44 lines
1.4 KiB
Objective-C
44 lines
1.4 KiB
Objective-C
/* Clutter - An OpenGL based 'interactive canvas' library.
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* OSX backend
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*
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* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
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* Copyright (C) 2007 OpenedHand Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_OSX_H__
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#define __CLUTTER_OSX_H__
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#import <AppKit/AppKit.h>
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#include <clutter/clutter-stage.h>
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@class NSEvent;
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G_BEGIN_DECLS
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#define CLUTTER_OSX_POOL_ALLOC() NSAutoreleasePool *autorelease_pool = [[NSAutoreleasePool alloc] init]
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#define CLUTTER_OSX_POOL_RELEASE() [autorelease_pool release];
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void _clutter_events_osx_init (void);
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void _clutter_events_osx_uninit (void);
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void _clutter_event_osx_put (NSEvent *nsevent, ClutterStage *wrapper);
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G_END_DECLS
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#endif /* __CLUTTER_OSX_H__ */
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