Bilal Elmoussaoui cde6a447b4 cogl: Move various vfuncs from DriverVtable to TextureDriver
As they make more sense there. Maybe we could have a common
OpenGLTextureDriver
that would share the common texture_2d_* vfuncs but that can be done
later.

By moving those vfuncs to the TextureDriver, we can get rid of the
texutre_2d
nop driver implementations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4163>
2024-12-10 11:08:52 +00:00
..
2024-10-08 16:00:57 +00:00