mutter/tests/conform/test-actor-invariants.c
Emmanuele Bassi b5d5b9628e conform: Implement TEST_CONFORM_TODO() correctly
The TODO() macro for adding new tests to the test suite has always meant
to be implemented like the TODO block in Test::More, i.e. a test that is
assumed to fail, and which warns if it unexpectedly succeeds.

Since GTest lacks the expressivity of Test::More, the implementation
just verifies that the tests marked as TODO actually fail, and will fail
if they happen to succeed - at which point the developer will have to
change the macro to SIMPLE or SKIP.
2010-10-12 17:11:52 +01:00

341 lines
9.5 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include <stdlib.h>
#include <string.h>
#include <clutter/clutter.h>
#include "test-conform-common.h"
void
verify_failure (TestConformSimpleFixture *fixture,
gconstpointer data)
{
g_assert (FALSE);
}
void
test_initial_state (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
}
void
test_shown_not_parented (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
clutter_actor_show (actor);
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (actor);
}
void
test_realized (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
ClutterActor *stage;
stage = clutter_stage_get_default ();
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_actor_hide (actor); /* don't show, so won't map */
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
clutter_actor_realize (actor);
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
}
void
test_mapped (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
ClutterActor *stage;
stage = clutter_stage_get_default ();
clutter_actor_show (stage);
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (actor);
clutter_actor_hide (stage);
}
void
test_realize_not_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
ClutterActor *stage;
stage = clutter_stage_get_default ();
clutter_actor_show (stage);
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group); /* don't show, so won't map */
clutter_actor_hide (actor); /* don't show, so won't map */
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
clutter_actor_realize (group);
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
/* realizing group did not realize the child */
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (group);
clutter_actor_hide (stage);
}
void
test_map_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
ClutterActor *stage;
stage = clutter_stage_get_default ();
clutter_actor_show (stage);
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group); /* hide at first */
clutter_actor_show (actor); /* show at first */
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
/* show group, which should map and realize both
* group and child.
*/
clutter_actor_show (group);
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (CLUTTER_ACTOR_IS_MAPPED (group));
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (group));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (group);
clutter_actor_hide (stage);
}
void
test_show_on_set_parent (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
gboolean show_on_set_parent;
ClutterActor *stage;
stage = clutter_stage_get_default ();
group = clutter_group_new ();
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
actor = clutter_rectangle_new ();
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
g_assert (show_on_set_parent == TRUE);
clutter_group_add (group, actor);
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
g_assert (show_on_set_parent == TRUE);
g_object_ref (actor);
clutter_actor_unparent (actor);
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
g_assert (show_on_set_parent == TRUE);
clutter_actor_destroy (actor);
clutter_actor_destroy (group);
}
void
test_clone_no_map (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage;
ClutterActor *group;
ClutterActor *actor;
ClutterActor *clone;
stage = clutter_stage_get_default ();
clutter_actor_show (stage);
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group);
clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clone = clutter_clone_new (group);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), clone);
g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clutter_actor_destroy (CLUTTER_ACTOR (clone));
clutter_actor_destroy (CLUTTER_ACTOR (group));
clutter_actor_hide (stage);
}
void
test_contains (TestConformSimpleFixture *fixture,
gconstpointer data)
{
/* This build up the following tree:
*
* a
* │ ╲
* │ ╲
* b c d
*
* e f g h i j
*/
struct {
ClutterActor *actor_a, *actor_b, *actor_c, *actor_d, *actor_e;
ClutterActor *actor_f, *actor_g, *actor_h, *actor_i, *actor_j;
} d;
int x, y;
ClutterActor **actor_array = &d.actor_a;
/* Matrix of expected results */
static const gboolean expected_results[] =
{ /* a, b, c, d, e, f, g, h, i, j */
/* a */ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/* b */ 0, 1, 0, 0, 1, 1, 0, 0, 0, 0,
/* c */ 0, 0, 1, 0, 0, 0, 1, 1, 0, 0,
/* d */ 0, 0, 0, 1, 0, 0, 0, 0, 1, 1,
/* e */ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
/* f */ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
/* g */ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
/* h */ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
/* i */ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
/* j */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
};
d.actor_a = clutter_group_new ();
d.actor_b = clutter_group_new ();
d.actor_c = clutter_group_new ();
d.actor_d = clutter_group_new ();
d.actor_e = clutter_group_new ();
d.actor_f = clutter_group_new ();
d.actor_g = clutter_group_new ();
d.actor_h = clutter_group_new ();
d.actor_i = clutter_group_new ();
d.actor_j = clutter_group_new ();
clutter_container_add (CLUTTER_CONTAINER (d.actor_a),
d.actor_b, d.actor_c, d.actor_d, NULL);
clutter_container_add (CLUTTER_CONTAINER (d.actor_b),
d.actor_e, d.actor_f, NULL);
clutter_container_add (CLUTTER_CONTAINER (d.actor_c),
d.actor_g, d.actor_h, NULL);
clutter_container_add (CLUTTER_CONTAINER (d.actor_d),
d.actor_i, d.actor_j, NULL);
for (y = 0; y < 10; y++)
for (x = 0; x < 10; x++)
g_assert_cmpint (clutter_actor_contains (actor_array[x],
actor_array[y]),
==,
expected_results[x * 10 + y]);
}