c5644723f8
Previously the private feature flags were stored in an enum and we already had 31 flags. Adding the 32nd flag would presumably make it add -2³¹ as one of the values which might cause problems. To avoid this we'll just use an fixed-size array of longs and use indices for the enum values like we do for the public features. A slight complication with this is in the CoglDriverDescription where we were previously using a static intialised value to describe the set of features that the driver supports. We can't easily do this with the flags array so instead the features are stored in a fixed-size array of indices. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit d94cb984e3c93630f3c2e6e3be9d189672aa20f3) Conflicts: cogl/cogl-context-private.h cogl/cogl-context.c cogl/cogl-private.h cogl/cogl-renderer.c cogl/driver/gl/cogl-pipeline-opengl.c cogl/driver/gl/gl/cogl-driver-gl.c cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c cogl/driver/gl/gles/cogl-driver-gles.c cogl/driver/nop/cogl-driver-nop.c
714 lines
22 KiB
C
714 lines
22 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011, 2013 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-util.h"
|
|
#include "cogl-onscreen-private.h"
|
|
#include "cogl-frame-info-private.h"
|
|
#include "cogl-framebuffer-private.h"
|
|
#include "cogl-onscreen-template-private.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-object-private.h"
|
|
#include "cogl1-context.h"
|
|
#include "cogl-closure-list-private.h"
|
|
#include "cogl-poll-private.h"
|
|
|
|
static void _cogl_onscreen_free (CoglOnscreen *onscreen);
|
|
|
|
COGL_OBJECT_DEFINE_WITH_CODE (Onscreen, onscreen,
|
|
_cogl_onscreen_class.virt_unref =
|
|
_cogl_framebuffer_unref);
|
|
|
|
static void
|
|
_cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
|
|
CoglOnscreenTemplate *onscreen_template)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
_cogl_list_init (&onscreen->frame_closures);
|
|
_cogl_list_init (&onscreen->resize_closures);
|
|
_cogl_list_init (&onscreen->dirty_closures);
|
|
|
|
framebuffer->config = onscreen_template->config;
|
|
cogl_object_ref (framebuffer->config.swap_chain);
|
|
}
|
|
|
|
/* XXX: While we still have backend in Clutter we need a dummy object
|
|
* to represent the CoglOnscreen framebuffer that the backend
|
|
* creates... */
|
|
CoglOnscreen *
|
|
_cogl_onscreen_new (void)
|
|
{
|
|
CoglOnscreen *onscreen = g_new0 (CoglOnscreen, 1);
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
_cogl_framebuffer_init (COGL_FRAMEBUFFER (onscreen),
|
|
ctx,
|
|
COGL_FRAMEBUFFER_TYPE_ONSCREEN,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
0x1eadbeef, /* width */
|
|
0x1eadbeef); /* height */
|
|
/* NB: make sure to pass positive width/height numbers here
|
|
* because otherwise we'll hit input validation assertions!*/
|
|
|
|
_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
|
|
|
|
COGL_FRAMEBUFFER (onscreen)->allocated = TRUE;
|
|
|
|
/* XXX: Note we don't initialize onscreen->winsys in this case. */
|
|
|
|
return _cogl_onscreen_object_new (onscreen);
|
|
}
|
|
|
|
CoglOnscreen *
|
|
cogl_onscreen_new (CoglContext *ctx, int width, int height)
|
|
{
|
|
CoglOnscreen *onscreen;
|
|
|
|
/* FIXME: We are assuming onscreen buffers will always be
|
|
premultiplied so we'll set the premult flag on the bitmap
|
|
format. This will usually be correct because the result of the
