mutter/clutter/Makefile.am
Emmanuele Bassi b842f0ad8e constraint: Add ClutterConstraint base class
The Constraint base, abstract class should be used to implement Actor
modifiers that affect the way an actor is sized or positioned inside a
fixed layout manager.
2010-05-19 12:28:30 +01:00

364 lines
12 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
SUBDIRS = cogl $(CLUTTER_WINSYS_BASE) $(CLUTTER_WINSYS)
if LOCAL_JSON_GLIB
SUBDIRS += json
clutter_json_include = -I$(top_srcdir)/clutter/json
clutter_json_dep = json/libclutter-json.la
clutter_json_libadd = $(top_builddir)/clutter/json/libclutter-json.la
clutter_json_gir = ClutterJson-@CLUTTER_API_VERSION@.gir
endif
DIST_SUBDIRS = glx eglx eglnative cogl json osx x11 win32 fruity
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
if WINSYS_WIN32
# Ideally this resources stuff would go in win32/ but libtool doesn't
# seem to pass on the -Wl argument when linking a convenience library
# so we need to do it here as part of linking the dll. libtool also
# won't let you link against the .o directly because it wants you to
# link against libtool objects for dynamic libraries.
.rc.o :
$(WINDRES) -I$(srcdir)/win32 $< $@
win32/resources.o : $(srcdir)/win32/invisible-cursor.cur
win32_resources = win32/resources.o
win32_resources_ldflag = -Wl,win32/resources.o
endif # WINSYS_WIN32
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/pango \
-I$(top_srcdir)/clutter \
$(clutter_json_include) \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
$(NULL)
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_DISABLE_DEPRECATED \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DG_DISABLE_DEPRECATED \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Clutter\" \
$(CLUTTER_DEBUG_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) $(GCOV_CFLAGS)
# please, keep this sorted alphabetically
source_h = \
$(srcdir)/clutter-action.h \
$(srcdir)/clutter-actor-meta.h \
$(srcdir)/clutter-actor.h \
$(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-animatable.h \
$(srcdir)/clutter-animation.h \
$(srcdir)/clutter-animator.h \
$(srcdir)/clutter-backend.h \
$(srcdir)/clutter-behaviour.h \
$(srcdir)/clutter-behaviour-depth.h \
$(srcdir)/clutter-behaviour-ellipse.h \
$(srcdir)/clutter-behaviour-opacity.h \
$(srcdir)/clutter-behaviour-path.h \
$(srcdir)/clutter-behaviour-rotate.h \
$(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-binding-pool.h \
$(srcdir)/clutter-bin-layout.h \
$(srcdir)/clutter-box.h \
$(srcdir)/clutter-box-layout.h \
$(srcdir)/clutter-cairo-texture.h \
$(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-clone.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-constraint.h \
$(srcdir)/clutter-container.h \
$(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-device-manager.h \
$(srcdir)/clutter-drag-action.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-fixed-layout.h \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-frame-source.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-layout-manager.h \
$(srcdir)/clutter-layout-meta.h \
$(srcdir)/clutter-list-model.h \
$(srcdir)/clutter-main.h \
$(srcdir)/clutter-media.h \
$(srcdir)/clutter-model.h \
$(srcdir)/clutter-path.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-score.h \
$(srcdir)/clutter-script.h \
$(srcdir)/clutter-scriptable.h \
$(srcdir)/clutter-shader.h \
$(srcdir)/clutter-shader-types.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-stage-manager.h \
$(srcdir)/clutter-stage-window.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-text.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-timeout-pool.h \
$(srcdir)/clutter-types.h \
$(srcdir)/clutter-units.h \
