mutter/src/backends/meta-cursor-renderer.c
Carlos Garnacho 362ab781dd backends: Allow multiple "SW" cursor overlays on the stage
All the upper layers are prepared for multiple onscreen cursors, but
this. All MetaCursorRenderers created would poke the same internal
MetaOverlay in the stage.

This will lead to multiple cursor renderers resorting to the "SW"
rendering paths (as it can be seen with tablet support) to reuse the
same overlay, thus leading to flickering when a different
MetaCursorRenderer takes over the overlay.

Fix this by allowing per-cursor-renderer overlays, their lifetime
is attached to the cursor renderer, so is expected to be tear down
if the relevant device (eg. tablet) disappears.
2016-05-03 18:17:01 +02:00

248 lines
7.4 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "meta-cursor-renderer.h"
#include <meta/meta-backend.h>
#include <meta/util.h>
#include <math.h>
#include <cogl/cogl.h>
#include <clutter/clutter.h>
#include "meta-stage.h"
struct _MetaCursorRendererPrivate
{
int current_x, current_y;
MetaCursorSprite *displayed_cursor;
MetaOverlay *stage_overlay;
gboolean handled_by_backend;
};
typedef struct _MetaCursorRendererPrivate MetaCursorRendererPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRenderer, meta_cursor_renderer, G_TYPE_OBJECT);
static void
queue_redraw (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
CoglTexture *texture;
MetaRectangle rect = { 0 };
if (cursor_sprite)
rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
/* During early initialization, we can have no stage */
if (!stage)
return;
if (!priv->stage_overlay)
priv->stage_overlay = meta_stage_create_cursor_overlay (META_STAGE (stage));
if (cursor_sprite && !priv->handled_by_backend)
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
else
texture = NULL;
meta_stage_update_cursor_overlay (META_STAGE (stage), priv->stage_overlay,
texture, &rect);
}
static gboolean
meta_cursor_renderer_real_update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
if (cursor_sprite)
meta_cursor_sprite_realize_texture (cursor_sprite);
return FALSE;
}
static void
meta_cursor_renderer_finalize (GObject *object)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (object);
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
if (priv->stage_overlay)
meta_stage_remove_cursor_overlay (META_STAGE (stage), priv->stage_overlay);
G_OBJECT_CLASS (meta_cursor_renderer_parent_class)->finalize (object);
}
static void
meta_cursor_renderer_class_init (MetaCursorRendererClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_cursor_renderer_finalize;
klass->update_cursor = meta_cursor_renderer_real_update_cursor;
}
static void
meta_cursor_renderer_init (MetaCursorRenderer *renderer)
{
}
MetaRectangle
meta_cursor_renderer_calculate_rect (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
CoglTexture *texture;
int hot_x, hot_y;
int width, height;
float texture_scale;
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
if (!texture)
return (MetaRectangle) { 0 };
meta_cursor_sprite_get_hotspot (cursor_sprite, &hot_x, &hot_y);
texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
return (MetaRectangle) {
.x = (int)roundf (priv->current_x - (hot_x * texture_scale)),
.y = (int)roundf (priv->current_y - (hot_y * texture_scale)),
.width = (int)roundf (width * texture_scale),
.height = (int)roundf (height * texture_scale),
};
}
static void
update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
gboolean handled_by_backend;
gboolean should_redraw = FALSE;
if (cursor_sprite)
meta_cursor_sprite_prepare_at (cursor_sprite,
priv->current_x,
priv->current_y);
handled_by_backend =
META_CURSOR_RENDERER_GET_CLASS (renderer)->update_cursor (renderer,
cursor_sprite);
if (handled_by_backend != priv->handled_by_backend)
{
priv->handled_by_backend = handled_by_backend;
should_redraw = TRUE;
}
if (!handled_by_backend)
should_redraw = TRUE;
if (should_redraw)
queue_redraw (renderer, cursor_sprite);
}
MetaCursorRenderer *
meta_cursor_renderer_new (void)
{
return g_object_new (META_TYPE_CURSOR_RENDERER, NULL);
}
void
meta_cursor_renderer_set_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
if (priv->displayed_cursor == cursor_sprite)
return;
priv->displayed_cursor = cursor_sprite;
update_cursor (renderer, cursor_sprite);
}
void
meta_cursor_renderer_force_update (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
update_cursor (renderer, priv->displayed_cursor);
}
void
meta_cursor_renderer_set_position (MetaCursorRenderer *renderer,
int x, int y)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
g_assert (meta_is_wayland_compositor ());
priv->current_x = x;
priv->current_y = y;
update_cursor (renderer, priv->displayed_cursor);
}
MetaCursorSprite *
meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
return priv->displayed_cursor;
}
#ifdef HAVE_WAYLAND
void
meta_cursor_renderer_realize_cursor_from_wl_buffer (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite,
struct wl_resource *buffer)
{
MetaCursorRendererClass *renderer_class = META_CURSOR_RENDERER_GET_CLASS (renderer);
if (renderer_class->realize_cursor_from_wl_buffer)
renderer_class->realize_cursor_from_wl_buffer (renderer, cursor_sprite, buffer);
}
#endif
void
meta_cursor_renderer_realize_cursor_from_xcursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite,
XcursorImage *xc_image)
{
MetaCursorRendererClass *renderer_class = META_CURSOR_RENDERER_GET_CLASS (renderer);
if (renderer_class->realize_cursor_from_xcursor)
renderer_class->realize_cursor_from_xcursor (renderer, cursor_sprite, xc_image);
}