mutter/tests/interactive/test-cogl-tex-polygon.c
Robert Bragg 603f936745 Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing
framework

	* configure.ac:
	* tests/*:
	The tests have been reorganised into different categories: conformance,
	interactive and micro benchmarks.
	- conformance tests can be run as part of automated tests
	- interactive tests are basically all the existing tests
	- micro benchmarks focus on a single performance metric

	I converted the timeline tests to conformance tests and also added some
	tests from Neil Roberts and Ebassi.

	Note: currently only the conformance tests use the glib test APIs,
	though the micro benchmarks should too.

	The other change is to make the unit tests link into monolithic binaries
	which makes the build time for unit tests considerably faster. To deal
	with the extra complexity this adds to debugging individual tests I
	have added some sugar to the makefiles so all the tests can be run
	directly via a symlink and when an individual test is run this way,
	then a note is printed to the terminal explaining exactly how that test
	may be debugged using GDB.

	There is a convenience make rule: 'make test-report', that will run all
	the conformance tests and hopefully even open the results in your web
	browser. It skips some of the slower timeline tests, but you can run
	those using 'make full-report'
2008-11-07 19:32:28 +00:00

399 lines
10 KiB
C

#include <config.h>
#include <glib.h>
#include <gmodule.h>
#include <stdlib.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
/* Coglbox declaration
*--------------------------------------------------*/
G_BEGIN_DECLS
#define TEST_TYPE_COGLBOX test_coglbox_get_type()
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_IS_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
TEST_TYPE_COGLBOX))
#define TEST_IS_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
TEST_TYPE_COGLBOX))
#define TEST_COGLBOX_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
TEST_TYPE_COGLBOX, TestCoglboxClass))
typedef struct _TestCoglbox TestCoglbox;
typedef struct _TestCoglboxClass TestCoglboxClass;
typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
struct _TestCoglbox
{
ClutterActor parent;
/*< private >*/
TestCoglboxPrivate *priv;
};
struct _TestCoglboxClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_test_coglbox1) (void);
void (*_test_coglbox2) (void);
void (*_test_coglbox3) (void);
void (*_test_coglbox4) (void);
};
static GType test_coglbox_get_type (void) G_GNUC_CONST;
G_END_DECLS
/* Coglbox private declaration
*--------------------------------------------------*/
G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate))
struct _TestCoglboxPrivate
{
CoglHandle sliced_tex, not_sliced_tex;
gint frame;
gboolean use_sliced;
gboolean use_linear_filtering;
};
/* Coglbox implementation
*--------------------------------------------------*/
static void
test_coglbox_fade_texture (CoglHandle tex_id,
ClutterFixed x1,
ClutterFixed y1,
ClutterFixed x2,
ClutterFixed y2,
ClutterFixed tx1,
ClutterFixed ty1,
ClutterFixed tx2,
ClutterFixed ty2)
{
CoglTextureVertex vertices[4];
CoglColor white;
int i;
vertices[0].x = x1;
vertices[0].y = y1;
vertices[0].z = 0;
vertices[0].tx = tx1;
vertices[0].ty = ty1;
vertices[1].x = x1;
vertices[1].y = y2;
vertices[1].z = 0;
vertices[1].tx = tx1;
vertices[1].ty = ty2;
vertices[2].x = x2;
vertices[2].y = y2;
vertices[2].z = 0;
vertices[2].tx = tx2;
vertices[2].ty = ty2;
vertices[3].x = x2;
