Jonas Ådahl 4238512764 clutter: Introduce color transform aware pipeline cache
Color aware rendering needs shaders / pipelines that adapt to what
output they render to. For example if we want to render to a linear
BT.2020 intermediate framebuffer on one monitor, and a non-linear sRGB
direct target buffer on another, the shader for the same paint node or
content will depend on where they are going to be presented.

In order to help keeping track of what shader should target what
monitor, without having to regenerate them each time, introduce a
pipeline cache that knows how to handle differentiating between
transforming between different color state.

The cache is meant to handle caches for multiple pipeline users, where
each user might potentially want to keep track of multiple pipelines
itself. Lookup should be O(1), and in order to achieve this, separate
the cache into 3 levels.

The first level is the "pipeline group", where e.g. a ClutterContent
type allocates a group where it can store its pipelines. Each group has
a fixed number of "slots" where it can store a pipeline. Each slot has a
hash table where the key is derived from a color state transform, and
where the value is a CoglPipeline where the thame color state
transformation is expected to be handled.

A content will when painting know about its own color state, and the
target state it should render into, retrieve a cached pipeline for the
correct transform, or if the cache didn't have it, generate it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3433>
2024-07-09 18:56:06 +02:00
..
2019-08-24 08:59:08 +00:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single
feature is behaving as documented. Use the GLib and Clutter test API and macros
to write the test units. The conformance test suites are meant to be used with
continuous integration builds.

The performance/ tests are performance tests, both focused tests testing single
metrics and larger tests. These tests are used to report one or more
performance markers for the build of Clutter. Each performance marker is picked
up from the standard output of running the tests from strings having the form
"\n@ marker-name: 42.23" where 'marker-name' and '42.23' are the key/value pairs
of a single metric. Each test can provide multiple key/value pairs. Note that
if framerate is the feedback metric the test should forcibly enable FPS
debugging itself. The file test-common.h contains utility function helping to
do fps reporting.

The interactive/ tests are any tests whose status can not be determined without
a user looking at some visual output, or providing some manual input etc. This
covers most of the original Clutter tests. Ideally some of these tests will be
migrated into the conform/ directory.

The accessibility/ tests are tests created to test the accessibility support of
clutter, testing some of the atk interfaces.

Other notes:

• All tests should ideally include a detailed description in the source
explaining exactly what the test is for, how the test was designed to work,
and possibly a rationale for the approach taken for testing. Tests for specific
bugs should reference the bug report URL or number.

• When running tests under Valgrind, you should follow the instructions
available here:

        https://wiki.gnome.org/Valgrind

and also use the suppression file available in the Git repository.