$(srcdir)/clutter-util.h \
$(top_builddir)/clutter/clutter-version.h \
$(NULL)
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = clutter_marshal
include $(top_srcdir)/build/autotools/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h)
include $(top_srcdir)/build/autotools/Makefile.am.enums
# please, keep this sorted alphabetically
source_c = \
$(srcdir)/clutter-action.c \
$(srcdir)/clutter-actor-meta.c \
$(srcdir)/clutter-actor.c \
$(srcdir)/clutter-alpha.c \
$(srcdir)/clutter-animatable.c \
$(srcdir)/clutter-animation.c \
$(srcdir)/clutter-animator.c \
$(srcdir)/clutter-backend.c \
$(srcdir)/clutter-behaviour.c \
$(srcdir)/clutter-behaviour-depth.c \
$(srcdir)/clutter-behaviour-ellipse.c \
$(srcdir)/clutter-behaviour-opacity.c \
$(srcdir)/clutter-behaviour-path.c \
$(srcdir)/clutter-behaviour-rotate.c \
$(srcdir)/clutter-behaviour-scale.c \
$(srcdir)/clutter-bezier.c \
$(srcdir)/clutter-binding-pool.c \
$(srcdir)/clutter-bin-layout.c \
$(srcdir)/clutter-box.c \
$(srcdir)/clutter-box-layout.c \
$(srcdir)/clutter-cairo-texture.c \
$(srcdir)/clutter-child-meta.c \
$(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \
$(srcdir)/clutter-constraint.c \
$(srcdir)/clutter-container.c \
$(srcdir)/clutter-device-manager.c \
$(srcdir)/clutter-drag-action.c \
clutter-enum-types.c \
$(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \
$(srcdir)/clutter-fixed.c \
$(srcdir)/clutter-fixed-layout.c \
$(srcdir)/clutter-flow-layout.c \
$(srcdir)/clutter-frame-source.c \
$(srcdir)/clutter-group.c \
$(srcdir)/clutter-input-device.c \
$(srcdir)/clutter-interval.c \
$(srcdir)/clutter-layout-manager.c \
$(srcdir)/clutter-layout-meta.c \
$(srcdir)/clutter-list-model.c \
$(srcdir)/clutter-main.c \
clutter-marshal.c \
$(srcdir)/clutter-master-clock.c \
$(srcdir)/clutter-media.c \
$(srcdir)/clutter-model.c \
$(srcdir)/clutter-path.c \
$(srcdir)/clutter-rectangle.c \
$(srcdir)/clutter-score.c \
$(srcdir)/clutter-script.c \
$(srcdir)/clutter-script-parser.c \
$(srcdir)/clutter-scriptable.c \
$(srcdir)/clutter-shader.c \
$(srcdir)/clutter-shader-types.c \
$(srcdir)/clutter-stage.c \
$(srcdir)/clutter-stage-manager.c \
$(srcdir)/clutter-stage-window.c \
$(srcdir)/clutter-texture.c \
$(srcdir)/clutter-text.c \
$(srcdir)/clutter-timeline.c \
$(srcdir)/clutter-timeout-pool.c \
$(srcdir)/clutter-units.c \
$(srcdir)/clutter-util.c \
$(NULL)
source_c_priv = \
$(srcdir)/clutter-id-pool.c \
$(srcdir)/clutter-profile.c \
$(srcdir)/clutter-timeout-interval.c \
$(NULL)
source_h_priv = \
$(srcdir)/clutter-actor-meta-private.h \
$(srcdir)/clutter-bezier.h \
$(srcdir)/clutter-debug.h \
$(srcdir)/clutter-keysyms-table.h \
$(srcdir)/clutter-master-clock.h \
$(srcdir)/clutter-model-private.h \
$(srcdir)/clutter-private.h \
$(srcdir)/clutter-id-pool.h \
$(srcdir)/clutter-script-private.h \
$(srcdir)/clutter-timeout-interval.h \
$(srcdir)/clutter-profile.h \
$(NULL)
libclutter_@CLUTTER_WINSYS@_@CLUTTER_API_VERSION@_la_LIBADD = \
$(CLUTTER_LIBS) \
$(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la \
$(top_builddir)/clutter/$(CLUTTER_WINSYS)/libclutter-$(CLUTTER_WINSYS).la \
$(clutter_json_libadd) \
$(CLUTTER_WINSYS_BASE_LIB)
libclutter_@CLUTTER_WINSYS@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \
$(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la \
$(top_builddir)/clutter/$(CLUTTER_WINSYS)/libclutter-$(CLUTTER_WINSYS).la \
$(clutter_json_dep) \
$(CLUTTER_WINSYS_BASE_LIB) \
$(win32_resources)
libclutter_@CLUTTER_WINSYS@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv)
libclutter_@CLUTTER_WINSYS@_@CLUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LT_LDFLAGS) \
$(GCOV_LDFLAGS) \
-export-dynamic \
