Read-only mirror of https://gitlab.gnome.org/GNOME/mutter
ac81f3b936
On GLES2 there's no builtin mechanism to replace texture coordinates with point sprite coordinates so calling glEnable(GL_POINT_SPRITE) isn't valid. Instead the point sprite coords are implemented by using a special builtin varying variable in GLSL. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |