d259a87602
Previously, _cogl_get_proc_address had a fallback to resolve the symbol using g_module_open(NULL) to get the symbol from anywhere in the address space. The EGL backend ends up using this on some drivers because eglGetProcAddress isn't meant to return a pointer for core functions. This causes problems if something in the process is linking against a different GL library, for example Cairo may be linking against libGL itself. In this case it may end up resolving symbols from the GL library even if GLES is being used. This patch removes the fallback. The EGL version now has its own fallback instead which passes the existing libgl_module from the renderer to g_module_symbol so that it should only get symbols from that library or its dependency chain. The GLX and WGL winsys only call glXGetProcAddress and wglGetProcAddress. The stub winsys does however continue using the global symbol lookup. The internal _cogl_get_proc_address function has been renamed to _cogl_renderer_get_proc_address because it needs a connected renderer to work so it could be considered to be a renderer method. The pointer to the renderer is passed down to the winsys backends so that it can use the data attached to the renderer to get the module pointers. https://bugzilla.gnome.org/show_bug.cgi?id=655412 Reviewed-by: Robert Bragg <robert@linux.intel.com>
238 lines
7.0 KiB
C
238 lines
7.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl.h"
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#include "cogl-private.h"
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#include "cogl-internal.h"
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#include "cogl-context-private.h"
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#include "cogl-feature-private.h"
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#include "cogl-renderer-private.h"
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static gboolean
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_cogl_get_gl_version (int *major_out, int *minor_out)
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{
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const char *version_string, *major_end, *minor_end;
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int major = 0, minor = 0;
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* Get the OpenGL version number */
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if ((version_string = (const char *) ctx->glGetString (GL_VERSION)) == NULL)
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return FALSE;
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/* Extract the major number */
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for (major_end = version_string; *major_end >= '0'
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&& *major_end <= '9'; major_end++)
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major = (major * 10) + *major_end - '0';
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/* If there were no digits or the major number isn't followed by a
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dot then it is invalid */
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if (major_end == version_string || *major_end != '.')
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return FALSE;
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/* Extract the minor number */
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for (minor_end = major_end + 1; *minor_end >= '0'
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&& *minor_end <= '9'; minor_end++)
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minor = (minor * 10) + *minor_end - '0';
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/* If there were no digits or there is an unexpected character then
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it is invalid */
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if (minor_end == major_end + 1
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|| (*minor_end && *minor_end != ' ' && *minor_end != '.'))
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return FALSE;
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*major_out = major;
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*minor_out = minor;
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return TRUE;
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}
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static gboolean
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check_gl_version (CoglContext *ctx,
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GError **error)
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{
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int major, minor;
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const char *gl_extensions;
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if (!_cogl_get_gl_version (&major, &minor))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_UNKNOWN_VERSION,
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"The OpenGL version could not be determined");
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return FALSE;
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}
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/* GL 1.3 supports all of the required functionality in core */
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if (COGL_CHECK_GL_VERSION (major, minor, 1, 3))
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return TRUE;
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gl_extensions = (const char*) ctx->glGetString (GL_EXTENSIONS);
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/* OpenGL 1.2 is only supported if we have the multitexturing
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extension */
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if (!_cogl_check_extension ("GL_ARB_multitexture", gl_extensions))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_INVALID_VERSION,
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"The OpenGL driver is missing "
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"the GL_ARB_multitexture extension");
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return FALSE;
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}
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/* OpenGL 1.2 is required */
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if (!COGL_CHECK_GL_VERSION (major, minor, 1, 2))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_INVALID_VERSION,
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"The OpenGL version of your driver (%i.%i) "
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"is not compatible with Cogl",
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major, minor);
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return FALSE;
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}
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return TRUE;
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}
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gboolean
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_cogl_gl_update_features (CoglContext *context,
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GError **error)
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{
