mutter/clutter/deprecated/clutter-texture.h
Emmanuele Bassi ec26ae2b5a docs: Update deprecation notes for ClutterTexture
Point to ClutterImage, ClutterContent, and ClutterActor where needed, so
that developers trying to port their code will have a chance at figuring
out how.
2015-03-04 16:08:18 +00:00

139 lines
9.0 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
#define __CLUTTER_TEXTURE_DEPRECATED_H__
#include <clutter/clutter-texture.h>
G_BEGIN_DECLS
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_new)
ClutterActor * clutter_texture_new (void);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
ClutterActor * clutter_texture_new_from_file (const gchar *filename,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
gboolean clutter_texture_set_from_file (ClutterTexture *texture,
const gchar *filename,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_data)
gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint width,
gint height,
gint rowstride,
gint bpp,
ClutterTextureFlags flags,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_area)
gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint x,
gint y,
gint width,
gint height,
gint rowstride,
gint bpp,
ClutterTextureFlags flags,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_content_get_preferred_size)
void clutter_texture_get_base_size (ClutterTexture *texture,
gint *width,
gint *height);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_scaling_filters)
void clutter_texture_set_filter_quality (ClutterTexture *texture,
ClutterTextureQuality filter_quality);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_scaling_filters)
ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_cogl_texture (ClutterTexture *texture,
CoglHandle cogl_tex);
CLUTTER_DEPRECATED_IN_1_12
CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_cogl_material (ClutterTexture *texture,
CoglHandle cogl_material);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_sync_size (ClutterTexture *texture,
gboolean sync_size);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_repeat)
void clutter_texture_set_repeat (ClutterTexture *texture,
gboolean repeat_x,
gboolean repeat_y);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_repeat)
void clutter_texture_get_repeat (ClutterTexture *texture,
gboolean *repeat_x,
gboolean *repeat_y);
CLUTTER_DEPRECATED_IN_1_12
CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_gravity)
void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
gboolean keep_aspect);
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_gravity)
gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_load_async (ClutterTexture *texture,
gboolean load_async);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_load_async (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_load_data_async (ClutterTexture *texture,
gboolean load_async);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
gboolean pick_with_alpha);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterOffscreenEffect)
ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
CLUTTER_DEPRECATED_IN_1_10
gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
const guchar *data,
gint width,
gint height,
ClutterTextureFlags flags,
GError **error);
G_END_DECLS
#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */