mutter/clutter/cogl
Robert Bragg b1f7d2fea8 material: Avoid redundant glBindTexture calls
This adds a _cogl_bind_gl_texture_transient function that should be used
instead of glBindTexture so we can have a consistent cache of the
textures bound to each texture unit so we can avoid some redundant
binding.
2010-06-09 17:26:15 +01:00
..
cogl material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
doc cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
pango analysis: CoglPangoRenderer 2010-02-12 14:57:55 +00:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00