b9f9ea3a9c
Previously when creating a new rectangle map it would try increasingly larger texture sizes until GL_MAX_TEXTURE_SIZE is reached. This is bad because it queries state which should really be owned by the texture driver. Also GL_MAX_TEXTURE_SIZE is often a conservative estimate so larger texture sizes can be used if the proxy texture is queried instead. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |