975 lines
29 KiB
C
975 lines
29 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (c) 2008 Intel Corp.
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*
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* Author: Tomas Frydrych <tf@linux.intel.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#define META_COMPOSITOR_CLUTTER_BUILDING_PLUGIN 1
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#include "compositor-clutter-plugin.h"
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#include "compositor-clutter.h"
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#include <libintl.h>
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#define _(x) dgettext (GETTEXT_PACKAGE, x)
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#define N_(x) x
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#include <clutter/clutter.h>
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#include <clutter/x11/clutter-x11.h>
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#include <gmodule.h>
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#include <string.h>
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#define DESTROY_TIMEOUT 250
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#define MINIMIZE_TIMEOUT 250
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#define MAXIMIZE_TIMEOUT 250
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#define MAP_TIMEOUT 250
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#define SWITCH_TIMEOUT 500
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#define PANEL_SLIDE_TIMEOUT 250; \
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#define PANEL_SLIDE_THRESHOLD 2
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#define PANEL_HEIGHT 40
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#define ACTOR_DATA_KEY "MCCP-Moblin-actor-data"
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typedef struct PluginPrivate PluginPrivate;
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typedef struct ActorPrivate ActorPrivate;
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static void minimize (MetaCompWindow *actor);
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static void map (MetaCompWindow *actor);
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static void destroy (MetaCompWindow *actor);
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static void maximize (MetaCompWindow *actor,
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gint x, gint y, gint width, gint height);
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static void unmaximize (MetaCompWindow *actor,
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gint x, gint y, gint width, gint height);
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static void switch_workspace (const GList **actors, gint from, gint to,
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MetaMotionDirection direction);
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static gboolean xevent_filter (XEvent *xev);
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static void kill_effect (MetaCompWindow *actor, gulong event);
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static gboolean reload (void);
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/*
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* First we create the header struct and initialize its static members.
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* Any dynamically allocated data should be initialized in the
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* init () function below.
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*/
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MetaCompositorClutterPlugin META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT =
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{
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/*
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* These are predefined values; do not modify.
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*/
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.version_major = METACITY_MAJOR_VERSION,
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.version_minor = METACITY_MINOR_VERSION,
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.version_micro = METACITY_MICRO_VERSION,
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.version_api = METACITY_CLUTTER_PLUGIN_API_VERSION,
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/* Human readable name (for use in UI) */
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.name = "Default Effects",
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/* Which types of events this plugin supports */
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.features = META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE |
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META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY |
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META_COMPOSITOR_CLUTTER_PLUGIN_MAP |
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META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE |
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META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE,
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/* And the corresponding handlers */
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.minimize = minimize,
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.destroy = destroy,
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.map = map,
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.maximize = maximize,
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.unmaximize = unmaximize,
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.switch_workspace = switch_workspace,
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.kill_effect = kill_effect,
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.xevent_filter = xevent_filter,
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/* The reload handler */
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.reload = reload
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};
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/*
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* Plugin private data that we store in the .plugin_private member.
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*/
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struct PluginPrivate
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{
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ClutterEffectTemplate *destroy_effect;
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ClutterEffectTemplate *minimize_effect;
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ClutterEffectTemplate *maximize_effect;
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ClutterEffectTemplate *map_effect;
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ClutterEffectTemplate *switch_workspace_effect;
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ClutterEffectTemplate *panel_slide_effect;
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/* Valid only when switch_workspace effect is in progress */
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ClutterTimeline *tml_switch_workspace1;
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ClutterTimeline *tml_switch_workspace2;
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GList **actors;
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ClutterActor *desktop1;
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ClutterActor *desktop2;
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ClutterActor *panel;
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gboolean debug_mode : 1;
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gboolean panel_out : 1;
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gboolean panel_out_in_progress : 1;
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gboolean panel_back_in_progress : 1;
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};
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/*
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* Per actor private data we attach to each actor.
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*/
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struct ActorPrivate
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{
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ClutterActor *orig_parent;
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ClutterTimeline *tml_minimize;
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ClutterTimeline *tml_maximize;
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ClutterTimeline *tml_destroy;
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ClutterTimeline *tml_map;
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gboolean is_minimized : 1;
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gboolean is_maximized : 1;
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};
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/*
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* Actor private data accessor
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*/
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static ActorPrivate *
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get_actor_private (MetaCompWindow *actor)
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{
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ActorPrivate * priv = g_object_get_data (G_OBJECT (actor), ACTOR_DATA_KEY);
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if (!priv)
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{
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priv = g_new0 (ActorPrivate, 1);
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g_object_set_data_full (G_OBJECT (actor), ACTOR_DATA_KEY, priv, g_free);
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}
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return priv;
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}
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static inline
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MetaCompositorClutterPlugin *
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get_plugin ()
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{
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return &META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT;
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}
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static void
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on_switch_workspace_effect_complete (ClutterActor *group, gpointer data)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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PluginPrivate *ppriv = plugin->plugin_private;
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GList *l = *((GList**)data);
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MetaCompWindow *actor_for_cb = l->data;
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while (l)
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{
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ClutterActor *a = l->data;
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MetaCompWindow *mcw = META_COMP_WINDOW (a);
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ActorPrivate *priv = get_actor_private (mcw);
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if (priv->orig_parent)
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{
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clutter_actor_reparent (a, priv->orig_parent);
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priv->orig_parent = NULL;
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}
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l = l->next;
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}
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clutter_actor_destroy (ppriv->desktop1);
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clutter_actor_destroy (ppriv->desktop2);
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ppriv->actors = NULL;
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ppriv->tml_switch_workspace1 = NULL;
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ppriv->tml_switch_workspace2 = NULL;
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ppriv->desktop1 = NULL;
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ppriv->desktop2 = NULL;
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meta_comp_clutter_plugin_effect_completed (plugin, actor_for_cb,
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META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE);
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}
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static void
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switch_workspace (const GList **actors, gint from, gint to,
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MetaMotionDirection direction)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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PluginPrivate *ppriv = plugin->plugin_private;
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GList *l;
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gint n_workspaces;
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ClutterActor *group1 = clutter_group_new ();
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ClutterActor *group2 = clutter_group_new ();
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ClutterActor *stage;
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stage = meta_comp_clutter_plugin_get_stage (plugin);
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#if 1
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clutter_actor_set_anchor_point (group2,
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plugin->screen_width,
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plugin->screen_height);
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clutter_actor_set_position (group2,
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plugin->screen_width,
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plugin->screen_height);
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#endif
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clutter_actor_set_scale (group2, 0.0, 0.0);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group2);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), group1);
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if (from == to)
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{
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meta_comp_clutter_plugin_effect_completed (plugin, NULL,
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META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE);
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return;
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}
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n_workspaces = g_list_length (plugin->work_areas);
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l = g_list_last (*((GList**) actors));
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while (l)
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{
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MetaCompWindow *mcw = l->data;
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ActorPrivate *priv = get_actor_private (mcw);
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ClutterActor *a = CLUTTER_ACTOR (mcw);
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gint workspace;
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workspace = meta_comp_window_get_workspace (mcw);
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if (workspace == to || workspace == from)
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{
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gint x, y;
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guint w, h;
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clutter_actor_get_position (a, &x, &y);
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clutter_actor_get_size (a, &w, &h);
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priv->orig_parent = clutter_actor_get_parent (a);
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clutter_actor_reparent (a, workspace == to ? group2 : group1);
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clutter_actor_show_all (a);
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clutter_actor_raise_top (a);
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}
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else if (workspace < 0)
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{
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/* Sticky window */
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priv->orig_parent = NULL;
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}
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else
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{
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/* Window on some other desktop */
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clutter_actor_hide (a);
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priv->orig_parent = NULL;
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}
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l = l->prev;
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}
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ppriv->actors = (GList **)actors;
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ppriv->desktop1 = group1;
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ppriv->desktop2 = group2;
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ppriv->tml_switch_workspace2 = clutter_effect_scale (
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ppriv->switch_workspace_effect,
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group2, 1.0, 1.0,
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on_switch_workspace_effect_complete,
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(gpointer)actors);
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ppriv->tml_switch_workspace1 = clutter_effect_scale (
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ppriv->switch_workspace_effect,
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group1, 0.0, 0.0,
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NULL, NULL);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_minimize_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect; must hide it first to ensure
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* that the restoration will not be visible.
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*/
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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ActorPrivate *apriv;
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MetaCompWindow *mcw = META_COMP_WINDOW (actor);
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apriv = get_actor_private (META_COMP_WINDOW (actor));
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apriv->tml_minimize = NULL;
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clutter_actor_hide (actor);
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clutter_actor_set_scale (actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE);
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}
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/*
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* Simple minimize handler: it applies a scale effect (which must be reversed on
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* completion).
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*/
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static void
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minimize (MetaCompWindow *mcw)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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PluginPrivate *priv = plugin->plugin_private;
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MetaCompWindowType type;
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ClutterActor *actor = CLUTTER_ACTOR (mcw);
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type = meta_comp_window_get_window_type (mcw);
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (mcw);
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apriv->is_minimized = TRUE;
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_CENTER);
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META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.running++;
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apriv->tml_minimize = clutter_effect_scale (priv->minimize_effect,
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actor,
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0.0,
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0.0,
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(ClutterEffectCompleteFunc)
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on_minimize_effect_complete,
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NULL);
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}
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else
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE);
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}
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/*
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* Minimize effect completion callback; this function restores actor state, and
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* calls the manager callback function.
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*/
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static void
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on_maximize_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect.
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*/
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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MetaCompWindow *mcw = META_COMP_WINDOW (actor);
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ActorPrivate *apriv = get_actor_private (mcw);
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apriv->tml_maximize = NULL;
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clutter_actor_set_scale (actor, 1.0, 1.0);
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE);
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}
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/*
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* The Nature of Maximize operation is such that it is difficult to do a visual
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* effect that would work well. Scaling, the obvious effect, does not work that
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* well, because at the end of the effect we end up with window content bigger
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* and differently laid out than in the real window; this is a proof concept.
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*
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* (Something like a sound would be more appropriate.)
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*/
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static void
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maximize (MetaCompWindow *mcw,
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gint end_x, gint end_y, gint end_width, gint end_height)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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PluginPrivate *priv = plugin->plugin_private;
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MetaCompWindowType type;
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ClutterActor *actor = CLUTTER_ACTOR (mcw);
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gdouble scale_x = 1.0;
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gdouble scale_y = 1.0;
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gint anchor_x = 0;
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gint anchor_y = 0;
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type = meta_comp_window_get_window_type (mcw);
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (mcw);
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guint width, height;
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gint x, y;
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apriv->is_maximized = TRUE;
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clutter_actor_get_size (actor, &width, &height);
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clutter_actor_get_position (actor, &x, &y);
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/*
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* Work out the scale and anchor point so that the window is expanding
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* smoothly into the target size.
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*/
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scale_x = (gdouble)end_width / (gdouble) width;
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scale_y = (gdouble)end_height / (gdouble) height;
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anchor_x = (gdouble)(x - end_x)*(gdouble)width /
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((gdouble)(end_width - width));
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anchor_y = (gdouble)(y - end_y)*(gdouble)height /
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((gdouble)(end_height - height));
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clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
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apriv->tml_maximize = clutter_effect_scale (priv->maximize_effect,
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actor,
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scale_x,
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scale_y,
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(ClutterEffectCompleteFunc)
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on_maximize_effect_complete,
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NULL);
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return;
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}
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE);
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}
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/*
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* See comments on the maximize() function.
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*
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* (Just a skeleton code.)
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*/
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static void
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unmaximize (MetaCompWindow *mcw,
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gint end_x, gint end_y, gint end_width, gint end_height)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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MetaCompWindowType type;
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type = meta_comp_window_get_window_type (mcw);
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if (type == META_COMP_WINDOW_NORMAL)
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{
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ActorPrivate *apriv = get_actor_private (mcw);
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apriv->is_maximized = FALSE;
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}
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/* Do this conditionally, if the effect requires completion callback. */
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE);
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}
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static void
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on_map_effect_complete (ClutterActor *actor, gpointer data)
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{
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/*
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* Must reverse the effect of the effect.
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*/
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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MetaCompWindow *mcw = META_COMP_WINDOW (actor);
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ActorPrivate *apriv = get_actor_private (mcw);
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apriv->tml_map = NULL;
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clutter_actor_move_anchor_point_from_gravity (actor,
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CLUTTER_GRAVITY_NORTH_WEST);
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/* Decrease the running effect counter */
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plugin->running--;
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/* Now notify the manager that we are done with this effect */
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meta_comp_clutter_plugin_effect_completed (plugin, mcw,
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META_COMPOSITOR_CLUTTER_PLUGIN_MAP);
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}
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/*
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* Simple map handler: it applies a scale effect which must be reversed on
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* completion).
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*/
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static void
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map (MetaCompWindow *mcw)
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{
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MetaCompositorClutterPlugin *plugin = get_plugin ();
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PluginPrivate *priv = plugin->plugin_private;
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MetaCompWindowType type;
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ClutterActor *actor = CLUTTER_ACTOR (mcw);
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type = meta_comp_window_get_window_type (mcw);
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|
|
if (type == META_COMP_WINDOW_NORMAL)
|
|
{
|
|
ActorPrivate *apriv = get_actor_private (mcw);
|
|
|
|
clutter_actor_move_anchor_point_from_gravity (actor,
|
|
CLUTTER_GRAVITY_CENTER);
|
|
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.running++;
|
|
|
|
clutter_actor_set_scale (actor, 0.0, 0.0);
|
|
clutter_actor_show (actor);
|
|
|
|
apriv->tml_map = clutter_effect_scale (priv->map_effect,
|
|
actor,
|
|
1.0,
|
|
1.0,
|
|
(ClutterEffectCompleteFunc)
|
|
on_map_effect_complete,
|
|
NULL);
|
|
|
|
apriv->is_minimized = FALSE;
|
|
|
|
}
|
|
else
|
|
meta_comp_clutter_plugin_effect_completed (plugin, mcw,
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_MAP);
|
|
}
|
|
|
|
/*
|
|
* Destroy effect completion callback; this is a simple effect that requires no
|
|
* further action than decreasing the running effect counter and notifying the
|
|
* manager that the effect is completed.
|
|
*/
|
|
static void
|
|
on_destroy_effect_complete (ClutterActor *actor, gpointer data)
|
|
{
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
MetaCompWindow *mcw = META_COMP_WINDOW (actor);
|
|
ActorPrivate *apriv = get_actor_private (mcw);
|
|
|
|
apriv->tml_destroy = NULL;
|
|
|
|
plugin->running--;
|
|
|
|
meta_comp_clutter_plugin_effect_completed (plugin, mcw,
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY);
|
|
}
|
|
|
|
/*
|
|
* Simple TV-out like effect.
|
|
*/
|
|
static void
|
|
destroy (MetaCompWindow *mcw)
|
|
{
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
PluginPrivate *priv = plugin->plugin_private;
|
|
MetaCompWindowType type;
|
|
ClutterActor *actor = CLUTTER_ACTOR (mcw);
|
|
|
|
type = meta_comp_window_get_window_type (mcw);
|
|
|
|
if (type == META_COMP_WINDOW_NORMAL)
|
|
{
|
|
ActorPrivate *apriv = get_actor_private (mcw);
|
|
|
|
clutter_actor_move_anchor_point_from_gravity (actor,
|
|
CLUTTER_GRAVITY_CENTER);
|
|
|
|
plugin->running++;
|
|
|
|
apriv->tml_destroy = clutter_effect_scale (priv->destroy_effect,
|
|
actor,
|
|
1.0,
|
|
0.0,
|
|
(ClutterEffectCompleteFunc)
|
|
on_destroy_effect_complete,
|
|
NULL);
|
|
}
|
|
else
|
|
meta_comp_clutter_plugin_effect_completed (plugin, mcw,
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY);
|
|
}
|
|
|
|
static void
|
|
on_panel_effect_complete (ClutterActor *panel, gpointer data)
|
|
{
|
|
gboolean reactive = GPOINTER_TO_INT (data);
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
PluginPrivate *priv = plugin->plugin_private;
|
|
|
|
if (reactive)
|
|
{
|
|
priv->panel_out_in_progress = FALSE;
|
|
meta_comp_clutter_plugin_set_stage_reactive (plugin, reactive);
|
|
}
|
|
else
|
|
{
|
|
priv->panel_back_in_progress = FALSE;
|
|
meta_comp_clutter_plugin_set_stage_input_area (plugin, 0, 0,
|
|
plugin->screen_width, 1);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
xevent_filter (XEvent *xev)
|
|
{
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
ClutterActor *stage;
|
|
|
|
stage = meta_comp_clutter_plugin_get_stage (plugin);
|
|
|
|
clutter_x11_handle_event (xev);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
kill_effect (MetaCompWindow *mcw, gulong event)
|
|
{
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
ActorPrivate *apriv;
|
|
ClutterActor *actor = CLUTTER_ACTOR (mcw);
|
|
|
|
if (!(plugin->features & event))
|
|
{
|
|
/* Event we do not support */
|
|
return;
|
|
}
|
|
|
|
if (event & META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE)
|
|
{
|
|
PluginPrivate *ppriv = plugin->plugin_private;
|
|
|
|
if (ppriv->tml_switch_workspace1)
|
|
{
|
|
clutter_timeline_stop (ppriv->tml_switch_workspace1);
|
|
clutter_timeline_stop (ppriv->tml_switch_workspace2);
|
|
on_switch_workspace_effect_complete (ppriv->desktop1, ppriv->actors);
|
|
}
|
|
|
|
if (!(event & ~META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE))
|
|
{
|
|
/* Workspace switch only, nothing more to do */
|
|
return;
|
|
}
|
|
}
|
|
|
|
apriv = get_actor_private (mcw);
|
|
|
|
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE) && apriv->tml_minimize)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_minimize);
|
|
on_minimize_effect_complete (actor, NULL);
|
|
}
|
|
|
|
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE) && apriv->tml_maximize)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_maximize);
|
|
on_maximize_effect_complete (actor, NULL);
|
|
}
|
|
|
|
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_MAP) && apriv->tml_map)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_map);
|
|
on_map_effect_complete (actor, NULL);
|
|
}
|
|
|
|
if ((event & META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY) && apriv->tml_destroy)
|
|
{
|
|
clutter_timeline_stop (apriv->tml_destroy);
|
|
on_destroy_effect_complete (actor, NULL);
|
|
}
|
|
}
|
|
|
|
|
|
#if 0
|
|
const gchar * g_module_check_init (GModule *module);
|
|
const gchar *
|
|
g_module_check_init (GModule *module)
|
|
{
|
|
/*
|
|
* Unused; left here for documentation purposes.
|
|
*
|
|
* NB: this function is called *before* the plugin manager does its own
|
|
* initialization of the plugin struct, so you cannot process fields
|
|
* like .params in here; use the init function below instead.
|
|
*/
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
stage_input_cb (ClutterActor *stage, ClutterEvent *event, gpointer data)
|
|
{
|
|
if (event->type == CLUTTER_MOTION)
|
|
{
|
|
ClutterMotionEvent *mev = (ClutterMotionEvent *) event;
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
PluginPrivate *priv = plugin->plugin_private;
|
|
|
|
if (priv->panel_out_in_progress || priv->panel_back_in_progress)
|
|
return FALSE;
|
|
|
|
if (priv->panel_out)
|
|
{
|
|
guint height = clutter_actor_get_height (priv->panel);
|
|
gint x = clutter_actor_get_x (priv->panel);
|
|
|
|
if (mev->y > (gint)height)
|
|
{
|
|
priv->panel_back_in_progress = TRUE;
|
|
clutter_effect_move (priv->panel_slide_effect,
|
|
priv->panel, x, -height,
|
|
on_panel_effect_complete,
|
|
GINT_TO_POINTER (FALSE));
|
|
priv->panel_out = FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
else if (mev->y < PANEL_SLIDE_THRESHOLD)
|
|
{
|
|
gint x = clutter_actor_get_x (priv->panel);
|
|
|
|
priv->panel_out_in_progress = TRUE;
|
|
clutter_effect_move (priv->panel_slide_effect,
|
|
priv->panel, x, 0,
|
|
on_panel_effect_complete,
|
|
GINT_TO_POINTER (TRUE));
|
|
|
|
priv->panel_out = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static ClutterActor *
|
|
make_panel (gint width)
|
|
{
|
|
ClutterActor *panel;
|
|
ClutterActor *background;
|
|
ClutterColor clr = {0xff, 0, 0, 0xff};
|
|
|
|
panel = clutter_group_new ();
|
|
|
|
/* FIME -- size and color */
|
|
background = clutter_rectangle_new_with_color (&clr);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (panel), background);
|
|
clutter_actor_set_size (background, width, PANEL_HEIGHT);
|
|
|
|
return panel;
|
|
}
|
|
|
|
/*
|
|
* Core of the plugin init function, called for initial initialization and
|
|
* by the reload() function. Returns TRUE on success.
