mutter/clutter/clutter-score.h
Emmanuele Bassi 477db755b7 2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-score.[ch]: Remove all the API changes, and
	just add a clutter_score_append_at_marker(); the implementation
	remains the same, but the marker must be explicitly created by
	the developer. The ids are no longer used to create implicit
	markers, so they can return to be unsigned integers.

	* clutter/clutter-timeline.[ch]:
	(clutter_timeline_has_marker): Add a function to query a timeline
	for a marker being set.

	* tests/test-score.c (main): Update with the API changes.

	* clutter.symbols: Update exported symbols.
2008-03-18 22:07:17 +00:00

107 lines
4.2 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_SCORE_H__
#define __CLUTTER_SCORE_H__
#include <clutter/clutter-timeline.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
typedef struct _ClutterScore ClutterScore;
typedef struct _ClutterScorePrivate ClutterScorePrivate;
typedef struct _ClutterScoreClass ClutterScoreClass;
struct _ClutterScore
{
/*< private >*/
GObject parent;
ClutterScorePrivate *priv;
};
struct _ClutterScoreClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* timeline_started) (ClutterScore *score,
ClutterTimeline *timeline);
void (* timeline_completed) (ClutterScore *score,
ClutterTimeline *timeline);
void (* started) (ClutterScore *score);
void (* completed) (ClutterScore *score);
void (* paused) (ClutterScore *score);
/*< private >*/
/* padding for future expansion */
void (*_clutter_score_1) (void);
void (*_clutter_score_2) (void);
void (*_clutter_score_3) (void);
void (*_clutter_score_4) (void);
void (*_clutter_score_5) (void);
};
GType clutter_score_get_type (void) G_GNUC_CONST;
ClutterScore * clutter_score_new (void);
void clutter_score_set_loop (ClutterScore *score,
gboolean loop);
gboolean clutter_score_get_loop (ClutterScore *score);
guint clutter_score_append (ClutterScore *score,
ClutterTimeline *parent,
ClutterTimeline *timeline);
guint clutter_score_append_at_marker (ClutterScore *score,
ClutterTimeline *parent,
const gchar *marker_name,
ClutterTimeline *timeline);
void clutter_score_remove (ClutterScore *score,
guint id);
void clutter_score_remove_all (ClutterScore *score);
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
guint id);
GSList * clutter_score_list_timelines (ClutterScore *score);
void clutter_score_start (ClutterScore *score);
void clutter_score_stop (ClutterScore *score);
void clutter_score_pause (ClutterScore *score);
void clutter_score_rewind (ClutterScore *score);
gboolean clutter_score_is_playing (ClutterScore *score);
G_END_DECLS
#endif /* __CLUTTER_SCORE_H__ */