c968b06f15
The OpenGL spec states that if you create a pixmap using glXCreatePixmap you should use glXDestroyPixmap to destroy it. Signed-off-by: Robert Bragg <robert@linux.intel.com> |
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clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |