59f1e531f9
When talking to other applications or serializing the modifier state (and in particular when implementing a wayland compositor), the effective modifier state alone is not sufficient, one needs to know the base, latched and locked modifiers. Previously one could do with backend specific functionality such as clutter_device_manager_evdev_get_xkb_state(), but the problem is that the internal data structures are updated as soon as the events are fetched from the upstream source, but the events are reported to the application some time later, and thus the two can get out of sync. This way, on the other hand, the information is cached in the event, and provided to the application with the value that was current when the event was generated. https://bugzilla.gnome.org/show_bug.cgi?id=706494
157 lines
4.5 KiB
C
157 lines
4.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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* Authors:
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* Kristian Høgsberg
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* Damien Lespiau <damien.lespiau@intel.com>
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*/
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#include "clutter-keysyms.h"
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#include "clutter-event-private.h"
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#include "clutter-xkb-utils.h"
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/*
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* _clutter_event_new_from_evdev: Create a new Clutter ClutterKeyEvent
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* @device: a ClutterInputDevice
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* @stage: the stage the event should be delivered to
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* @xkb: XKB rules to translate the event
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* @_time: timestamp of the event
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* @key: a key code coming from a Linux input device
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* @state: TRUE if a press event, FALSE if a release event
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* @modifer_state: in/out
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*
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* Translate @key to a #ClutterKeyEvent using rules from xbbcommon.
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*
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* Return value: the new #ClutterEvent
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*/
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ClutterEvent *
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_clutter_key_event_new_from_evdev (ClutterInputDevice *device,
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ClutterInputDevice *core_device,
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ClutterStage *stage,
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struct xkb_state *xkb_state,
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uint32_t button_state,
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uint32_t _time,
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xkb_keycode_t key,
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uint32_t state)
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{
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ClutterEvent *event;
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xkb_keysym_t sym;
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const xkb_keysym_t *syms;
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char buffer[8];
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int n;
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if (state)
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event = clutter_event_new (CLUTTER_KEY_PRESS);
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else
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event = clutter_event_new (CLUTTER_KEY_RELEASE);
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/* We use a fixed offset of 8 because evdev starts KEY_* numbering from
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* 0, whereas X11's minimum keycode, for really stupid reasons, is 8.
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* So the evdev XKB rules are based on the keycodes all being shifted
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* upwards by 8. */
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key += 8;
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n = xkb_key_get_syms (xkb_state, key, &syms);
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if (n == 1)
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sym = syms[0];
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else
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sym = XKB_KEY_NoSymbol;
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event->key.device = core_device;
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event->key.stage = stage;
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event->key.time = _time;
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_clutter_xkb_translate_state (event, xkb_state, button_state);
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event->key.hardware_keycode = key;
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event->key.keyval = sym;
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clutter_event_set_source_device (event, device);
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n = xkb_keysym_to_utf8 (sym, buffer, sizeof (buffer));
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if (n == 0)
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{
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/* not printable */
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event->key.unicode_value = (gunichar) '\0';
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}
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else
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{
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event->key.unicode_value = g_utf8_get_char_validated (buffer, n);
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if (event->key.unicode_value == -1 || event->key.unicode_value == -2)
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event->key.unicode_value = (gunichar) '\0';
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}
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return event;
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}
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/*
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* _clutter_xkb_state_new:
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*
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* Create a new xkbcommon keymap and state object.
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*
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* FIXME: We need a way to override the layout here, a fixed or runtime
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* detected layout is provided by the backend calling _clutter_xkb_state_new();
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*/
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struct xkb_state *
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_clutter_xkb_state_new (const gchar *model,
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const gchar *layout,
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const gchar *variant,
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const gchar *options)
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{
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struct xkb_context *ctx;
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struct xkb_keymap *keymap;
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struct xkb_state *state;
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struct xkb_rule_names names;
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ctx = xkb_context_new(0);
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if (!ctx)
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return NULL;
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names.rules = "evdev";
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if (model)
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names.model = model;
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else
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names.model = "pc105";
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names.layout = layout;
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names.variant = variant;
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names.options = options;
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keymap = xkb_map_new_from_names(ctx, &names, 0);
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xkb_context_unref(ctx);
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if (!keymap)
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return NULL;
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state = xkb_state_new(keymap);
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xkb_map_unref(keymap);
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return state;
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}
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void
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_clutter_xkb_translate_state (ClutterEvent *event,
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struct xkb_state *state,
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uint32_t button_state)
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{
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_clutter_event_set_state_full (event,
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button_state,
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xkb_state_serialize_mods (state, XKB_STATE_MODS_DEPRESSED),
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xkb_state_serialize_mods (state, XKB_STATE_MODS_LATCHED),
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xkb_state_serialize_mods (state, XKB_STATE_MODS_LOCKED),
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xkb_state_serialize_mods (state, XKB_STATE_MODS_EFFECTIVE) | button_state);
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}
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