vertices[3].y = y1;
vertices[3].z = 0;
vertices[3].tx = tx2;
vertices[3].ty = ty1;
for (i = 0; i < 4; i++)
{
cogl_color_set_from_4ub (&(vertices[i].color),
255,
255,
255,
((i ^ (i >> 1)) & 1) ? 0 : 128);
}
cogl_texture_polygon (tex_id, 4, vertices, TRUE);
cogl_color_set_from_4ub (&white, 0xff, 0xff, 0xff, 0xff);
cogl_color (&white);
}
static void
test_coglbox_triangle_texture (CoglHandle tex_id,
ClutterFixed x,
ClutterFixed y,
ClutterFixed tx1,
ClutterFixed ty1,
ClutterFixed tx2,
ClutterFixed ty2,
ClutterFixed tx3,
ClutterFixed ty3)
{
CoglTextureVertex vertices[3];
int tex_width = cogl_texture_get_width (tex_id);
int tex_height = cogl_texture_get_height (tex_id);
vertices[0].x = x + tx1 * tex_width;
vertices[0].y = y + ty1 * tex_height;
vertices[0].z = 0;
vertices[0].tx = tx1;
vertices[0].ty = ty1;
vertices[1].x = x + tx2 * tex_width;
vertices[1].y = y + ty2 * tex_height;
vertices[1].z = 0;
vertices[1].tx = tx2;
vertices[1].ty = ty2;
vertices[2].x = x + tx3 * tex_width;
vertices[2].y = y + ty3 * tex_height;
vertices[2].z = 0;
vertices[2].tx = tx3;
vertices[2].ty = ty3;
cogl_texture_polygon (tex_id, 3, vertices, FALSE);
}
static void
test_coglbox_paint (ClutterActor *self)
{
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
CoglHandle tex_handle = priv->use_sliced ? priv->sliced_tex
: priv->not_sliced_tex;
CoglColor white;
int tex_width = cogl_texture_get_width (tex_handle);
int tex_height = cogl_texture_get_height (tex_handle);
cogl_color_set_from_4ub (&white, 255, 255, 255, 255);
cogl_color (&white);
cogl_texture_set_filters (tex_handle,
priv->use_linear_filtering
? CGL_LINEAR : CGL_NEAREST,
priv->use_linear_filtering
? CGL_LINEAR : CGL_NEAREST);
cogl_push_matrix ();
cogl_translate (tex_width / 2, 0, 0);
cogl_rotate (priv->frame, 0, 1, 0);
cogl_translate (-tex_width / 2, 0, 0);
/* Draw a hand and refect it */
cogl_texture_rectangle (tex_handle,
0, 0,
CLUTTER_INT_TO_FIXED (tex_width),
CLUTTER_INT_TO_FIXED (tex_height),
0, 0, CFX_ONE, CFX_ONE);
test_coglbox_fade_texture (tex_handle,
0, CLUTTER_INT_TO_FIXED (tex_height),
CLUTTER_INT_TO_FIXED (tex_width),
CLUTTER_INT_TO_FIXED (tex_height * 3 / 2),
0, CFX_ONE,
CFX_ONE, CFX_ONE / 2);
cogl_pop_matrix ();
cogl_push_matrix ();
cogl_translate (tex_width * 3 / 2 + 60, 0, 0);
cogl_rotate (priv->frame, 0, 1, 0);
cogl_translate (-tex_width / 2 - 10, 0, 0);
/* Draw the texture split into two triangles */
test_coglbox_triangle_texture (tex_handle,
0, 0,
0, 0,
0, CFX_ONE,
CFX_ONE, CFX_ONE);
test_coglbox_triangle_texture (tex_handle,
CLUTTER_INT_TO_FIXED (20), 0,
0, 0,
CFX_ONE, 0,
CFX_ONE, CFX_ONE);
cogl_pop_matrix ();
}
static void
test_coglbox_finalize (GObject *object)
{
G_OBJECT_CLASS (test_coglbox_parent_class)->finalize (object);
}
static void
test_coglbox_dispose (GObject *object)
{
TestCoglboxPrivate *priv;
priv = TEST_COGLBOX_GET_PRIVATE (object);
cogl_texture_unref (priv->not_sliced_tex);
cogl_texture_unref (priv->sliced_tex);
G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
}
static void
test_coglbox_init (TestCoglbox *self)
{
TestCoglboxPrivate *priv;
GError *error = NULL;
self->priv = priv = TEST_COGLBOX_GET_PRIVATE (self);
priv->use_linear_filtering = FALSE;
priv->use_sliced = FALSE;
priv->sliced_tex = cogl_texture_new_from_file
("redhand.png", 10, FALSE, COGL_PIXEL_FORMAT_ANY, &error);
if (priv->sliced_tex == NULL)
{
g_warning ("Texture loading failed: %s", error->message);
g_error_free (error);
error = NULL;
}
priv->not_sliced_tex = cogl_texture_new_from_file
