mutter/tests/interactive/test-constraints.c
nobled eb906d85ca tests: abort if clutter_init fails
This fixes segfaults when something goes wrong during
init, but the test keeps going anyway.

Except for test-easing and test-picking, these were fixed by
sed magic:

sed -i -s -e "s/clutter_init \?(&argc, &argv)/\
if (clutter_init (\&argc, \&argv) != CLUTTER_INIT_SUCCESS)\n\
    return 1/" tests/*/*.c

http://bugzilla.clutter-project.org/show_bug.cgi?id=2574
2011-02-28 14:10:04 +00:00

177 lines
6.1 KiB
C

#include <stdlib.h>
#include <gmodule.h>
#include <clutter/clutter.h>
#define H_PADDING 32
#define V_PADDING 32
enum
{
NorthWest, North, NorthEast,
West, Center, East,
SouthWest, South, SouthEast,
N_RECTS
};
static ClutterActor *rects[N_RECTS] = { NULL, };
static const gchar *colors[N_RECTS] = {
"#8ae234", "#73d216", "#4e9a06",
"#729fcf", "#3465a4", "#204a87",
"#ef2929", "#cc0000", "#a40000"
};
static gboolean is_expanded = FALSE;
static gboolean
on_button_release (ClutterActor *actor,
ClutterEvent *event,
gpointer data G_GNUC_UNUSED)
{
if (!is_expanded)
{
gfloat north_offset, south_offset;
gfloat west_offset, east_offset;
north_offset = (clutter_actor_get_height (rects[Center]) + V_PADDING)
* -1.0f;
south_offset = (clutter_actor_get_height (rects[Center]) + V_PADDING);
west_offset = (clutter_actor_get_width (rects[Center]) + H_PADDING)
* -1.0f;
east_offset = (clutter_actor_get_width (rects[Center]) + H_PADDING);
clutter_actor_animate (rects[NorthWest], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", west_offset,
"@constraints.y-bind.offset", north_offset,
NULL);
clutter_actor_animate (rects[North], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.y-bind.offset", north_offset,
NULL);
clutter_actor_animate (rects[NorthEast], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", east_offset,
"@constraints.y-bind.offset", north_offset,
NULL);
clutter_actor_animate (rects[West], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", west_offset,
NULL);
clutter_actor_animate (rects[Center], CLUTTER_LINEAR, 500,
"opacity", 128,
NULL);
clutter_actor_animate (rects[East], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", east_offset,
NULL);
clutter_actor_animate (rects[SouthWest], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", west_offset,
"@constraints.y-bind.offset", south_offset,
NULL);
clutter_actor_animate (rects[South], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.y-bind.offset", south_offset,
NULL);
clutter_actor_animate (rects[SouthEast], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255,
"@constraints.x-bind.offset", east_offset,
"@constraints.y-bind.offset", south_offset,
NULL);
}
else
{
gint i;
clutter_actor_animate (rects[Center], CLUTTER_LINEAR, 500,
"opacity", 255,
NULL);
for (i = NorthWest; i < N_RECTS; i++)
{
if (i == Center)
continue;
clutter_actor_animate (rects[i], CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 0,
"@constraints.x-bind.offset", 0.0f,
"@constraints.y-bind.offset", 0.0f,
NULL);
}
}
is_expanded = !is_expanded;
return TRUE;
}
G_MODULE_EXPORT int
test_constraints_main (int argc, char *argv[])
{
ClutterActor *stage, *rect;
ClutterConstraint *constraint;
ClutterColor rect_color;
gint i;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_new ();
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Constraints");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 800, 600);
/* main rect */
clutter_color_from_string (&rect_color, "#3465a4");
rect = clutter_rectangle_new ();
g_signal_connect (rect, "button-release-event",
G_CALLBACK (on_button_release),
NULL);
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_size (rect, 128, 128);
clutter_actor_set_reactive (rect, TRUE);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5);
clutter_actor_add_constraint_with_name (rect, "x-align", constraint);
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
clutter_actor_add_constraint_with_name (rect, "y-align", constraint);
rects[Center] = rect;
for (i = 0; i < N_RECTS; i++)
{
if (i == Center)
continue;
clutter_color_from_string (&rect_color, colors[i]);
rect = clutter_rectangle_new ();
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_opacity (rect, 0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
constraint = clutter_bind_constraint_new (rects[Center], CLUTTER_BIND_X, 0.0);
clutter_actor_add_constraint_with_name (rect, "x-bind", constraint);
constraint = clutter_bind_constraint_new (rects[Center], CLUTTER_BIND_Y, 0.0);
clutter_actor_add_constraint_with_name (rect, "y-bind", constraint);
constraint = clutter_bind_constraint_new (rects[Center], CLUTTER_BIND_SIZE, 0.0);
clutter_actor_add_constraint_with_name (rect, "size-bind", constraint);
rects[i] = rect;
}
clutter_actor_show (stage);
clutter_main ();
return EXIT_SUCCESS;
}