mutter/clutter/clutter-swipe-action.c
Emmanuele Bassi 8cb326dc54 Explicitly set the trigger edge in GestureAction subclasses
Each GestureAction subclass has its own trigger edge handling, so we
want to be resilient in case of changes in the super-class.

https://bugzilla.gnome.org/show_bug.cgi?id=710227
2013-12-05 15:20:39 +00:00

268 lines
7.8 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
* Copyright (C) 2011 Robert Bosch Car Multimedia GmbH.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
*
* Based on ClutterDragAction, written by:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-swipe-action
* @Title: ClutterSwipeAction
* @Short_Description: Action for swipe gestures
*
* #ClutterSwipeAction is a sub-class of #ClutterGestureAction that implements
* the logic for recognizing swipe gestures.
*
* Since: 1.8
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-swipe-action.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-gesture-action-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
struct _ClutterSwipeActionPrivate
{
ClutterSwipeDirection h_direction;
ClutterSwipeDirection v_direction;
int threshold;
};
enum
{
SWEPT,
SWIPE,
LAST_SIGNAL
};
static guint swipe_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterSwipeAction, clutter_swipe_action, CLUTTER_TYPE_GESTURE_ACTION)
static gboolean
gesture_begin (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterSwipeActionPrivate *priv = CLUTTER_SWIPE_ACTION (action)->priv;
ClutterSettings *settings = clutter_settings_get_default ();
/* reset the state at the beginning of a new gesture */
priv->h_direction = 0;
priv->v_direction = 0;
g_object_get (settings, "dnd-drag-threshold", &priv->threshold, NULL);
return TRUE;
}
static gboolean
gesture_progress (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterSwipeActionPrivate *priv = CLUTTER_SWIPE_ACTION (action)->priv;
gfloat press_x, press_y;
gfloat motion_x, motion_y;
gfloat delta_x, delta_y;
ClutterSwipeDirection h_direction = 0, v_direction = 0;
clutter_gesture_action_get_press_coords (action,
0,
&press_x,
&press_y);
clutter_gesture_action_get_motion_coords (action,
0,
&motion_x,
&motion_y);
delta_x = press_x - motion_x;
delta_y = press_y - motion_y;
if (delta_x >= priv->threshold)
h_direction = CLUTTER_SWIPE_DIRECTION_RIGHT;
else if (delta_x < -priv->threshold)
h_direction = CLUTTER_SWIPE_DIRECTION_LEFT;
if (delta_y >= priv->threshold)
v_direction = CLUTTER_SWIPE_DIRECTION_DOWN;
else if (delta_y < -priv->threshold)
v_direction = CLUTTER_SWIPE_DIRECTION_UP;
/* cancel gesture on direction reversal */
if (priv->h_direction == 0)
priv->h_direction = h_direction;
if (priv->v_direction == 0)
priv->v_direction = v_direction;
if (priv->h_direction != h_direction)
return FALSE;
if (priv->v_direction != v_direction)
return FALSE;
return TRUE;
}
static void
gesture_end (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterSwipeActionPrivate *priv = CLUTTER_SWIPE_ACTION (action)->priv;
gfloat press_x, press_y;
gfloat release_x, release_y;
ClutterSwipeDirection direction = 0;
gboolean can_emit_swipe;
clutter_gesture_action_get_press_coords (action,
0,
&press_x, &press_y);
clutter_gesture_action_get_release_coords (action,
0,
&release_x, &release_y);
if (release_x - press_x > priv->threshold)
direction |= CLUTTER_SWIPE_DIRECTION_RIGHT;
else if (press_x - release_x > priv->threshold)
direction |= CLUTTER_SWIPE_DIRECTION_LEFT;
if (release_y - press_y > priv->threshold)
direction |= CLUTTER_SWIPE_DIRECTION_DOWN;
else if (press_y - release_y > priv->threshold)
direction |= CLUTTER_SWIPE_DIRECTION_UP;
/* XXX:2.0 remove */
g_signal_emit (action, swipe_signals[SWIPE], 0, actor, direction,
&can_emit_swipe);
if (can_emit_swipe)
g_signal_emit (action, swipe_signals[SWEPT], 0, actor, direction);
}
/* XXX:2.0 remove */
static gboolean
clutter_swipe_action_real_swipe (ClutterSwipeAction *action,
ClutterActor *actor,
ClutterSwipeDirection direction)
{
return TRUE;
}
static void
clutter_swipe_action_class_init (ClutterSwipeActionClass *klass)
{
ClutterGestureActionClass *gesture_class =
CLUTTER_GESTURE_ACTION_CLASS (klass);
gesture_class->gesture_begin = gesture_begin;
gesture_class->gesture_progress = gesture_progress;
gesture_class->gesture_end = gesture_end;
/* XXX:2.0 remove */
klass->swipe = clutter_swipe_action_real_swipe;
/**
* ClutterSwipeAction::swept:
* @action: the #ClutterSwipeAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @direction: the main direction of the swipe gesture
*
* The ::swept signal is emitted when a swipe gesture is recognized on the
* attached actor.
*
* Deprecated: 1.14: Use the ::swipe signal instead.
*
* Since: 1.8
*/
swipe_signals[SWEPT] =
g_signal_new (I_("swept"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST |
G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterSwipeActionClass, swept),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS,
G_TYPE_NONE, 2,
CLUTTER_TYPE_ACTOR,
CLUTTER_TYPE_SWIPE_DIRECTION);
/**
* ClutterSwipeAction::swipe:
* @action: the #ClutterSwipeAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @direction: the main direction of the swipe gesture
*
* The ::swipe signal is emitted when a swipe gesture is recognized on the
* attached actor.
*
* Return value: %TRUE if the swipe should continue, and %FALSE if
* the swipe should be cancelled.
*
* Since: 1.14
*/
swipe_signals[SWIPE] =
g_signal_new (I_("swipe"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterSwipeActionClass, swipe),
_clutter_boolean_continue_accumulator, NULL,
_clutter_marshal_BOOLEAN__OBJECT_FLAGS,
G_TYPE_BOOLEAN, 2,
CLUTTER_TYPE_ACTOR,
CLUTTER_TYPE_SWIPE_DIRECTION);
}
static void
clutter_swipe_action_init (ClutterSwipeAction *self)
{
self->priv = clutter_swipe_action_get_instance_private (self);
clutter_gesture_action_set_threshold_trigger_edge (CLUTTER_GESTURE_ACTION (self),
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER);
}
/**
* clutter_swipe_action_new:
*
* Creates a new #ClutterSwipeAction instance
*
* Return value: the newly created #ClutterSwipeAction
*
* Since: 1.8
*/
ClutterAction *
clutter_swipe_action_new (void)
{
return g_object_new (CLUTTER_TYPE_SWIPE_ACTION, NULL);
}