395 lines
12 KiB
C
395 lines
12 KiB
C
#include <stdlib.h>
|
||
#include <string.h>
|
||
|
||
#include <clutter/clutter.h>
|
||
|
||
#include "test-conform-common.h"
|
||
|
||
void
|
||
actor_initial_state (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor;
|
||
|
||
actor = clutter_actor_new ();
|
||
g_object_ref_sink (actor);
|
||
|
||
if (g_test_verbose ())
|
||
g_print ("initial state - visible: %s, realized: %s, mapped: %s\n",
|
||
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_destroy (actor);
|
||
g_object_unref (actor);
|
||
}
|
||
|
||
void
|
||
actor_shown_not_parented (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor;
|
||
|
||
actor = clutter_actor_new ();
|
||
g_object_ref_sink (actor);
|
||
|
||
clutter_actor_show (actor);
|
||
|
||
if (g_test_verbose ())
|
||
g_print ("show without a parent - visible: %s, realized: %s, mapped: %s\n",
|
||
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
|
||
|
||
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_destroy (actor);
|
||
g_object_unref (actor);
|
||
}
|
||
|
||
void
|
||
actor_realized (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor;
|
||
ClutterActor *stage;
|
||
|
||
stage = clutter_stage_new ();
|
||
|
||
actor = clutter_actor_new ();
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
|
||
clutter_actor_hide (actor); /* don't show, so won't map */
|
||
clutter_actor_add_child (stage, actor);
|
||
clutter_actor_realize (actor);
|
||
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
|
||
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
actor_mapped (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor;
|
||
ClutterActor *stage;
|
||
|
||
stage = clutter_stage_new ();
|
||
clutter_actor_show (stage);
|
||
|
||
actor = clutter_actor_new ();
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
|
||
clutter_actor_add_child (stage, actor);
|
||
|
||
if (g_test_verbose ())
|
||
g_print ("adding to a container should map - "
|
||
"visible: %s, realized: %s, mapped: %s\n",
|
||
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
|
||
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_hide (actor);
|
||
|
||
if (g_test_verbose ())
|
||
g_print ("hiding should unmap - "
|
||
"visible: %s, realized: %s, mapped: %s\n",
|
||
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
|
||
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
|
||
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
actor_visibility_not_recursive (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor, *group;
|
||
ClutterActor *stage;
|
||
|
||
stage = clutter_stage_new ();
|
||
group = clutter_actor_new ();
|
||
actor = clutter_actor_new ();
|
||
|
||
clutter_actor_hide (group); /* don't show, so won't map */
|
||
clutter_actor_hide (actor); /* don't show, so won't map */
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (stage)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
|
||
|
||
clutter_actor_add_child (stage, group);
|
||
clutter_actor_add_child (group, actor);
|
||
|
||
clutter_actor_show (actor);
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (group));
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (stage));
|
||
|
||
clutter_actor_show (stage);
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (group));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (stage));
|
||
|
||
clutter_actor_hide (actor);
|
||
clutter_actor_hide (group);
|
||
clutter_actor_hide (stage);
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_show (stage);
|
||
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
actor_realize_not_recursive (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor, *group;
|
||
ClutterActor *stage;
|
||
|
||
stage = clutter_stage_new ();
|
||
clutter_actor_show (stage);
|
||
|
||
group = clutter_actor_new ();
|
||
|
||
actor = clutter_actor_new ();
|
||
|
||
clutter_actor_hide (group); /* don't show, so won't map */
|
||
clutter_actor_hide (actor); /* don't show, so won't map */
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
|
||
clutter_actor_add_child (stage, group);
|
||
clutter_actor_add_child (group, actor);
|
||
|
||
clutter_actor_realize (group);
|
||
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
|
||
|
||
/* realizing group did not realize the child */
|
||
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
|
||
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
actor_map_recursive (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *actor, *group;
|
||
ClutterActor *stage;
|
||
|
||
stage = clutter_stage_new ();
|
||
clutter_actor_show (stage);
|
||
|
||
group = clutter_actor_new ();
|
||
|
||
actor = clutter_actor_new ();
|
||
|
||
clutter_actor_hide (group); /* hide at first */
|
||
clutter_actor_show (actor); /* show at first */
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
|
||
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
|
||
|
||
clutter_actor_add_child (stage, group);
|
||
clutter_actor_add_child (group, actor);
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
|
||
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
|
||
|
||
/* show group, which should map and realize both
|
||
* group and child.
|
||
*/
|
||
clutter_actor_show (group);
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
|
||
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
|
||
g_assert (CLUTTER_ACTOR_IS_MAPPED (group));
|
||
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (group));
|
||
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
|
||
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
clone_no_map (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *stage;
|
||
ClutterActor *group;
|
||
ClutterActor *actor;
|
||
ClutterActor *clone;
|
||
|
||
stage = clutter_stage_new ();
|
||
clutter_actor_show (stage);
|
||
|
||
group = clutter_actor_new ();
|
||
actor = clutter_actor_new ();
|
||
|
||
clutter_actor_hide (group);
|
||
|
||
clutter_actor_add_child (group, actor);
|
||
clutter_actor_add_child (stage, group);
|
||
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
|
||
clone = clutter_clone_new (group);
|
||
|
||
clutter_actor_add_child (stage, clone);
|
||
|
||
g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
|
||
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
|
||
|
||
clutter_actor_destroy (CLUTTER_ACTOR (clone));
|
||
clutter_actor_destroy (CLUTTER_ACTOR (group));
|
||
clutter_actor_destroy (stage);
|
||
}
|
||
|
||
void
|
||
actor_contains (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
/* This build up the following tree:
|
||
*
|
||
* a
|
||
* ╱ │ ╲
|
||
* ╱ │ ╲
|
||
* b c d
|
||
* ╱ ╲ ╱ ╲ ╱ ╲
|
||
* e f g h i j
|
||
*/
|
||
struct {
|
||
ClutterActor *actor_a, *actor_b, *actor_c, *actor_d, *actor_e;
|
||
ClutterActor *actor_f, *actor_g, *actor_h, *actor_i, *actor_j;
|
||
} d;
|
||
int x, y;
|
||
ClutterActor **actor_array = &d.actor_a;
|
||
|
||
/* Matrix of expected results */
|
||
static const gboolean expected_results[] =
|
||
{ /* a, b, c, d, e, f, g, h, i, j */
|
||
/* a */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||
/* b */ 0, 1, 0, 0, 1, 1, 0, 0, 0, 0,
|
||
/* c */ 0, 0, 1, 0, 0, 0, 1, 1, 0, 0,
|
||
/* d */ 0, 0, 0, 1, 0, 0, 0, 0, 1, 1,
|
||
/* e */ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
|
||
/* f */ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
|
||
/* g */ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
|
||
/* h */ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
|
||
/* i */ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
|
||
/* j */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
|
||
};
|
||
|
||
d.actor_a = clutter_actor_new ();
|
||
d.actor_b = clutter_actor_new ();
|
||
d.actor_c = clutter_actor_new ();
|
||
d.actor_d = clutter_actor_new ();
|
||
d.actor_e = clutter_actor_new ();
|
||
d.actor_f = clutter_actor_new ();
|
||
d.actor_g = clutter_actor_new ();
|
||
d.actor_h = clutter_actor_new ();
|
||
d.actor_i = clutter_actor_new ();
|
||
d.actor_j = clutter_actor_new ();
|
||
|
||
clutter_actor_add_child (d.actor_a, d.actor_b);
|
||
clutter_actor_add_child (d.actor_a, d.actor_c);
|
||
clutter_actor_add_child (d.actor_a, d.actor_d);
|
||
|
||
clutter_actor_add_child (d.actor_b, d.actor_e);
|
||
clutter_actor_add_child (d.actor_b, d.actor_f);
|
||
|
||
clutter_actor_add_child (d.actor_c, d.actor_g);
|
||
clutter_actor_add_child (d.actor_c, d.actor_h);
|
||
|
||
clutter_actor_add_child (d.actor_d, d.actor_i);
|
||
clutter_actor_add_child (d.actor_d, d.actor_j);
|
||
|
||
for (y = 0; y < 10; y++)
|
||
for (x = 0; x < 10; x++)
|
||
g_assert_cmpint (clutter_actor_contains (actor_array[x],
|
||
actor_array[y]),
|
||
==,
|
||
expected_results[x * 10 + y]);
|
||
}
|
||
|
||
void
|
||
actor_pivot_transformation (TestConformSimpleFixture *fixture,
|
||
gconstpointer data)
|
||
{
|
||
ClutterActor *stage, *actor_implicit, *actor_explicit;
|
||
ClutterMatrix transform, result_implicit, result_explicit;
|
||
ClutterActorBox allocation = CLUTTER_ACTOR_BOX_INIT (0, 0, 90, 30);
|
||
gfloat angle = 30;
|
||
|
||
stage = clutter_stage_new ();
|
||
|
||
actor_implicit = clutter_actor_new ();
|
||
actor_explicit = clutter_actor_new ();
|
||
|
||
clutter_actor_add_child (stage, actor_implicit);
|
||
clutter_actor_add_child (stage, actor_explicit);
|
||
|
||
/* Fake allocation or pivot-point will not have any effect */
|
||
clutter_actor_allocate (actor_implicit, &allocation, CLUTTER_ALLOCATION_NONE);
|
||
clutter_actor_allocate (actor_explicit, &allocation, CLUTTER_ALLOCATION_NONE);
|
||
|
||
clutter_actor_set_pivot_point (actor_implicit, 0.5, 0.5);
|
||
clutter_actor_set_pivot_point (actor_explicit, 0.5, 0.5);
|
||
|
||
/* Implict transformation */
|
||
clutter_actor_set_rotation_angle (actor_implicit, CLUTTER_Z_AXIS, angle);
|
||
|
||
/* Explict transformation */
|
||
clutter_matrix_init_identity(&transform);
|
||
cogl_matrix_rotate (&transform, angle, 0, 0, 1.0);
|
||
clutter_actor_set_transform (actor_explicit, &transform);
|
||
|
||
clutter_actor_get_transform (actor_implicit, &result_implicit);
|
||
clutter_actor_get_transform (actor_explicit, &result_explicit);
|
||
|
||
clutter_actor_destroy (stage);
|
||
|
||
g_assert (cogl_matrix_equal (&result_implicit, &result_explicit));
|
||
}
|