mutter/cogl-pango/cogl-pango.h
Chun-wei Fan aa878ddca6 Fix the placement of deprecation macros
The deprecation macros, which expand to __declspec (deprecated) on Visual
Studio, is expected to be before the return type of the function which
is annotated by them, and having the deprecation macros there is also
accepted by GCC as well.

This will fix the builds of all applications/libraries using Cogl under
Visual Studio,

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-08-19 22:44:45 +01:00

280 lines
8.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2008 OpenedHand
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
* Robert Bragg <robert@linux.intel.com>
* Matthew Allum <mallum@openedhand.com>
*/
#ifndef __COGL_PANGO_H__
#define __COGL_PANGO_H__
#include <glib-object.h>
#include <pango/pango.h>
#include <pango/pangocairo.h>
#include <cogl/cogl.h>
COGL_BEGIN_DECLS
/* It's too difficult to actually subclass the pango cairo font
* map. Instead we just make a fake set of macros that actually just
* directly use the original type
*/
#define COGL_PANGO_TYPE_FONT_MAP PANGO_TYPE_CAIRO_FONT_MAP
#define COGL_PANGO_FONT_MAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_PANGO_TYPE_FONT_MAP, CoglPangoFontMap))
#define COGL_PANGO_IS_FONT_MAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_PANGO_TYPE_FONT_MAP))
typedef PangoCairoFontMap CoglPangoFontMap;
/**
* cogl_pango_font_map_new:
*
* Creates a new font map.
*
* Return value: (transfer full): the newly created #PangoFontMap
*
* Since: 1.14
*/
PangoFontMap *
cogl_pango_font_map_new (void);
/**
* cogl_pango_font_map_create_context:
* @font_map: a #CoglPangoFontMap
*
* Create a #PangoContext for the given @font_map.
*
* Returns: (transfer full): the newly created context: free with g_object_unref().
*/
PangoContext *
cogl_pango_font_map_create_context (CoglPangoFontMap *font_map);
/**
* cogl_pango_font_map_set_resolution:
* @font_map: a #CoglPangoFontMap
* @dpi: The resolution in "dots per inch". (Physical inches aren't
* actually involved; the terminology is conventional.)
*
* Sets the resolution for the @font_map. This is a scale factor
* between points specified in a #PangoFontDescription and Cogl units.
* The default value is %96, meaning that a 10 point font will be 13
* units high. (10 * 96. / 72. = 13.3).
*
* Since: 1.14
*/
void
cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
double dpi);
/**
* cogl_pango_font_map_clear_glyph_cache:
* @font_map: a #CoglPangoFontMap
*
* Clears the glyph cache for @font_map.
*
* Since: 1.0
*/
void
cogl_pango_font_map_clear_glyph_cache (CoglPangoFontMap *font_map);
/**
* cogl_pango_ensure_glyph_cache_for_layout:
* @layout: A #PangoLayout
*
* This updates any internal glyph cache textures as necessary to be
* able to render the given @layout.
*
* This api should be used to avoid mid-scene modifications of
* glyph-cache textures which can lead to undefined rendering results.
*
* Since: 1.0
*/
void
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout);
/**
* cogl_pango_font_map_set_use_mipmapping:
* @font_map: a #CoglPangoFontMap
* @value: %TRUE to enable the use of mipmapping
*
* Sets whether the renderer for the passed font map should use
* mipmapping when rendering a #PangoLayout.
*
* Since: 1.0
*/
void
cogl_pango_font_map_set_use_mipmapping (CoglPangoFontMap *font_map,
CoglBool value);
/**
* cogl_pango_font_map_get_use_mipmapping:
* @font_map: a #CoglPangoFontMap
*
* Retrieves whether the #CoglPangoRenderer used by @font_map will use
* mipmapping when rendering the glyphs.
*
* Return value: %TRUE if mipmapping is used, %FALSE otherwise.
*
* Since: 1.0
*/
CoglBool
cogl_pango_font_map_get_use_mipmapping (CoglPangoFontMap *font_map);
/**
* cogl_pango_font_map_get_renderer:
* @font_map: a #CoglPangoFontMap
*
* Retrieves the #CoglPangoRenderer for the passed @font_map.
*
* Return value: (transfer none): a #PangoRenderer
*
* Since: 1.0
*/
PangoRenderer *
cogl_pango_font_map_get_renderer (CoglPangoFontMap *font_map);
/**
* cogl_pango_show_layout:
* @framebuffer: A #CoglFramebuffer to draw too.
* @layout: a #PangoLayout
* @x: X coordinate to render the layout at
* @y: Y coordinate to render the layout at
* @color: color to use when rendering the layout
*
* Draws a solidly coloured @layout on the given @framebuffer at (@x,
* @y) within the @framebuffer<!-- -->'s current model-view coordinate
* space.
*
* Since: 1.14
*/
void
cogl_pango_show_layout (CoglFramebuffer *framebuffer,
PangoLayout *layout,
float x,
float y,
const CoglColor *color);
/**
* cogl_pango_show_layout_line:
* @framebuffer: A #CoglFramebuffer to draw too.
* @line: a #PangoLayoutLine
* @x: X coordinate to render the line at
* @y: Y coordinate to render the line at
* @color: color to use when rendering the line
*
* Draws a solidly coloured @line on the given @framebuffer at (@x,
* @y) within the @framebuffer<!-- -->'s current model-view coordinate
* space.
*
* Since: 1.14
*/
void
cogl_pango_show_layout_line (CoglFramebuffer *framebuffer,
PangoLayoutLine *line,
float x,
float y,
const CoglColor *color);
#define COGL_PANGO_TYPE_RENDERER (cogl_pango_renderer_get_type ())
#define COGL_PANGO_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_PANGO_TYPE_RENDERER, CoglPangoRenderer))
#define COGL_PANGO_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), COGL_PANGO_TYPE_RENDERER, CoglPangoRendererClass))
#define COGL_PANGO_IS_RENDERER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_PANGO_TYPE_RENDERER))
#define COGL_PANGO_IS_RENDERER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), COGL_PANGO_TYPE_RENDERER))
#define COGL_PANGO_RENDERER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), COGL_PANGO_TYPE_RENDERER, CoglPangoRendererClass))
/* opaque types */
typedef struct _CoglPangoRenderer CoglPangoRenderer;
typedef struct _CoglPangoRendererClass CoglPangoRendererClass;
GType cogl_pango_renderer_get_type (void) G_GNUC_CONST;
/**
* cogl_pango_render_layout:
* @layout: a #PangoLayout
* @x: X coordinate (in Pango units) to render the layout at
* @y: Y coordinate (in Pango units) to render the layout at
* @color: color to use when rendering the layout
* @flags:
*
* Draws a solidly coloured @layout on the given @framebuffer at (@x,
* @y) within the @framebuffer<!-- -->'s current model-view coordinate
* space.
*
* Since: 1.0
* Deprecated: 1.16: Use cogl_pango_show_layout() instead
*/
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout)
void
cogl_pango_render_layout_subpixel (PangoLayout *layout,
int x,
int y,
const CoglColor *color,
int flags);
/**
* cogl_pango_render_layout:
* @layout: a #PangoLayout
* @x: X coordinate to render the layout at
* @y: Y coordinate to render the layout at
* @color: color to use when rendering the layout
* @flags:
*
* Draws a solidly coloured @layout on the given @framebuffer at (@x,
* @y) within the @framebuffer<!-- -->'s current model-view coordinate
* space.
*
* Since: 1.0
* Deprecated: 1.16: Use cogl_pango_show_layout() instead
*/
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout)
void
cogl_pango_render_layout (PangoLayout *layout,
int x,
int y,
const CoglColor *color,
int flags);
/**
* cogl_pango_render_layout_line:
* @line: a #PangoLayoutLine
* @x: X coordinate to render the line at
* @y: Y coordinate to render the line at
* @color: color to use when rendering the line
*
* Renders @line at the given coordinates using the given color.
*
* Since: 1.0
* Deprecated: 1.16: Use cogl_pango_show_layout() instead
*/
COGL_DEPRECATED_IN_1_16_FOR (cogl_pango_show_layout_line)
void
cogl_pango_render_layout_line (PangoLayoutLine *line,
int x,
int y,
const CoglColor *color);
COGL_END_DECLS
#endif /* __COGL_PANGO_H__ */