ce0bd4e26c
This recipe explains how to use the three animation approaches (implicit, State, Animator) to animate movement of actors. Includes some guidelines about which approach to use when, with a full code example for each approach. The discussion section covers some subtleties around animated movement; namely: moving actors out of their containers; anchor points and movement; moving in the depth axis; interactions between animated movement and constraints.
23 KiB
23 KiB