mutter/cogl
Neil Roberts cce5616edf cogl-material: Fix the function which sets the enable blend flag
This function had two problems. Firstly it would clear the enable
blend flag before calling pre_change_notify so that if blending was
previously enabled the journal would end up being flushed while the
flag was still cleared. Secondly it would call the pre change notify
whenever blending is needed regardless of whether it was already
needed previously.

This was causing problems in test-depth.
2010-06-09 17:26:15 +01:00
..
driver material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
winsys
cogl-atlas-texture-private.h
cogl-atlas-texture.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-atlas.c
cogl-atlas.h
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h bitmap: Remove use of CoglHandle in the CoglBitmap API 2010-06-01 12:20:59 +01:00
cogl-bitmap.c bitmap: Remove use of CoglHandle in the CoglBitmap API 2010-06-01 12:20:59 +01:00
cogl-bitmap.h bitmap: Remove use of CoglHandle in the CoglBitmap API 2010-06-01 12:20:59 +01:00
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
cogl-blend-string.h
cogl-buffer-private.h
cogl-buffer.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-buffer.h
cogl-clip-stack.c clip_stack: Remove use of CoglHandle in the CoglClipStack API 2010-06-01 12:20:59 +01:00
cogl-clip-stack.h clip_stack: Remove use of CoglHandle in the CoglClipStack API 2010-06-01 12:20:59 +01:00
cogl-clip-state.c cogl-path: Renames cogl_path_get/set cogl_get/set_path 2010-06-04 14:44:15 +01:00
cogl-clip-state.h
cogl-color.c
cogl-color.h
cogl-context.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-context.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-debug.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-debug.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
cogl-fixed.c
cogl-fixed.h
cogl-framebuffer-private.h
cogl-framebuffer.c
cogl-handle.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-internal.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-journal-private.h
cogl-journal.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-material-private.h material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-material.c cogl-material: Fix the function which sets the enable blend flag 2010-06-09 17:26:15 +01:00
cogl-material.h
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c
cogl-matrix-stack.h
cogl-matrix.c matrix: add cogl_matrix_equal API 2010-06-09 15:19:31 +01:00
cogl-matrix.h matrix: add cogl_matrix_equal API 2010-06-09 15:19:31 +01:00
cogl-object-private.h cogl-object-private.h: white space cleanup 2010-06-04 14:44:15 +01:00
cogl-object.c CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-object.h CoglObject: Adds a COGL_OBJECT macro for casting 2010-06-04 14:44:15 +01:00
cogl-offscreen.h
cogl-path-private.h
cogl-path.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-path.h cogl-path: Adds missing cogl_is_path prototype 2010-06-04 14:44:15 +01:00
cogl-pixel-buffer-private.h
cogl-pixel-buffer.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-pixel-buffer.h
cogl-primitives.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-primitives.h
cogl-profile.c
cogl-profile.h
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture-2d-private.h
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture-2d.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture-driver.h material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture-private.h material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl-texture.h
cogl-types.h doc: Some fixes for the Cogl documentation 2010-06-07 14:32:32 +01:00
cogl-util.c CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-util.h
cogl-vector.c
cogl-vector.h
cogl-vertex-buffer-private.h
cogl-vertex-buffer.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-vertex-buffer.h
cogl.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl.pc.in
Makefile.am build: Don't distribute clutter-version.h and cogl-defines.h 2010-06-04 17:43:57 +01:00
stb_image.c