c9702be94e60c6bf7ddef8a25125dee1a4a1c095

In _cogl_texture_quad_multiple_primitives we weren't memsetting the CoglMaterialWrapModeOverrides structure we were memsetting &state.wrap_mode_overrides where state.wrap_mode_overrides is just a pointer that might potentially later point to the CoglMaterialWrapModeOverrides structure.
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