|
|
default blending operations for Cogl ends up with premultiplied
|
|
data in the framebuffer. However it is possible for the
|
|
framebuffer to be in whatever format depending on what
|
|
CoglPipeline is used to render to it. Eventually we may want to
|
|
add a way for an application to inform Cogl that the framebuffer
|
|
is not premultiplied in case it is being used for some special
|
|
purpose. */
|
|
|
|
onscreen = g_new0 (CoglOnscreen, 1);
|
|
_cogl_framebuffer_init (COGL_FRAMEBUFFER (onscreen),
|
|
ctx,
|
|
COGL_FRAMEBUFFER_TYPE_ONSCREEN,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
width, /* width */
|
|
height); /* height */
|
|
|
|
_cogl_onscreen_init_from_template (onscreen, ctx->display->onscreen_template);
|
|
|
|
return _cogl_onscreen_object_new (onscreen);
|
|
}
|
|
|
|
static void
|
|
_cogl_onscreen_free (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
CoglFrameInfo *frame_info;
|
|
|
|
_cogl_closure_list_disconnect_all (&onscreen->resize_closures);
|
|
_cogl_closure_list_disconnect_all (&onscreen->frame_closures);
|
|
_cogl_closure_list_disconnect_all (&onscreen->dirty_closures);
|
|
|
|
while ((frame_info = g_queue_pop_tail (&onscreen->pending_frame_infos)))
|
|
cogl_object_unref (frame_info);
|
|
g_queue_clear (&onscreen->pending_frame_infos);
|
|
|
|
if (framebuffer->context->window_buffer == COGL_FRAMEBUFFER (onscreen))
|
|
framebuffer->context->window_buffer = NULL;
|
|
|
|
winsys->onscreen_deinit (onscreen);
|
|
_COGL_RETURN_IF_FAIL (onscreen->winsys == NULL);
|
|
|
|
/* Chain up to parent */
|
|
_cogl_framebuffer_free (framebuffer);
|
|
|
|
g_free (onscreen);
|
|
}
|
|
|
|
static void
|
|
notify_event (CoglOnscreen *onscreen,
|
|
CoglFrameEvent event,
|
|
CoglFrameInfo *info)
|
|
{
|
|
_cogl_closure_list_invoke (&onscreen->frame_closures,
|
|
CoglFrameCallback,
|
|
onscreen, event, info);
|
|
}
|
|
|
|
static void
|
|
_cogl_dispatch_onscreen_cb (CoglContext *context)
|
|
{
|
|
CoglOnscreenEvent *event, *tmp;
|
|
CoglList queue;
|
|
|
|
/* Dispatching the event callback may cause another frame to be
|
|
* drawn which in may cause another event to be queued immediately.
|
|
* To make sure this loop will only dispatch one set of events we'll
|
|
* steal the queue and iterate that separately */
|
|
_cogl_list_init (&queue);
|
|
_cogl_list_insert_list (&queue, &context->onscreen_events_queue);
|
|
_cogl_list_init (&context->onscreen_events_queue);
|
|
|
|
_cogl_closure_disconnect (context->onscreen_dispatch_idle);
|
|
context->onscreen_dispatch_idle = NULL;
|
|
|
|
_cogl_list_for_each_safe (event, tmp, &queue, link)
|
|
{
|
|
CoglOnscreen *onscreen = event->onscreen;
|
|
CoglFrameInfo *info = event->info;
|
|
|
|
notify_event (onscreen, event->type, info);
|
|
|
|
cogl_object_unref (onscreen);
|
|
cogl_object_unref (info);
|
|
|
|
g_slice_free (CoglOnscreenEvent, event);
|
|
}
|
|
|
|
while (!_cogl_list_empty (&context->onscreen_dirty_queue))
|
|
{
|
|
CoglOnscreenQueuedDirty *qe =
|
|
_cogl_container_of (context->onscreen_dirty_queue.next, qe, link);
|
|
|
|
_cogl_list_remove (&qe->link);
|
|
|
|
_cogl_closure_list_invoke (&qe->onscreen->dirty_closures,
|
|
CoglOnscreenDirtyCallback,
|
|
qe->onscreen,
|
|
&qe->info);
|
|
|
|
cogl_object_unref (qe->onscreen);
|
|
|
|
g_slice_free (CoglOnscreenQueuedDirty, qe);
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_onscreen_queue_dispatch_idle (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
|
|
|
if (!ctx->onscreen_dispatch_idle)
|
|
{
|
|
ctx->onscreen_dispatch_idle =
|
|
_cogl_poll_renderer_add_idle (ctx->display->renderer,
|
|
(CoglIdleCallback)
|
|
_cogl_dispatch_onscreen_cb,
|
|
ctx,
|
|
NULL);
|
|
}
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_queue_dirty (CoglOnscreen *onscreen,
|
|
const CoglOnscreenDirtyInfo *info)
|
|
{
|
|
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglOnscreenQueuedDirty *qe = g_slice_new (CoglOnscreenQueuedDirty);
|
|
|
|
qe->onscreen = cogl_object_ref (onscreen);
|
|
qe->info = *info;
|
|
_cogl_list_insert (ctx->onscreen_dirty_queue.prev, &qe->link);
|
|
|
|
_cogl_onscreen_queue_dispatch_idle (onscreen);
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_queue_full_dirty (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglOnscreenDirtyInfo info;
|
|
|
|
info.x = 0;
|
|
info.y = 0;
|
|
info.width = framebuffer->width;
|
|
info.height = framebuffer->height;
|
|
|
|
_cogl_onscreen_queue_dirty (onscreen, &info);
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_queue_event (CoglOnscreen *onscreen,
|
|
CoglFrameEvent type,
|
|
CoglFrameInfo *info)
|
|
{
|
|
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
|
|
|
CoglOnscreenEvent *event = g_slice_new (CoglOnscreenEvent);
|
|
|
|
event->onscreen = cogl_object_ref (onscreen);
|
|
event->info = cogl_object_ref (info);
|
|
event->type = type;
|
|
|
|
_cogl_list_insert (ctx->onscreen_events_queue.prev, &event->link);
|
|
|
|
_cogl_onscreen_queue_dispatch_idle (onscreen);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
|
const int *rectangles,
|
|
int n_rectangles)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys;
|
|
CoglFrameInfo *info;
|
|
|
|
_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
|
|
|
|
info = _cogl_frame_info_new ();
|
|
info->frame_counter = onscreen->frame_counter;
|
|
g_queue_push_tail (&onscreen->pending_frame_infos, info);
|
|
|
|
/* FIXME: we shouldn't need to flush *all* journals here! */
|
|
cogl_flush ();
|
|
|
|
winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
winsys->onscreen_swap_buffers_with_damage (onscreen,
|
|
rectangles, n_rectangles);
|
|
cogl_framebuffer_discard_buffers (framebuffer,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL);
|
|
|
|
if (!_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
|
|
{
|
|
CoglFrameInfo *info;
|
|
|
|
g_warn_if_fail (onscreen->pending_frame_infos.length == 1);
|
|
|
|
info = g_queue_pop_tail (&onscreen->pending_frame_infos);
|
|
|
|
_cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
|
|
_cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
|
|
|
|
cogl_object_unref (info);
|
|
}
|
|
|
|
onscreen->frame_counter++;
|
|
framebuffer->mid_scene = FALSE;
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
|
{
|
|
cogl_onscreen_swap_buffers_with_damage (onscreen, NULL, 0);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_swap_region (CoglOnscreen *onscreen,
|
|
const int *rectangles,
|
|
int n_rectangles)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys;
|
|
CoglFrameInfo *info;
|
|
|
|
_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
|
|
|
|
info = _cogl_frame_info_new ();
|
|
info->frame_counter = onscreen->frame_counter;
|
|
g_queue_push_tail (&onscreen->pending_frame_infos, info);
|
|
|
|
/* FIXME: we shouldn't need to flush *all* journals here! */
|
|
cogl_flush ();
|
|
|
|
winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
/* This should only be called if the winsys advertises
|
|
COGL_WINSYS_FEATURE_SWAP_REGION */
|
|
_COGL_RETURN_IF_FAIL (winsys->onscreen_swap_region != NULL);
|
|
|
|
winsys->onscreen_swap_region (COGL_ONSCREEN (framebuffer),
|
|
rectangles,
|
|
n_rectangles);
|
|
|
|
cogl_framebuffer_discard_buffers (framebuffer,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL);
|
|
|
|
if (!_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
|
|
{
|
|
CoglFrameInfo *info;
|
|
|
|
g_warn_if_fail (onscreen->pending_frame_infos.length == 1);
|
|
|
|
info = g_queue_pop_tail (&onscreen->pending_frame_infos);
|
|
|
|
_cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
|
|
_cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
|
|
|
|
cogl_object_unref (info);
|
|
}
|
|
|
|
onscreen->frame_counter++;
|
|
framebuffer->mid_scene = FALSE;
|
|
}
|
|
|
|
int
|
|
cogl_onscreen_get_buffer_age (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN, 0);
|
|
|
|
winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
if (!winsys->onscreen_get_buffer_age)
|
|
return 0;
|
|
|
|
return winsys->onscreen_get_buffer_age (onscreen);
|
|
}
|
|
|
|
#ifdef COGL_HAS_X11_SUPPORT
|
|
void
|
|
cogl_x11_onscreen_set_foreign_window_xid (CoglOnscreen *onscreen,
|
|
uint32_t xid,
|
|
CoglOnscreenX11MaskCallback update,
|
|
void *user_data)
|
|
{
|
|
/* We don't wan't applications to get away with being lazy here and not
|
|
* passing an update callback... */
|
|
_COGL_RETURN_IF_FAIL (update);
|
|
|
|
onscreen->foreign_xid = xid;
|
|
onscreen->foreign_update_mask_callback = update;
|
|
onscreen->foreign_update_mask_data = user_data;
|
|
}
|
|
|
|
uint32_t
|
|
cogl_x11_onscreen_get_window_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
if (onscreen->foreign_xid)
|
|
return onscreen->foreign_xid;
|
|
else
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
/* This should only be called for x11 onscreens */
|
|
_COGL_RETURN_VAL_IF_FAIL (winsys->onscreen_x11_get_window_xid != NULL, 0);
|
|
|
|
return winsys->onscreen_x11_get_window_xid (onscreen);
|
|
}
|
|
}
|
|
|
|
uint32_t
|
|
cogl_x11_onscreen_get_visual_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
XVisualInfo *visinfo;
|
|
uint32_t id;
|
|
|
|
/* This should only be called for xlib based onscreens */
|
|
_COGL_RETURN_VAL_IF_FAIL (winsys->xlib_get_visual_info != NULL, 0);
|
|
|
|
visinfo = winsys->xlib_get_visual_info ();
|
|
id = (uint32_t)visinfo->visualid;
|
|
|
|
XFree (visinfo);
|
|
return id;
|
|
}
|
|
#endif /* COGL_HAS_X11_SUPPORT */
|
|
|
|
#ifdef COGL_HAS_WIN32_SUPPORT
|
|
|
|
void
|
|
cogl_win32_onscreen_set_foreign_window (CoglOnscreen *onscreen,
|
|
HWND hwnd)
|
|
{
|
|
onscreen->foreign_hwnd = hwnd;
|
|
}
|
|
|
|
HWND
|
|
cogl_win32_onscreen_get_window (CoglOnscreen *onscreen)
|
|
{
|
|
if (onscreen->foreign_hwnd)
|
|
return onscreen->foreign_hwnd;
|
|
else
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys =
|
|
_cogl_framebuffer_get_winsys (framebuffer);
|
|
|
|
/* This should only be called for win32 onscreens */
|
|
_COGL_RETURN_VAL_IF_FAIL (winsys->onscreen_win32_get_window != NULL, 0);
|
|
|
|
return winsys->onscreen_win32_get_window (onscreen);
|
|
}
|
|
}
|
|
|
|
#endif /* COGL_HAS_WIN32_SUPPORT */
|
|
|
|
CoglFrameClosure *
|
|
cogl_onscreen_add_frame_callback (CoglOnscreen *onscreen,
|
|
CoglFrameCallback callback,
|
|
void *user_data,
|
|
CoglUserDataDestroyCallback destroy)
|
|
{
|
|
return _cogl_closure_list_add (&onscreen->frame_closures,
|
|
callback,
|
|
user_data,
|
|
destroy);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
|
|
CoglFrameClosure *closure)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (closure);
|
|
|
|
_cogl_closure_disconnect (closure);
|
|
}
|
|
|
|
typedef struct _SwapBufferCallbackState
|
|
{
|
|
CoglSwapBuffersNotify callback;
|
|
void *user_data;
|
|
} SwapBufferCallbackState;
|
|
|
|
static void
|
|
destroy_swap_buffers_callback_state (void *user_data)
|
|
{
|
|
g_slice_free (SwapBufferCallbackState, user_data);
|
|
}
|
|
|
|
static void
|
|
shim_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
CoglFrameEvent event,
|
|
CoglFrameInfo *info,
|
|
void *user_data)
|
|
{
|
|
SwapBufferCallbackState *state = user_data;
|
|
|
|
/* XXX: Note that technically it is a change in semantics for this
|
|
* interface to forward _SYNC events here and also makes the api
|
|
* name somewhat missleading.
|
|
*
|
|
* In practice though this interface is currently used by
|
|
* applications for throttling, not because they are strictly
|
|
* interested in knowing when a frame has been presented and so
|
|
* forwarding _SYNC events should serve them better.
|
|
*/
|
|
if (event == COGL_FRAME_EVENT_SYNC)
|
|
state->callback (COGL_FRAMEBUFFER (onscreen), state->user_data);
|
|
}
|
|
|
|
unsigned int
|
|
cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
CoglSwapBuffersNotify callback,
|
|
void *user_data)
|
|
{
|
|
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
|
SwapBufferCallbackState *state = g_slice_new (SwapBufferCallbackState);
|
|
CoglFrameClosure *closure;
|
|
unsigned int id = ctx->next_swap_callback_id++;
|
|
|
|
state->callback = callback;
|
|
state->user_data = user_data;
|
|
|
|
closure =
|
|
cogl_onscreen_add_frame_callback (onscreen,
|
|
shim_swap_buffers_callback,
|
|
state,
|
|
destroy_swap_buffers_callback_state);
|
|
|
|
g_hash_table_insert (ctx->swap_callback_closures,
|
|
GINT_TO_POINTER (id),
|
|
closure);
|
|
|
|
return id;
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
unsigned int id)
|
|
{
|
|
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglFrameClosure *closure = g_hash_table_lookup (ctx->swap_callback_closures,
|
|
GINT_TO_POINTER (id));
|
|
|
|
_COGL_RETURN_IF_FAIL (closure);
|
|
|
|
cogl_onscreen_remove_frame_callback (onscreen, closure);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
|
|
CoglBool throttled)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
framebuffer->config.swap_throttled = throttled;
|
|
if (framebuffer->allocated)
|
|
{
|
|
const CoglWinsysVtable *winsys =
|
|
_cogl_framebuffer_get_winsys (framebuffer);
|
|
winsys->onscreen_update_swap_throttled (onscreen);
|
|
}
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_show (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
const CoglWinsysVtable *winsys;
|
|
|
|
if (!framebuffer->allocated)
|
|
{
|
|
if (!cogl_framebuffer_allocate (framebuffer, NULL))
|
|
return;
|
|
}
|
|
|
|
winsys = _cogl_framebuffer_get_winsys (framebuffer);
|
|
if (winsys->onscreen_set_visibility)
|
|
