mutter/clutter/clutter/clutter-stage-manager.c
Bilal Elmoussaoui 0d93f805d4 clutter/context: Create a StageManager when constructed
Instead of delegating that to StageManager.get_default and add a private getter
for it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3962>
2024-08-22 16:45:01 +00:00

157 lines
4.6 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* ClutterStageManager:
*
* Maintains the list of stages
*
* #ClutterStageManager is a singleton object, owned by Clutter, which
* maintains the list of currently active stages
*/
#include "config.h"
#include "clutter/clutter-stage-manager-private.h"
#include "clutter/clutter-context-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
enum
{
PROP_0,
};
struct _ClutterStageManager
{
GObject parent;
GSList *stages;
};
G_DEFINE_FINAL_TYPE (ClutterStageManager,
clutter_stage_manager,
G_TYPE_OBJECT);
static void
clutter_stage_manager_dispose (GObject *gobject)
{
ClutterStageManager *stage_manager = CLUTTER_STAGE_MANAGER (gobject);
g_slist_free_full (stage_manager->stages,
(GDestroyNotify) clutter_actor_destroy);
stage_manager->stages = NULL;
G_OBJECT_CLASS (clutter_stage_manager_parent_class)->dispose (gobject);
}
static void
clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->dispose = clutter_stage_manager_dispose;
}
static void
clutter_stage_manager_init (ClutterStageManager *stage_manager)
{
}
/**
* clutter_stage_manager_peek_stages:
* @stage_manager: a #ClutterStageManager
*
* Lists all currently used stages.
*
* Return value: (transfer none) (element-type Clutter.Stage): a pointer
* to the internal list of #ClutterStage objects. The returned list
* is owned by the #ClutterStageManager and should never be modified
* or freed
*/
const GSList *
clutter_stage_manager_peek_stages (ClutterStageManager *stage_manager)
{
return stage_manager->stages;
}
void
_clutter_stage_manager_add_stage (ClutterStageManager *stage_manager,
ClutterStage *stage)
{
AtkObject *stage_accessible = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
AtkObject *stage_manager_accessible =
atk_gobject_accessible_for_object (G_OBJECT (stage_manager));
int index = -1;
if (g_slist_find (stage_manager->stages, stage))
{
g_warning ("Trying to add a stage to the list of managed stages, "
"but it is already in it, aborting.");
return;
}
g_object_ref_sink (stage);
stage_manager->stages = g_slist_append (stage_manager->stages, stage);
index = g_slist_index (stage_manager->stages, stage);
if (stage_accessible && stage_manager_accessible)
{
atk_object_set_parent (stage_accessible, stage_manager_accessible);
g_signal_emit_by_name (stage_manager_accessible, "children_changed::add",
index, stage_accessible, NULL);
g_signal_emit_by_name (stage_manager_accessible, "create", 0);
}
}
void
_clutter_stage_manager_remove_stage (ClutterStageManager *stage_manager,
ClutterStage *stage)
{
AtkObject *stage_accessible = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
AtkObject *stage_manager_accessible =
atk_gobject_accessible_for_object (G_OBJECT (stage_manager));
int index = -1;
/* this might be called multiple times from a ::dispose, so it
* needs to just return without warning
*/
if (!g_slist_find (stage_manager->stages, stage))
return;
index = g_slist_index (stage_manager->stages, stage);
stage_manager->stages = g_slist_remove (stage_manager->stages, stage);
if (stage_manager_accessible && stage_accessible)
{
atk_object_set_parent (stage_accessible, NULL);
g_signal_emit_by_name (stage_manager_accessible, "children_changed::remove",
index, stage_accessible, NULL);
g_signal_emit_by_name (stage_accessible, "destroy", 0);
}
g_object_unref (stage);
}