mutter/examples/Makefile.am
Robert Bragg 405cacabe2 examples: Adds a simple 4x msaa example
This adds a very basic test of onscreen and offscreen multisample
rendering with 4 samples per pixel. The test simply draws two triangles;
the one on the left is rendered directly to the onscreen framebuffer and
the other is first rendered offscreen before copying it onscreen.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-10-28 19:10:16 +01:00

68 lines
1.6 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
INCLUDES = \
-I$(top_srcdir)
AM_CFLAGS = \
$(COGL_DEP_CFLAGS) \
$(COGL_EXTRA_CFLAGS) \
-DCOGL_ENABLE_EXPERIMENTAL_2_0_API
if INSTALL_EXAMPLES
AM_CFLAGS += -DCOGL_EXAMPLES_DATA=\""$(pkgdatadir)/examples-data/"\"
else
AM_CFLAGS += -DCOGL_EXAMPLES_DATA=\""$(abs_top_srcdir)/examples/"\"
endif
common_ldadd = \
$(COGL_DEP_LIBS) \
$(top_builddir)/cogl/libcogl.la
programs = cogl-hello cogl-msaa
examples_datadir = $(pkgdatadir)/examples-data
examples_data_DATA =
cogl_hello_SOURCES = cogl-hello.c
cogl_hello_LDADD = $(common_ldadd)
cogl_msaa_SOURCES = cogl-msaa.c
cogl_msaa_LDADD = $(common_ldadd)
if BUILD_COGL_PANGO
programs += cogl-crate
cogl_crate_SOURCES = cogl-crate.c
cogl_crate_LDADD = $(common_ldadd) $(COGL_PANGO_DEP_LIBS) $(top_builddir)/cogl-pango/libcogl-pango.la
cogl_crate_CFLAGS = $(AM_CFLAGS) $(COGL_PANGO_DEP_CFLAGS)
examples_data_DATA += crate.jpg
endif
if X11_TESTS
programs += cogl-x11-foreign cogl-x11-tfp
cogl_x11_foreign_SOURCES = cogl-x11-foreign.c
cogl_x11_foreign_LDADD = $(common_ldadd)
cogl_x11_tfp_SOURCES = cogl-x11-tfp.c
cogl_x11_tfp_LDADD = $(common_ldadd)
endif
if SUPPORT_WAYLAND_EGL_SERVER
programs += cogland
cogland_SOURCES = cogland.c
cogland_LDADD = $(common_ldadd)
endif
if INSTALL_EXAMPLES
bin_PROGRAMS = $(programs)
else
noinst_PROGRAMS = $(programs)
endif
EXTRA_DIST = \
crate.jpg \
android/hello/AndroidManifest.xml \
android/hello/jni/Application.mk \
android/hello/jni/Android.mk \
android/hello/jni/main.c \
android/hello/res/values/strings.xml \
android/hello/.gitignore \
android/hello/build.xml