![Robert Bragg](/assets/img/avatar_default.png)
This adds an internal texture_2d constructor that can wrap an EGLImage as a CoglTexture2D. The plan is to utilize this for texture-from-pixmap support with EGL as well as creating textures from wayland buffers.
This adds an internal texture_2d constructor that can wrap an EGLImage as a CoglTexture2D. The plan is to utilize this for texture-from-pixmap support with EGL as well as creating textures from wayland buffers.