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CoglPrivateFeatureFlags private_flags = 0;
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CoglFeatureFlags flags = 0;
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const char *gl_extensions;
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int max_clip_planes = 0;
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int num_stencil_bits = 0;
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int gl_major = 0, gl_minor = 0;
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* We have to special case getting the pointer to the glGetString
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function because we need to use it to determine what functions we
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can expect */
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context->glGetString =
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(void *) _cogl_renderer_get_proc_address (context->display->renderer,
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"glGetString");
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if (!check_gl_version (context, error))
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return FALSE;
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COGL_NOTE (WINSYS,
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"Checking features\n"
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" GL_VENDOR: %s\n"
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" GL_RENDERER: %s\n"
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" GL_VERSION: %s\n"
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" GL_EXTENSIONS: %s",
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ctx->glGetString (GL_VENDOR),
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ctx->glGetString (GL_RENDERER),
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ctx->glGetString (GL_VERSION),
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ctx->glGetString (GL_EXTENSIONS));
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_cogl_get_gl_version (&gl_major, &gl_minor);
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flags = (COGL_FEATURE_TEXTURE_READ_PIXELS
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| COGL_FEATURE_UNSIGNED_INT_INDICES
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| COGL_FEATURE_DEPTH_RANGE);
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gl_extensions = (const char *)ctx->glGetString (GL_EXTENSIONS);
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_cogl_feature_check_ext_functions (context,
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gl_major,
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gl_minor,
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gl_extensions);
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 0) ||
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_cogl_check_extension ("GL_ARB_texture_non_power_of_two", gl_extensions))
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{
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flags |= COGL_FEATURE_TEXTURE_NPOT
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| COGL_FEATURE_TEXTURE_NPOT_BASIC
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| COGL_FEATURE_TEXTURE_NPOT_MIPMAP
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| COGL_FEATURE_TEXTURE_NPOT_REPEAT;
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}
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#ifdef GL_YCBCR_MESA
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if (_cogl_check_extension ("GL_MESA_ycbcr_texture", gl_extensions))
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{
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flags |= COGL_FEATURE_TEXTURE_YUV;
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}
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#endif
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if (_cogl_check_extension ("GL_MESA_pack_invert", gl_extensions))
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private_flags |= COGL_PRIVATE_FEATURE_MESA_PACK_INVERT;
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GE( ctx, glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) );
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/* We need at least three stencil bits to combine clips */
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if (num_stencil_bits > 2)
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flags |= COGL_FEATURE_STENCIL_BUFFER;
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GE( ctx, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
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if (max_clip_planes >= 4)
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flags |= COGL_FEATURE_FOUR_CLIP_PLANES;
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if (context->glGenRenderbuffers)
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flags |= COGL_FEATURE_OFFSCREEN;
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if (context->glBlitFramebuffer)
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flags |= COGL_FEATURE_OFFSCREEN_BLIT;
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if (context->glRenderbufferStorageMultisample)
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flags |= COGL_FEATURE_OFFSCREEN_MULTISAMPLE;
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 1) ||
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_cogl_check_extension ("GL_EXT_pixel_buffer_object", gl_extensions))
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flags |= COGL_FEATURE_PBOS;
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if (context->glGenPrograms)
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flags |= COGL_FEATURE_SHADERS_ARBFP;
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if (context->glCreateProgram)
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flags |= COGL_FEATURE_SHADERS_GLSL;
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if (context->glGenBuffers)
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flags |= (COGL_FEATURE_VBOS |
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COGL_FEATURE_MAP_BUFFER_FOR_READ |
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COGL_FEATURE_MAP_BUFFER_FOR_WRITE);
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if (_cogl_check_extension ("GL_ARB_texture_rectangle", gl_extensions))
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flags |= COGL_FEATURE_TEXTURE_RECTANGLE;
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if (context->glTexImage3D)
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flags |= COGL_FEATURE_TEXTURE_3D;
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if (context->glEGLImageTargetTexture2D)
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private_flags |= COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE;
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/* Cache features */
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context->private_feature_flags |= private_flags;
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context->feature_flags |= flags;
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return TRUE;
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}
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