f09b221ade
By creating an ARGB texture for 24bpp pixmaps we were exposing an undefined alpha channel to the blending and texture combine stages which resulted in nasty artefacts. (This issue was seen on i945 + DRI2) |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |