af7398788a
Texture allocation is now consistently handled lazily such that the internal format can now be controlled using cogl_texture_set_components() and cogl_texture_set_premultiplied() before allocating the texture with cogl_texture_allocate(). This means that the internal_format arguments to texture constructors are now redundant and since most of the texture constructors now can't ever fail the error arguments are also redundant. This now means we no longer use CoglPixelFormat in the public api for describing the internal format of textures which had been bad solution originally due to how specific CoglPixelFormat is which is missleading when we don't support such explicit control over the internal format. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 99a53c82e9ab0a1e5ee35941bf83dc334b1fbe87) Note: there are numerous API changes for functions currently marked as 'unstable' which we don't think are in use by anyone depending on a stable 1.x api. Compared to the original patch though this avoids changing the cogl_texture_rectangle_new_with_size() api which we know is used by Mutter.
201 lines
5.7 KiB
C
201 lines
5.7 KiB
C
#include <cogl/cogl2-experimental.h>
|
|
#include <stdarg.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
/*
|
|
* This tests reading back an RGBA texture in all of the available
|
|
* pixel formats
|
|
*/
|
|
|
|
static const uint8_t tex_data[4] = { 0x12, 0x34, 0x56, 0x78 };
|
|
|
|
static void
|
|
test_read_byte (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint8_t expected_byte)
|
|
{
|
|
uint8_t received_byte;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
1, /* rowstride */
|
|
&received_byte);
|
|
|
|
g_assert_cmpint (expected_byte, ==, received_byte);
|
|
}
|
|
|
|
static void
|
|
test_read_short (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint16_t received_value;
|
|
uint16_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
2, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 16-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
int value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (16 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%04x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%04x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
static void
|
|
test_read_8888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint32_t received_pixel;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_pixel);
|
|
|
|
received_pixel = GUINT32_FROM_BE (received_pixel);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_pixel);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_pixel);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_int (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint32_t received_value;
|
|
uint32_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 32-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (32 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
void
|
|
test_read_texture_formats (void)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (test_ctx,
|
|
1, 1, /* width / height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
tex_data,
|
|
NULL);
|
|
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_A_8, 0x78);
|
|
|
|
#if 0
|
|
/* I'm not sure what's the right value to put here because Nvidia
|
|
and Mesa seem to behave differently so one of them must be
|
|
wrong. */
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_G_8, 0x9c);
|
|
#endif
|
|
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGB_565,
|
|
5, 0x12, 6, 0x34, 5, 0x56,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_4444_PRE,
|
|
4, 0x12, 4, 0x34, 4, 0x56, 4, 0x78,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_5551_PRE,
|
|
5, 0x12, 5, 0x34, 5, 0x56, 1, 0x78,
|
|
-1);
|
|
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_RGB_888, 0x123456ff);
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_BGR_888, 0x563412ff);
|
|
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_RGBA_8888_PRE, 0x12345678);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_BGRA_8888_PRE, 0x56341278);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ARGB_8888_PRE, 0x78123456);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ABGR_8888_PRE, 0x78563412);
|
|
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_RGBA_1010102_PRE,
|
|
10, 0x12, 10, 0x34, 10, 0x56, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_BGRA_1010102_PRE,
|
|
10, 0x56, 10, 0x34, 10, 0x12, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ARGB_2101010_PRE,
|
|
2, 0x78, 10, 0x12, 10, 0x34, 10, 0x56,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ABGR_2101010_PRE,
|
|
2, 0x78, 10, 0x56, 10, 0x34, 10, 0x12,
|
|
-1);
|
|
|
|
cogl_object_unref (tex_2d);
|
|
|
|
if (cogl_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|