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Emmanuele Bassi aa623df78f 2006-12-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.h: Add a function prototype
	for the foreach function: we need something more specific
	than GFunc; add clutter_behaviour_get_actors(), used to
	get a list of the actors.

	* clutter/clutter-behaviour.c: Add debugging notes; add
	a warning for behaviour implementations missing the
	alpha_notify vfunc; add api documentation

	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-behaviour-scale.c: Reimplement the
	alpha_notify functions using the new foreach function
	and, where possible, by directly iterating on the
	actors: this shaves off the number of recalculations
	of the property/alpha values, and the number of
	functions.
2006-12-08 16:12:52 +00:00
clutter 2006-12-08 Emmanuele Bassi <ebassi@openedhand.com> 2006-12-08 16:12:52 +00:00
doc 2006-12-08 Emmanuele Bassi <ebassi@openedhand.com> 2006-12-08 16:12:52 +00:00
examples 2006-12-05 Emmanuele Bassi <ebassi@openedhand.com> 2006-12-05 05:20:39 +00:00
AUTHORS 2006-06-14 Matthew Allum <mallum@openedhand.com> 2006-06-13 22:29:51 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2006-12-08 Emmanuele Bassi <ebassi@openedhand.com> 2006-12-08 16:12:52 +00:00
clutter.doap 2006-11-30 Matthew Allum <mallum@openedhand.com> 2006-11-30 15:34:46 +00:00
clutter.pc.in 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:57:03 +00:00
configure.ac 2006-11-29 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-29 22:05:33 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2006-11-30 Emmanuele Bassi <ebassi@openedhand.com> 2006-11-30 11:08:54 +00:00
NEWS begin updating the NEWS 2006-12-05 06:05:37 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2006-06-20 Matthew Allum <mallum@openedhand.com> 2006-06-20 20:29:45 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.