mutter/clutter/glx/clutter-glx.h
Matthew Allum a0c1a9b66d 2007-05-31 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        * clutter/glx/clutter-glx.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        Change type nameing from Glx -> GLX.
        Add basic event filtering functionality
2007-05-31 11:13:43 +00:00

65 lines
2.1 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_GLX_H__
#define __CLUTTER_GLX_H__
#include <glib.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
typedef enum {
CLUTTER_GLX_FILTER_CONTINUE, /* Event not handled, continue processesing */
CLUTTER_GLX_FILTER_TRANSLATE, /* Native event translated into a Clutter
event and stored in the "event" structure
that was passed in */
CLUTTER_GLX_FILTER_REMOVE /* Terminate processing, removing event */
} ClutterGLXFilterReturn;
typedef ClutterGLXFilterReturn (*ClutterGLXFilterFunc) (XEvent *xev,
ClutterEvent *cev,
gpointer *data);
void clutter_glx_trap_x_errors (void);
gint clutter_glx_untrap_x_errors (void);
Display *clutter_glx_get_default_display (void);
int clutter_glx_get_default_screen (void);
Window clutter_glx_get_root_window (void);
Window clutter_glx_get_stage_window (ClutterStage *stage);
XVisualInfo *clutter_glx_get_stage_visual (ClutterStage *stage);
gboolean clutter_glx_set_stage_foreign (ClutterStage *stage,
Window xwindow);
G_END_DECLS
#endif /* __CLUTTER_GLX_H__ */