..
driver
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
winsys
cogl-atlas-texture-private.h
cogl-atlas-texture.c
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-atlas.c
cogl-atlas.h
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
bitmap: Remove use of CoglHandle in the CoglBitmap API
2010-06-01 12:20:59 +01:00
cogl-bitmap.c
bitmap: Remove use of CoglHandle in the CoglBitmap API
2010-06-01 12:20:59 +01:00
cogl-bitmap.h
bitmap: Remove use of CoglHandle in the CoglBitmap API
2010-06-01 12:20:59 +01:00
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
cogl-blend-string.h
cogl-buffer-private.h
cogl-buffer.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-buffer.h
cogl-clip-stack.c
clip_stack: Remove use of CoglHandle in the CoglClipStack API
2010-06-01 12:20:59 +01:00
cogl-clip-stack.h
clip_stack: Remove use of CoglHandle in the CoglClipStack API
2010-06-01 12:20:59 +01:00
cogl-clip-state.c
cogl-path: Renames cogl_path_get/set cogl_get/set_path
2010-06-04 14:44:15 +01:00
cogl-clip-state.h
cogl-color.c
cogl-color.h
cogl-context.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-context.h
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-debug.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-debug.h
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h
cogl: Introduce private feature flags and check for ARB_fp
2010-06-09 15:19:30 +01:00
cogl-fixed.c
cogl-fixed.h
cogl-framebuffer-private.h
cogl-framebuffer.c
cogl-handle.h
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl-internal.h
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-journal-private.h
cogl-journal.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-material-private.h
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-material.c
cogl-material: Fix the function which sets the enable blend flag
2010-06-09 17:26:15 +01:00
cogl-material.h
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c
cogl-matrix-stack.h
cogl-matrix.c
matrix: add cogl_matrix_equal API
2010-06-09 15:19:31 +01:00
cogl-matrix.h
matrix: add cogl_matrix_equal API
2010-06-09 15:19:31 +01:00
cogl-object-private.h
cogl-object-private.h: white space cleanup
2010-06-04 14:44:15 +01:00
cogl-object.c
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl-object.h
CoglObject: Adds a COGL_OBJECT macro for casting
2010-06-04 14:44:15 +01:00
cogl-offscreen.h
cogl-path-private.h
cogl-path.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-path.h
cogl-path: Adds missing cogl_is_path prototype
2010-06-04 14:44:15 +01:00
cogl-pixel-buffer-private.h
cogl-pixel-buffer.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-pixel-buffer.h
cogl-primitives.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-primitives.h
cogl-profile.c
cogl-profile.h
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture-2d-private.h
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture-2d.c
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture-driver.h
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture-private.h
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture.c
material: Avoid redundant glBindTexture calls
2010-06-09 17:26:15 +01:00
cogl-texture.h
cogl-types.h
doc: Some fixes for the Cogl documentation
2010-06-07 14:32:32 +01:00
cogl-util.c
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl-util.h
cogl-vector.c
cogl-vector.h
cogl-vertex-buffer-private.h
cogl-vertex-buffer.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl-vertex-buffer.h
cogl.c
material: Adds backend abstraction for fragment processing
2010-06-09 17:15:59 +01:00
cogl.h
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl.pc.in
Makefile.am
build: Don't distribute clutter-version.h and cogl-defines.h
2010-06-04 17:43:57 +01:00
stb_image.c