-export-symbols-regex "^(clutter|cogl|json).*" \
-rpath $(libdir) \
$(win32_resources_ldflag) \
$(NULL)
lib_LTLIBRARIES = $(CLUTTER_WINSYS_LIB)
EXTRA_LTLIBRARIES = libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la
clutterdir = $(includedir)/clutter-$(CLUTTER_API_VERSION)/clutter
clutter_HEADERS = \
$(source_h) \
$(top_builddir)/clutter/clutter-json.h \
$(top_builddir)/clutter/clutter-enum-types.h \
$(top_srcdir)/clutter/clutter.h
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in
BUILT_GIRSOURCES =
if LOCAL_JSON_GLIB
json_gir_include_path=--add-include-path=json
json_gir_include=--include=ClutterJson-@CLUTTER_API_VERSION@
json_gir_pkg=
# If we are building it, ClutterJson gets the same handling as described
# for Cogl above
ClutterJson-@CLUTTER_API_VERSION@.gir: Clutter-@CLUTTER_API_VERSION@.gir json/ClutterJson-@CLUTTER_API_VERSION@.gir
$(QUIET_GEN) \
shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \
sed "s/shared-library=\"[^\"]*\"/shared-library=\"$$shlib\"/"< json/ClutterJson-@CLUTTER_API_VERSION@.gir > $@
BUILT_GIRSOURCES += ClutterJson-@CLUTTER_API_VERSION@.gir
else
json_gir_include=--include=Json-1.0
json_gir_pkg=--pkg json-glib-1.0
endif # LOCAL_JSON_GLIB
if HAVE_INTROSPECTION
# We can't reference the list of COGL header files, since they are in a
# subdir Makefile.am, so just extract them from cogl.h instead. The doc
# comments for COGL are in the headers, so we don't need the source files.
Clutter-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la
$(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \
--namespace Clutter --nsversion=@CLUTTER_API_VERSION@ \
$(INCLUDES) \
$(AM_CPPFLAGS) \
--add-include-path=cogl/cogl \
$(json_gir_include_path) \
--c-include='clutter/clutter.h' \
--include=GL-1.0 \
--include=GObject-2.0 \
--include=Pango-1.0 \
--include=PangoCairo-1.0 \
--include=Cogl-@CLUTTER_API_VERSION@ \
$(json_gir_include) \
--library=libclutter-@CLUTTER_WINSYS@-@CLUTTER_API_VERSION@.la \
--libtool="$(top_builddir)/libtool" \
--pkg gobject-2.0 \
$(json_gir_pkg) \
--pkg pango \
--pkg pangocairo \
--output $@ \
$(clutter_HEADERS) \
$(source_c)
BUILT_GIRSOURCES += Clutter-@CLUTTER_API_VERSION@.gir
# ClutterJson.gir and Cogl.gir are used included into Clutter.gir, so need
# to be built before the typelib is generated
Clutter-@CLUTTER_API_VERSION@.typelib: $(clutter_json_gir) Cogl-@CLUTTER_API_VERSION@.gir
# We build Cogl.gir in the cogl/ subdir, but it needs to reference the shared
# library that it's built into, so we delay compiling the gir into typelib
# until after we've built the shared library. To create the final Cogl.gir
# that we compile and install, we transfer the shared-library="" line from
# Clutter.gir to Cogl.gir
Cogl-@CLUTTER_API_VERSION@.gir: Clutter-@CLUTTER_API_VERSION@.gir cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir
$(QUIET_GEN) \
shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \
sed "s/shared-library=\"[^\"]*\"/shared-library=\"$$shlib\"/"< cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir > $@
BUILT_GIRSOURCES += Cogl-@CLUTTER_API_VERSION@.gir
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(datadir)/gir-1.0
gir_DATA = $(BUILT_GIRSOURCES)
typelibsdir = $(libdir)/girepository-1.0/
typelibs_DATA = $(BUILT_GIRSOURCES:.gir=.typelib)
%.typelib: %.gir $(INTROSPECTION_COMPILER)
$(QUIET_GEN) \
LD_LIBRARY_PATH=.libs$${LD_LIBRARY_PATH:+:$$LD_LIBRARY_PATH} \
$(INTROSPECTION_COMPILER) \
--includedir=$(srcdir) \
--includedir=. \
$(INTROSPECTION_COMPILER_OPTS) $< -o $(@F)
CLEANFILES += $(BUILT_GIRSOURCES) $(typelibs_DATA)
endif # HAVE_INTROSPECTION
gcov_sources = $(source_c)
include $(top_srcdir)/build/autotools/Makefile.am.gcov