_current_time (¤t_time);
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/* We use milliseconds for all times */
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elapsed =
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((((double)current_time.tv_sec - context->start_time.tv_sec) * G_USEC_PER_SEC +
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(current_time.tv_usec - context->start_time.tv_usec))) / 1000.0;
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if (elapsed < 0)
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{
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/* Probably the system clock was set backwards? */
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meta_warning ("System clock seemed to go backwards?\n");
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elapsed = G_MAXDOUBLE; /* definitely done. */
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}
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if (elapsed > context->millisecs_duration)
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{
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/* All done */
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if (context->style == META_ANIMATION_WINDOW_OPAQUE)
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{
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g_object_unref (G_OBJECT (context->orig_pixbuf));
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meta_image_window_free (context->image_window);
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}
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else if (context->style == META_ANIMATION_DRAW_ROOT)
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{
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meta_display_ungrab (context->screen->display);
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meta_ui_pop_delay_exposes (context->screen->ui);
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XFreeGC (context->screen->display->xdisplay,
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context->gc);
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}
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else if (context->style == META_ANIMATION_WINDOW_WIREFRAME)
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{
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XDestroyWindow (context->screen->display->xdisplay,
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context->wireframe_xwindow);
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}
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g_free (context);
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return FALSE;
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}
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g_assert (context->millisecs_duration > 0.0);
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fraction = elapsed / context->millisecs_duration;
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draw_rect = context->start_rect;
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/* Now add a delta proportional to elapsed time. */
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draw_rect.x += (context->end_rect.x - context->start_rect.x) * fraction;
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draw_rect.y += (context->end_rect.y - context->start_rect.y) * fraction;
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draw_rect.width += (context->end_rect.width - context->start_rect.width) * fraction;
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draw_rect.height += (context->end_rect.height - context->start_rect.height) * fraction;
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/* don't confuse X or gdk-pixbuf with bogus rectangles */
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if (draw_rect.width < 1)
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draw_rect.width = 1;
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if (draw_rect.height < 1)
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draw_rect.height = 1;
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context->last_rect = draw_rect;
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if (context->style == META_ANIMATION_WINDOW_OPAQUE)
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{
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GdkPixbuf *scaled;
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scaled = NULL;
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switch (context->anim_type)
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{
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case META_BOX_ANIM_SCALE:
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scaled = gdk_pixbuf_scale_simple (context->orig_pixbuf,
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draw_rect.width,
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draw_rect.height,
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GDK_INTERP_BILINEAR);
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break;
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case META_BOX_ANIM_SLIDE_UP:
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{
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int x, y;
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x = context->start_rect.width - draw_rect.width;
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y = context->start_rect.height - draw_rect.height;
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/* paranoia */
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if (x < 0)
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x = 0;
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if (y < 0)
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y = 0;
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scaled = gdk_pixbuf_new_subpixbuf (context->orig_pixbuf,
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x, y,
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draw_rect.width,
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draw_rect.height);
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}
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break;
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}
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/* handle out-of-memory */
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if (scaled != NULL)
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{
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meta_image_window_set (context->image_window,
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scaled,
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draw_rect.x, draw_rect.y);
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g_object_unref (G_OBJECT (scaled));
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}
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}
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else if (context->style == META_ANIMATION_DRAW_ROOT)
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{
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/* Draw the rectangle */
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XDrawRectangle (context->screen->display->xdisplay,
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context->screen->xroot,
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context->gc,
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draw_rect.x, draw_rect.y,
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draw_rect.width, draw_rect.height);
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}
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else if (context->style == META_ANIMATION_WINDOW_WIREFRAME)
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{
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update_wireframe_window (context->screen->display,
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context->wireframe_xwindow,
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&draw_rect);
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}
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/* kick changes onto the server */
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XFlush (context->screen->display->xdisplay);
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return TRUE;
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}
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/* I really don't want this to be a configuration option, but I think
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* the wireframe is sucky from a UI standpoint (more confusing than
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* opaque), but the opaque is definitely still too slow on some
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* systems, and also doesn't look quite right due to the mapping
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* and unmapping of windows that's going on.
