mutter/cogl
Neil Roberts ccc3068ffd cogl-bitmap: Encapsulate the CoglBitmap even internally
The CoglBitmap struct is now only defined within cogl-bitmap.c so that
all of its members can now only be accessed with accessor
functions. To get to the data pointer for the bitmap image you must
first call _cogl_bitmap_map and later call _cogl_bitmap_unmap. The map
function takes the same arguments as cogl_pixel_array_map so that
eventually we can make a bitmap optionally internally divert to a
pixel array.

There is a _cogl_bitmap_new_from_data function which constructs a new
bitmap object and takes ownership of the data pointer. The function
gets passed a destroy callback which gets called when the bitmap is
freed. This is similar to how gdk_pixbuf_new_from_data
works. Alternatively NULL can be passed for the destroy function which
means that the caller will manage the life of the pointer (but must
guarantee that it stays alive at least until the bitmap is
freed). This mechanism is used instead of the old approach of creating
a CoglBitmap struct on the stack and manually filling in the
members. It could also later be used to create a CoglBitmap that owns
a GdkPixbuf ref so that we don't necessarily have to copy the
GdkPixbuf data when converting to a bitmap.

There is also _cogl_bitmap_new_shared. This creates a bitmap using a
reference to another CoglBitmap for the data. This is a bit of a hack
but it is needed by the atlas texture backend which wants to divert
the set_region virtual to another texture but it needs to override the
format of the bitmap to ignore the premult flag.
2010-07-15 17:24:01 +01:00
..
driver cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
tesselator Fix building the tesselator code for GLES 2010-07-01 20:39:57 +01:00
winsys material: split the texture unit management out 2010-07-13 19:26:58 +01:00
cogl-atlas-texture-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-atlas-texture.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-atlas.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-atlas.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap.h Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
cogl-bitmask.c cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-bitmask.h cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-blend-string.c blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-blend-string.h blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-buffer-private.h cogl-buffer: Move malloc fallback logic into CoglBuffer 2010-07-07 14:08:11 +01:00
cogl-buffer.c cogl-buffer: Move malloc fallback logic into CoglBuffer 2010-07-07 14:08:11 +01:00
cogl-buffer.h cogl-buffer: consider it an error to free a mapped buffer 2010-07-07 14:08:11 +01:00
cogl-clip-stack.c Don't define public cogl_is_* functions for internal types 2010-07-09 18:57:54 +01:00
cogl-clip-stack.h clip_stack: Remove use of CoglHandle in the CoglClipStack API 2010-06-01 12:20:59 +01:00
cogl-clip-state.c framebuffer: Replace CoglHandle with CoglFramebuffer * 2010-07-07 14:41:54 +01:00
cogl-clip-state.h cogl: Implement retained clip stacks 2010-04-15 14:51:01 +01:00
cogl-color-private.h cogl-color: add private _cogl_color_get_rgba_4ubv API 2010-06-15 15:26:27 +01:00
cogl-color.c cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-context.c material: split the texture unit management out 2010-07-13 19:26:58 +01:00
cogl-context.h cogl-material: Add a property for setting the point size 2010-07-08 16:34:30 +01:00
cogl-debug.c debug: Adds a COGL_DEBUG=disable-pbos debug option 2010-07-06 12:09:01 +01:00
cogl-debug.h debug: Adds a COGL_DEBUG=disable-pbos debug option 2010-07-06 12:09:01 +01:00
cogl-defines.h.in configure: Include gl2ext.h or glext.h under GLES 2010-07-13 14:28:51 +01:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-feature-private.c cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-feature-private.h cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-fixed.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-fixed.h analysis: Fix some CoglFixed API 2010-06-01 12:08:18 +01:00
cogl-framebuffer-private.h framebuffer: Replace CoglHandle with CoglFramebuffer * 2010-07-07 14:41:54 +01:00
cogl-framebuffer.c Don't define public cogl_is_* functions for internal types 2010-07-09 18:57:54 +01:00
cogl-handle.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-internal.h Pass all Xlib events through Cogl 2010-06-22 12:20:59 +01:00
cogl-journal-private.h cogl: remove _cogl_material_flush_gl_state flush options 2010-06-15 15:26:27 +01:00
cogl-journal.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-material-arbfp-private.h material: Split the fragment processing backends out 2010-06-30 15:04:10 +01:00
cogl-material-arbfp.c Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-material-fixed-private.h material: Split the fragment processing backends out 2010-06-30 15:04:10 +01:00
cogl-material-fixed.c material: split the texture unit management out 2010-07-13 19:26:58 +01:00
cogl-material-glsl-private.h material: Split the fragment processing backends out 2010-06-30 15:04:10 +01:00
cogl-material-glsl.c build: Fix GLES builds since the material backend split 2010-07-05 14:50:47 +01:00
cogl-material-opengl-private.h material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-material-opengl.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-material-private.h material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-material.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-material.h Make the material functions for setting the p wrap mode public 2010-07-13 14:29:07 +01:00
cogl-matrix-mesa.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-mesa.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-stack.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-stack.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix.c matrix: add cogl_matrix_equal API 2010-06-09 15:19:31 +01:00
cogl-matrix.h matrix: add cogl_matrix_equal API 2010-06-09 15:19:31 +01:00
cogl-object-private.h Don't define public cogl_is_* functions for internal types 2010-07-09 18:57:54 +01:00
cogl-object.c CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-object.h CoglObject: Adds a COGL_OBJECT macro for casting 2010-06-04 14:44:15 +01:00
cogl-offscreen.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-path-private.h cogl-path: Allow changing the fill rule 2010-06-29 20:37:14 +01:00
cogl-path.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-path.h cogl-path: Allow changing the fill rule 2010-06-29 20:37:14 +01:00
cogl-pixel-array-private.h cogl-buffer: Track the last used bind target in CoglBuffer 2010-07-07 14:08:11 +01:00
cogl-pixel-array.c cogl-buffer: Move malloc fallback logic into CoglBuffer 2010-07-07 14:08:11 +01:00
cogl-pixel-array.h pixel-array: Only allow allocation of arrays with a 2D size 2010-07-05 15:20:04 +01:00
cogl-primitives.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-primitives.h Use begin/end macros in cogl-primitives.h 2010-03-25 09:33:26 +00:00
cogl-profile.c profiling: Adds initial UProf accounting to Cogl 2010-01-08 20:19:50 +00:00
cogl-profile.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-shader.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-spans.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-spans.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture.c Rename the third texure coordinate from 'r' to 'p' 2010-07-13 14:29:07 +01:00
cogl-texture-2d-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-2d-sliced-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-2d-sliced.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-2d.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-3d-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-3d.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-rectangle-private.h cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture-rectangle.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-texture.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-types.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-util.c CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-util.h Move _cogl_texture_2d_is_pot to cogl-util.h 2010-07-13 14:28:35 +01:00
cogl-vector.c math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-vertex-buffer.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-vertex-buffer.h Add cogl_vertex_buffer_is_indices to the public headers 2010-07-09 18:57:54 +01:00
cogl.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am material: split the texture unit management out 2010-07-13 19:26:58 +01:00
stb_image.c Update stb_image.c 2010-03-03 17:02:51 +00:00