mutter/cogl
Neil Roberts c11f72fd6d cogl-matrix-stack: Convert to be a CoglObject
We will want to use ref-counting on the CoglMatrixStack so it might as
well be a CoglObject.
2010-12-13 17:28:29 +00:00
..
driver cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
tesselator
winsys cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl2-path.c cogl-path: Stroke using the vertex attribute API 2010-12-13 17:28:28 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-atlas-texture-private.h
cogl-atlas-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-atlas.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.h
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
cogl-bitmap.c
cogl-bitmap.h
cogl-bitmask.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-bitmask.h cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-blend-string.c Remove the disabling of layer constants for GLES2 2010-11-24 18:06:44 +00:00
cogl-blend-string.h
cogl-buffer-private.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-buffer.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-buffer.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-callback-list.c
cogl-callback-list.h
cogl-clip-stack.c cogl-clip-stack: Move the struct definitions to the header 2010-12-03 17:16:58 +00:00
cogl-clip-stack.h cogl-clip-stack: Move the struct definitions to the header 2010-12-03 17:16:58 +00:00
cogl-clip-state.c cogl-clip-stack: Don't convert rect clips to window clips 2010-12-03 17:16:57 +00:00
cogl-clip-state.h build: cogl-clip-state.h depends on cogl-clip-stack.h 2010-11-19 13:27:30 +00:00
cogl-color-private.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-color.c
cogl-color.h
cogl-context.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-context.h cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-debug-options.h arbfp: Adds an ARBfp program cache 2010-12-07 16:00:32 +00:00
cogl-debug.c arbfp: Adds an ARBfp program cache 2010-12-07 16:00:32 +00:00
cogl-debug.h arbfp: Adds an ARBfp program cache 2010-12-07 16:00:32 +00:00
cogl-defines.h.in
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h
cogl-fixed.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-fixed.h
cogl-framebuffer-private.h cogl-framebuffer: Try to track format of the framebuffer 2010-11-24 15:56:35 +00:00
cogl-framebuffer.c cogl-matrix-stack: Convert to be a CoglObject 2010-12-13 17:28:29 +00:00
cogl-gtype-private.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-handle.h
cogl-index-array-private.h
cogl-index-array.c
cogl-index-array.h
cogl-indices-private.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.c indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-internal.h cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-journal-private.h cogl-journal: Attempt to clip manually to avoid breaking up batches 2010-12-03 17:16:58 +00:00
cogl-journal.c pipeline: generalize _cogl_pipeline_equal 2010-12-07 16:00:32 +00:00
cogl-material-compat.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-material-compat.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c cogl-matrix-stack: Convert to be a CoglObject 2010-12-13 17:28:29 +00:00
cogl-matrix-stack.h cogl-matrix-stack: Convert to be a CoglObject 2010-12-13 17:28:29 +00:00
cogl-matrix.c matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-matrix.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-object-private.h
cogl-object.c cogl-object: remove un-used cogl_object_get_type 2010-12-07 12:16:50 +00:00
cogl-object.h
cogl-offscreen.h
cogl-path-private.h cogl-path: Stroke using the vertex attribute API 2010-12-13 17:28:28 +00:00
cogl-path.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-pipeline-fragend-arbfp-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-arbfp.c cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c cogl: Move COGL_DEBUG=show-source into cogl-shader.c 2010-12-13 17:28:28 +00:00
cogl-pipeline-opengl-private.h cogl-pipeline: Move texture enabling/disabling to fixed fragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c cogl-matrix-stack: Convert to be a CoglObject 2010-12-13 17:28:29 +00:00
cogl-pipeline-private.h cogl-pipeline: Add internal API to get the layer matrix 2010-12-13 17:28:29 +00:00
cogl-pipeline-progend-glsl-private.h cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-pipeline-progend-glsl.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c cogl: Move COGL_DEBUG=show-source into cogl-shader.c 2010-12-13 17:28:28 +00:00
cogl-pipeline.c cogl-pipeline: Add internal API to get the layer matrix 2010-12-13 17:28:29 +00:00
cogl-pipeline.h cogl-pipeline: Add getters for the alpha test state 2010-11-24 18:06:44 +00:00
cogl-pixel-array-private.h
cogl-pixel-array.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-pixel-array.h
cogl-primitive-private.h
cogl-primitive.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-primitive.h cogl-primitive: Add the missing cogl_primitive_new_p2 function 2010-11-04 17:59:28 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c primitives: avoid leaking polygon override materials 2010-11-26 14:33:50 +00:00
cogl-primitives.h
cogl-private.h Add an internal _cogl_read_pixels_with_rowstride 2010-11-24 15:56:34 +00:00
cogl-profile.c
cogl-profile.h
cogl-program-private.h cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-program.c cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-rectangle-map.c
cogl-rectangle-map.h
cogl-shader-boilerplate.h cogl-shader-boilerplate: Don't put the color attrib in location 0 2010-12-13 17:28:28 +00:00
cogl-shader-private.h Revert "cogl: Remove the generated array size for cogl_tex_coord_in" 2010-12-03 15:27:17 +00:00
cogl-shader.c cogl: Move COGL_DEBUG=show-source into cogl-shader.c 2010-12-13 17:28:28 +00:00
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture-2d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture-2d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d.h
cogl-texture-driver.h
cogl-texture-private.h cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-rectangle-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture.c Use FBOs and use cogl_read_pixels() to efficiently read partial textures 2010-11-24 15:56:35 +00:00
cogl-texture.h
cogl-types.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.c pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-util.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-vector.c math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
cogl-vector.h
cogl-vertex-array-private.h
cogl-vertex-array.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-array.h vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-attribute-private.h cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-vertex-attribute.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl-vertex-attribute.h gtk-doc: Fixes for the API references 2010-11-08 16:01:19 +00:00
cogl-vertex-buffer-private.h vertex-buffer: port to CoglVertexAttributes + CoglPrimitive 2010-11-03 18:09:15 +00:00
cogl-vertex-buffer.c Fixed "the the" repetitions in some doc strings 2010-11-25 18:18:51 +00:00
cogl-vertex-buffer.h
cogl.c cogl-vertex-attribute: Use glVertexAttribPointer on GLES2 2010-12-13 17:28:29 +00:00
cogl.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl.pc.in
Makefile.am cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
stb_image.c