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*/
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static MetaAnimationStyle animation_style = META_ANIMATION_WINDOW_WIREFRAME;
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void
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meta_effects_draw_box_animation (MetaScreen *screen,
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MetaRectangle *initial_rect,
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MetaRectangle *destination_rect,
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double seconds_duration,
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MetaBoxAnimType anim_type)
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{
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BoxAnimationContext *context;
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g_return_if_fail (seconds_duration > 0.0);
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if (g_getenv ("METACITY_DEBUG_EFFECTS"))
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seconds_duration *= 10; /* slow things down */
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/* Create the animation context */
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context = g_new0 (BoxAnimationContext, 1);
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context->screen = screen;
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context->millisecs_duration = seconds_duration * 1000.0;
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context->first_time = TRUE;
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context->start_rect = *initial_rect;
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context->end_rect = *destination_rect;
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context->anim_type = anim_type;
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context->style = animation_style;
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#ifndef HAVE_SHAPE
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if (context->style == META_ANIMATION_WINDOW_WIREFRAME)
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context->style = META_ANIMATION_DRAW_ROOT;
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#endif
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if (context->style == META_ANIMATION_WINDOW_OPAQUE)
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{
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GdkPixbuf *pix;
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pix = meta_gdk_pixbuf_get_from_window (NULL,
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screen->xroot,
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initial_rect->x,
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initial_rect->y,
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0, 0,
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initial_rect->width,
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initial_rect->height);
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if (pix == NULL)
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{
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/* Fall back to wireframe */
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context->style = META_ANIMATION_WINDOW_WIREFRAME;
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}
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else
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{
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context->image_window = meta_image_window_new (screen->display->xdisplay,
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screen->number,
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initial_rect->width,
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initial_rect->height);
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context->orig_pixbuf = pix;
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meta_image_window_set (context->image_window,
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context->orig_pixbuf,
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initial_rect->x,
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initial_rect->y);
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meta_image_window_set_showing (context->image_window, TRUE);
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}
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}
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/* Not an else, so that fallback works */
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if (context->style == META_ANIMATION_WINDOW_WIREFRAME)
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{
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XSetWindowAttributes attrs;
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attrs.override_redirect = True;
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attrs.background_pixel = BlackPixel (screen->display->xdisplay,
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screen->number);
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context->wireframe_xwindow = XCreateWindow (screen->display->xdisplay,
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screen->xroot,
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initial_rect->x,
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initial_rect->y,
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initial_rect->width,
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initial_rect->height,
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0,
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CopyFromParent,
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CopyFromParent,
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CopyFromParent,
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CWOverrideRedirect | CWBackPixel,
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&attrs);
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update_wireframe_window (screen->display,
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context->wireframe_xwindow,
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initial_rect);
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XMapWindow (screen->display->xdisplay,
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context->wireframe_xwindow);
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}
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if (context->style == META_ANIMATION_DRAW_ROOT)
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{
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XGCValues gc_values;
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gc_values.subwindow_mode = IncludeInferiors;
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gc_values.function = GXinvert;
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context->gc = XCreateGC (screen->display->xdisplay,
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screen->xroot,
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GCSubwindowMode | GCFunction,
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&gc_values);
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/* Grab the X server to avoid screen dirt */
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meta_display_grab (context->screen->display);
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meta_ui_push_delay_exposes (context->screen->ui);
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}
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/* Do this only after we get the pixbuf from the server,
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* so that the animation doesn't get truncated.
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*/
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g_get_current_time (&context->start_time);
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/* Add the timeout - a short one, could even use an idle,
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* but this is maybe more CPU-friendly.
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*/
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g_timeout_add (15,
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(GSourceFunc)effects_draw_box_animation_timeout,
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context);
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/* kick changes onto the server */
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XFlush (context->screen->display->xdisplay);
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}
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void
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meta_effects_begin_wireframe (MetaScreen *screen,
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const MetaRectangle *rect)
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{
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/* Grab the X server to avoid screen dirt */
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meta_display_grab (screen->display);
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meta_ui_push_delay_exposes (screen->ui);
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meta_effects_update_wireframe (screen, NULL, rect);
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}
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static void
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draw_xor_rect (MetaScreen *screen,
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const MetaRectangle *rect)
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{
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/* The lines in the center can't overlap the rectangle or each
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* other, or the XOR gets reversed. So we have to draw things
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* a bit oddly.
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*/
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XSegment segments[8];
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int i;
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#define LINE_WIDTH META_WIREFRAME_XOR_LINE_WIDTH
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XDrawRectangle (screen->display->xdisplay,
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screen->xroot,
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screen->root_xor_gc,
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rect->x, rect->y,
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rect->width, rect->height);
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/* Don't put lines inside small rectangles where they won't fit */
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if (rect->width < (LINE_WIDTH * 4) ||
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rect->height < (LINE_WIDTH * 4))
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return;
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/* Two vertical lines at 1/3 and 2/3 */
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segments[0].x1 = rect->x + rect->width / 3;
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segments[0].y1 = rect->y + LINE_WIDTH / 2 + LINE_WIDTH % 2;
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segments[0].x2 = segments[0].x1;
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segments[0].y2 = rect->y + rect->height - LINE_WIDTH / 2;
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segments[1] = segments[0];
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segments[1].x1 = rect->x + (rect->width / 3) * 2;
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segments[1].x2 = segments[1].x1;
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/* Now make two horizontal lines at 1/3 and 2/3, but not
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* overlapping the verticals
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*/
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segments[2].x1 = rect->x + LINE_WIDTH / 2 + LINE_WIDTH % 2;
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segments[2].x2 = segments[0].x1 - LINE_WIDTH / 2;
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segments[2].y1 = rect->y + rect->height / 3;
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segments[2].y2 = segments[2].y1;
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segments[3] = segments[2];
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segments[3].x1 = segments[2].x2 + LINE_WIDTH;
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segments[3].x2 = segments[1].x1 - LINE_WIDTH / 2;
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segments[4] = segments[3];
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segments[4].x1 = segments[3].x2 + LINE_WIDTH;
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segments[4].x2 = rect->x + rect->width - LINE_WIDTH / 2;
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/* Second horizontal line is just like the first, but
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* shifted down
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*/
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i = 5;
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while (i < 8)
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{
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segments[i] = segments[i - 3];
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segments[i].y1 = rect->y + (rect->height / 3) * 2;
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segments[i].y2 = segments[i].y1;
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++i;
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}
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XDrawSegments (screen->display->xdisplay,
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screen->xroot,
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screen->root_xor_gc,
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segments,
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G_N_ELEMENTS (segments));
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}
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void
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meta_effects_update_wireframe (MetaScreen *screen,
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const MetaRectangle *old_rect,
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const MetaRectangle *new_rect)
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{
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if (old_rect)
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draw_xor_rect (screen, old_rect);
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if (new_rect)
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draw_xor_rect (screen, new_rect);
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XFlush (screen->display->xdisplay);
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}
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void
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meta_effects_end_wireframe (MetaScreen *screen,
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const MetaRectangle *old_rect)
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{
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meta_effects_update_wireframe (screen, old_rect, NULL);
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meta_display_ungrab (screen->display);
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meta_ui_pop_delay_exposes (screen->ui);
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}
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