("redhand.png", -1, FALSE, COGL_PIXEL_FORMAT_ANY, &error);
if (priv->not_sliced_tex == NULL)
{
g_warning ("Texture loading failed: %s", error->message);
g_error_free (error);
}
}
static void
test_coglbox_class_init (TestCoglboxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->finalize = test_coglbox_finalize;
gobject_class->dispose = test_coglbox_dispose;
actor_class->paint = test_coglbox_paint;
g_type_class_add_private (gobject_class, sizeof (TestCoglboxPrivate));
}
static ClutterActor*
test_coglbox_new (void)
{
return g_object_new (TEST_TYPE_COGLBOX, NULL);
}
static void
frame_cb (ClutterTimeline *timeline,
gint frame_num,
gpointer data)
{
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (data);
priv->frame = frame_num;
clutter_actor_queue_redraw (CLUTTER_ACTOR (data));
}
static void
update_toggle_text (ClutterLabel *button, gboolean val)
{
clutter_label_set_text (button, val ? "Enabled" : "Disabled");
}
static gboolean
on_toggle_click (ClutterActor *button, ClutterEvent *event,
gboolean *toggle_val)
{
update_toggle_text (CLUTTER_LABEL (button), *toggle_val = !*toggle_val);
return TRUE;
}
static ClutterActor *
make_toggle (const char *label_text, gboolean *toggle_val)
{
ClutterActor *group = clutter_group_new ();
ClutterActor *label = clutter_label_new_with_text ("Sans 14", label_text);
ClutterActor *button = clutter_label_new_with_text ("Sans 14", "");
clutter_actor_set_reactive (button, TRUE);
update_toggle_text (CLUTTER_LABEL (button), *toggle_val);
clutter_actor_set_position (button, clutter_actor_get_width (label) + 10, 0);
clutter_container_add (CLUTTER_CONTAINER (group), label, button, NULL);
g_signal_connect (button, "button-press-event", G_CALLBACK (on_toggle_click),
toggle_val);
return group;
}
G_MODULE_EXPORT int
test_cogl_tex_polygon_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterActor *coglbox;
ClutterActor *filtering_toggle;
ClutterActor *slicing_toggle;
ClutterActor *note;
ClutterTimeline *timeline;
ClutterColor blue = { 0x30, 0x30, 0xff, 0xff };
clutter_init (&argc, &argv);
/* Stage */
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &blue);
clutter_actor_set_size (stage, 640, 480);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Test");
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
/* Timeline for animation */
timeline = clutter_timeline_new (360, 60); /* num frames, fps */
g_object_set (timeline, "loop", TRUE, NULL); /* have it loop */
g_signal_connect (timeline, "new-frame", G_CALLBACK (frame_cb), coglbox);
clutter_timeline_start (timeline);
/* Labels for toggling settings */
slicing_toggle = make_toggle ("Texture slicing: ",
&(TEST_COGLBOX_GET_PRIVATE (coglbox)
->use_sliced));
clutter_actor_set_position (slicing_toggle, 0,
clutter_actor_get_height (stage)
- clutter_actor_get_height (slicing_toggle));
filtering_toggle = make_toggle ("Linear filtering: ",
&(TEST_COGLBOX_GET_PRIVATE (coglbox)
->use_linear_filtering));
clutter_actor_set_position (filtering_toggle, 0,
clutter_actor_get_y (slicing_toggle)
- clutter_actor_get_height (filtering_toggle));
note = clutter_label_new_with_text ("Sans 10", "<- Click to change");
clutter_actor_set_position (note,
clutter_actor_get_width (filtering_toggle) + 10,
(clutter_actor_get_height (stage)
+ clutter_actor_get_y (filtering_toggle)) / 2
- clutter_actor_get_height (note) / 2);
clutter_container_add (CLUTTER_CONTAINER (stage),
slicing_toggle,
filtering_toggle,
note,
NULL);
clutter_actor_show (stage);
clutter_main ();
return 0;
}