mutter/clutter/wayland/clutter-backend-wayland.h
Kristian Høgsberg cb5582c4ab Add wayland backend
This adds a clutter backend for running under the wayland window system.
Initial cogl framebuffer integration by Robert Bragg.
2010-10-14 16:23:05 +01:00

95 lines
3.1 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifndef __CLUTTER_BACKEND_WAYLAND_H__
#define __CLUTTER_BACKEND_WAYLAND_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "clutter-wayland.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_WAYLAND (_clutter_backend_wayland_get_type ())
#define CLUTTER_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWayland))
#define CLUTTER_IS_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WAYLAND))
#define CLUTTER_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
#define CLUTTER_IS_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WAYLAND))
#define CLUTTER_BACKEND_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
typedef struct _ClutterBackendWayland ClutterBackendWayland;
typedef struct _ClutterBackendWaylandClass ClutterBackendWaylandClass;
struct _ClutterBackendWayland
{
ClutterBackend parent_instance;
/* EGL Specific */
EGLDisplay edpy;
EGLContext egl_context;
EGLConfig egl_config;
gint egl_version_major;
gint egl_version_minor;
struct wl_display *wayland_display;
GSource *wayland_source;
struct wl_compositor *wayland_compositor;
struct wl_shell *wayland_shell;
struct wl_drm *wayland_drm;
char *device_name;
int authenticated;
struct wl_output *wayland_output;
ClutterGeometry screen_allocation;
int drm_fd;
PFNEGLGETDRMDISPLAYMESA get_drm_display;
PFNEGLCREATEDRMIMAGEMESA create_drm_image;
PFNEGLDESTROYIMAGEKHRPROC destroy_image;
PFNEGLEXPORTDRMIMAGEMESA export_drm_image;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
};
struct _ClutterBackendWaylandClass
{
ClutterBackendClass parent_class;
};
GType _clutter_backend_wayland_get_type (void) G_GNUC_CONST;
GSource *_clutter_event_source_wayland_new(struct wl_display *display);
void _clutter_backend_add_input_device (ClutterBackendWayland *backend_wayland,
uint32_t id);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_WAYLAND_H__ */