c4ae1a55fa
Some EGL drivers, such as the PowerVR simulator (and some proprietary drivers) return zero when the EGLConfig is queried for the EGL_NATIVE_VISUAL_ID attribute via eglGetConfigAttrib(). This patch detects and attempts to work around that situation by picking a visual with the same color depth. http://bugzilla.openedhand.com/show_bug.cgi?id=2123 |
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clutter-backend-egl.c | ||
clutter-backend-egl.h | ||
clutter-egl-headers.h | ||
clutter-eglx.h | ||
clutter-stage-egl.c | ||
clutter-stage-egl.h | ||
Makefile.am |