|
|
*/
|
|
static gboolean
|
|
do_init ()
|
|
{
|
|
MetaCompositorClutterPlugin *plugin = get_plugin ();
|
|
|
|
PluginPrivate *priv = g_new0 (PluginPrivate, 1);
|
|
const gchar *params;
|
|
guint destroy_timeout = DESTROY_TIMEOUT;
|
|
guint minimize_timeout = MINIMIZE_TIMEOUT;
|
|
guint maximize_timeout = MAXIMIZE_TIMEOUT;
|
|
guint map_timeout = MAP_TIMEOUT;
|
|
guint switch_timeout = SWITCH_TIMEOUT;
|
|
guint panel_slide_timeout = PANEL_SLIDE_TIMEOUT;
|
|
const gchar *name;
|
|
ClutterActor *overlay;
|
|
ClutterActor *panel;
|
|
|
|
plugin->plugin_private = priv;
|
|
|
|
name = plugin->name;
|
|
plugin->name = _(name);
|
|
|
|
params = plugin->params;
|
|
|
|
if (params)
|
|
{
|
|
gchar *p;
|
|
|
|
if (strstr (params, "debug"))
|
|
{
|
|
g_debug ("%s: Entering debug mode.",
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.name);
|
|
|
|
priv->debug_mode = TRUE;
|
|
|
|
/*
|
|
* Double the effect duration to make them easier to observe.
|
|
*/
|
|
destroy_timeout *= 2;
|
|
minimize_timeout *= 2;
|
|
maximize_timeout *= 2;
|
|
map_timeout *= 2;
|
|
switch_timeout *= 2;
|
|
}
|
|
|
|
if ((p = strstr (params, "disable:")))
|
|
{
|
|
gchar *d = g_strdup (p+8);
|
|
|
|
p = strchr (d, ';');
|
|
|
|
if (p)
|
|
*p = 0;
|
|
|
|
if (strstr (d, "minimize"))
|
|
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MINIMIZE;
|
|
|
|
if (strstr (d, "maximize"))
|
|
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MAXIMIZE;
|
|
|
|
if (strstr (d, "unmaximize"))
|
|
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_UNMAXIMIZE;
|
|
|
|
if (strstr (d, "map"))
|
|
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_MAP;
|
|
|
|
if (strstr (d, "destroy"))
|
|
plugin->features &= ~ META_COMPOSITOR_CLUTTER_PLUGIN_DESTROY;
|
|
|
|
if (strstr (d, "switch-workspace"))
|
|
plugin->features &= ~META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE;
|
|
|
|
g_free (d);
|
|
}
|
|
}
|
|
|
|
priv->destroy_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
destroy_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
|
|
priv->minimize_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
minimize_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
priv->maximize_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
maximize_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
priv->map_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
map_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
priv->switch_workspace_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
switch_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
overlay = meta_comp_clutter_plugin_get_overlay_group (plugin);
|
|
|
|
panel = priv->panel = make_panel (plugin->screen_width);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (overlay), panel);
|
|
|
|
priv->panel_slide_effect
|
|
= clutter_effect_template_new (clutter_timeline_new_for_duration (
|
|
panel_slide_timeout),
|
|
CLUTTER_ALPHA_SINE_INC);
|
|
|
|
clutter_actor_set_position (panel, 0,
|
|
-clutter_actor_get_height (panel));
|
|
|
|
g_signal_connect (meta_comp_clutter_plugin_get_stage (plugin),
|
|
"motion-event", G_CALLBACK (stage_input_cb), NULL);
|
|
|
|
meta_comp_clutter_plugin_set_stage_input_area (plugin, 0, 0,
|
|
plugin->screen_width, 1);
|
|
|
|
clutter_set_motion_events_enabled (TRUE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_INIT_FUNC
|
|
{
|
|
return do_init ();
|
|
}
|
|
|
|
static void
|
|
free_plugin_private (PluginPrivate *priv)
|
|
{
|
|
g_object_unref (priv->destroy_effect);
|
|
g_object_unref (priv->minimize_effect);
|
|
g_object_unref (priv->maximize_effect);
|
|
g_object_unref (priv->switch_workspace_effect);
|
|
|
|
g_free (priv);
|
|
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private = NULL;
|
|
}
|
|
|
|
/*
|
|
* Called by the plugin manager when we stuff like the command line parameters
|
|
* changed.
|
|
*/
|
|
static gboolean
|
|
reload ()
|
|
{
|
|
PluginPrivate *priv;
|
|
|
|
priv = META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private;
|
|
|
|
if (do_init ())
|
|
{
|
|
/* Success; free the old private struct */
|
|
free_plugin_private (priv);
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* Fail -- fall back to the old private. */
|
|
META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private = priv;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* GModule unload function -- do any cleanup required.
|
|
*/
|
|
void g_module_unload (GModule *module);
|
|
void g_module_unload (GModule *module)
|
|
{
|
|
PluginPrivate *priv;
|
|
|
|
priv = META_COMPOSITOR_CLUTTER_PLUGIN_STRUCT.plugin_private;
|
|
|
|
free_plugin_private (priv);
|
|
}
|