Robert Bragg
aeb1516a89
[cogl-clip-stack] Support pushing rectangles onto the stack using window coords
Previously clipping could only be specified in object coordinates, now rectangles can also be pushed in window coordinates. Internally rectangles pushed this way are intersected and then clipped using scissoring. We also transparently try to convert rectangles pushed in object coordinates into window coordinates as we anticipate the scissoring path will be faster then the clip planes and undoubtably it will be faster than using the stencil buffer.
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