2047d2d4e9
The purpose of MetaRenderDevice is to contain the logics related to a render device; i.e. e.g. a gbm_device, or an EGLDevice. It's meant to help abstract away unrelated details from where it's eventually used, which will be by MetaRendererNative and the MetaOnscreenNative instances. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
/*
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* Copyright (C) 2021 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#ifndef META_RENDER_DEVICE_PRIVATE_H
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#define META_RENDER_DEVICE_PRIVATE_H
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#include <gio/gio.h>
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#include <glib-object.h>
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#include "backends/meta-egl.h"
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#include "backends/native/meta-device-pool.h"
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#include "backends/native/meta-render-device.h"
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struct _MetaRenderDeviceClass
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{
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GObjectClass parent_class;
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EGLDisplay (* create_egl_display) (MetaRenderDevice *render_device,
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GError **error);
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};
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#endif /* META_RENDER_DEVICE_PRIVATE_H */
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