Emmanuele Bassi ad29f37780 2006-07-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Move clutter_feature_init()
	declaration here: you shouldn't even need to initialise
	features yourself.

	* clutter/clutter-feature.c: call clutter_feature_init()
	each time you try to access the feature list; add a static
	lock around the feature flags container; add api documentation.

	* clutter/clutter-feature.h: Add a type for the feature flags
	to make bindings happy.
2006-07-27 16:09:25 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf, Gstreamer 0.10 and
OpenGL >= 1.2. Its also recommended you have some kind of working
hardware OpenGL on your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.
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