winsys->onscreen_set_visibility (onscreen, TRUE);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_hide (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
if (framebuffer->allocated)
|
|
{
|
|
const CoglWinsysVtable *winsys =
|
|
_cogl_framebuffer_get_winsys (framebuffer);
|
|
if (winsys->onscreen_set_visibility)
|
|
winsys->onscreen_set_visibility (onscreen, FALSE);
|
|
}
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_notify_frame_sync (CoglOnscreen *onscreen, CoglFrameInfo *info)
|
|
{
|
|
notify_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_notify_complete (CoglOnscreen *onscreen, CoglFrameInfo *info)
|
|
{
|
|
notify_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
|
|
}
|
|
|
|
void
|
|
_cogl_onscreen_notify_resize (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
_cogl_closure_list_invoke (&onscreen->resize_closures,
|
|
CoglOnscreenResizeCallback,
|
|
onscreen,
|
|
framebuffer->width,
|
|
framebuffer->height);
|
|
}
|
|
|
|
void
|
|
_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
|
|
int width, int height)
|
|
{
|
|
if (framebuffer->width == width && framebuffer->height == height)
|
|
return;
|
|
|
|
framebuffer->width = width;
|
|
framebuffer->height = height;
|
|
|
|
cogl_framebuffer_set_viewport (framebuffer, 0, 0, width, height);
|
|
|
|
if (!_cogl_has_private_feature (framebuffer->context,
|
|
COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
|
|
_cogl_onscreen_queue_full_dirty (COGL_ONSCREEN (framebuffer));
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_set_resizable (CoglOnscreen *onscreen,
|
|
CoglBool resizable)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
const CoglWinsysVtable *winsys;
|
|
|
|
if (onscreen->resizable == resizable)
|
|
return;
|
|
|
|
onscreen->resizable = resizable;
|
|
|
|
framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
if (framebuffer->allocated)
|
|
{
|
|
winsys = _cogl_framebuffer_get_winsys (COGL_FRAMEBUFFER (onscreen));
|
|
|
|
if (winsys->onscreen_set_resizable)
|
|
winsys->onscreen_set_resizable (onscreen, resizable);
|
|
}
|
|
}
|
|
|
|
CoglBool
|
|
cogl_onscreen_get_resizable (CoglOnscreen *onscreen)
|
|
{
|
|
return onscreen->resizable;
|
|
}
|
|
|
|
CoglOnscreenResizeClosure *
|
|
cogl_onscreen_add_resize_callback (CoglOnscreen *onscreen,
|
|
CoglOnscreenResizeCallback callback,
|
|
void *user_data,
|
|
CoglUserDataDestroyCallback destroy)
|
|
{
|
|
return _cogl_closure_list_add (&onscreen->resize_closures,
|
|
callback,
|
|
user_data,
|
|
destroy);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_remove_resize_callback (CoglOnscreen *onscreen,
|
|
CoglOnscreenResizeClosure *closure)
|
|
{
|
|
_cogl_closure_disconnect (closure);
|
|
}
|
|
|
|
CoglOnscreenDirtyClosure *
|
|
cogl_onscreen_add_dirty_callback (CoglOnscreen *onscreen,
|
|
CoglOnscreenDirtyCallback callback,
|
|
void *user_data,
|
|
CoglUserDataDestroyCallback destroy)
|
|
{
|
|
return _cogl_closure_list_add (&onscreen->dirty_closures,
|
|
callback,
|
|
user_data,
|
|
destroy);
|
|
}
|
|
|
|
void
|
|
cogl_onscreen_remove_dirty_callback (CoglOnscreen *onscreen,
|
|
CoglOnscreenDirtyClosure *closure)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (closure);
|
|
|
|
_cogl_closure_disconnect (closure);
|
|
}
|
|
|
|
int64_t
|
|
cogl_onscreen_get_frame_counter (CoglOnscreen *onscreen)
|
|
{
|
|
return onscreen->frame_counter;
|
|
}
|