a75c02a5d6
Since constructing AlignConstraint and BindConstraint instances could be deferred (think ClutterScript) we need to make their :source properties setters accept NULL. This does not break the constraints because they need to handle that condition in case they actor to which they are applied is destroyed and somebody is holding a reference on them anyway.
448 lines
13 KiB
C
448 lines
13 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-align-constraint
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* @Title: ClutterAlignConstraint
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* @Short_Description: A constraint aligning the position of an actor
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*
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* #ClutterAlignConstraint is a #ClutterConstraint that aligns the position
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* of the #ClutterActor to which it is applied to the size of another
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* #ClutterActor using an alignment factor
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*
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* #ClutterAlignConstraint is available since Clutter 1.4
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-align-constraint.h"
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#include "clutter-constraint.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-private.h"
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#define CLUTTER_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
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#define CLUTTER_IS_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT))
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#define CLUTTER_ALIGN_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass))
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typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
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struct _ClutterAlignConstraint
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{
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ClutterConstraint parent_instance;
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ClutterActor *source;
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ClutterAlignAxis align_axis;
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gfloat factor;
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};
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struct _ClutterAlignConstraintClass
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{
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ClutterConstraintClass parent_class;
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};
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enum
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{
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PROP_0,
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PROP_SOURCE,
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PROP_ALIGN_AXIS,
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PROP_FACTOR
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};
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G_DEFINE_TYPE (ClutterAlignConstraint,
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clutter_align_constraint,
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CLUTTER_TYPE_CONSTRAINT);
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static void
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update_actor_position (ClutterAlignConstraint *align)
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{
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gfloat source_width, source_height;
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gfloat actor_width, actor_height;
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ClutterActor *actor;
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (align)))
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return;
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (align));
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if (actor == NULL)
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return;
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if (align->source == NULL)
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return;
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clutter_actor_get_size (align->source, &source_width, &source_height);
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clutter_actor_get_size (actor, &actor_width, &actor_height);
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switch (align->align_axis)
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{
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case CLUTTER_ALIGN_X_AXIS:
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clutter_actor_set_x (actor, (source_width - actor_width) * align->factor);
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break;
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case CLUTTER_ALIGN_Y_AXIS:
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clutter_actor_set_y (actor, (source_height - actor_height) * align->factor);
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break;
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}
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}
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static void
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source_position_changed (GObject *gobject,
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GParamSpec *pspec,
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ClutterAlignConstraint *align)
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{
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if (strcmp (pspec->name, "width") == 0 ||
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strcmp (pspec->name, "height") == 0)
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{
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update_actor_position (align);
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}
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}
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static void
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source_destroyed (ClutterActor *actor,
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ClutterAlignConstraint *align)
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{
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align->source = NULL;
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}
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static void
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clutter_align_constraint_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject);
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switch (prop_id)
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{
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case PROP_SOURCE:
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clutter_align_constraint_set_source (align, g_value_get_object (value));
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break;
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case PROP_ALIGN_AXIS:
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clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
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break;
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case PROP_FACTOR:
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clutter_align_constraint_set_factor (align, g_value_get_float (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_align_constraint_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject);
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switch (prop_id)
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{
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case PROP_SOURCE:
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g_value_set_object (value, align->source);
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break;
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case PROP_ALIGN_AXIS:
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g_value_set_enum (value, align->align_axis);
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break;
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case PROP_FACTOR:
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g_value_set_float (value, align->factor);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamSpec *pspec;
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gobject_class->set_property = clutter_align_constraint_set_property;
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gobject_class->get_property = clutter_align_constraint_get_property;
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/**
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* ClutterAlignConstraint:source:
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*
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* The #ClutterActor used as the source for the alignment
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*
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* Since: 1.4
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*/
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pspec = g_param_spec_object ("source",
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"Source",
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"The source of the alignment",
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CLUTTER_TYPE_ACTOR,
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CLUTTER_PARAM_READWRITE |
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G_PARAM_CONSTRUCT);
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g_object_class_install_property (gobject_class, PROP_SOURCE, pspec);
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/**
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* ClutterAlignConstraint:align-axis:
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*
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* The axis to be used to compute the alignment
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*
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* Since: 1.4
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*/
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pspec = g_param_spec_enum ("align-axis",
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"Align Axis",
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"The axis to align the position to",
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CLUTTER_TYPE_ALIGN_AXIS,
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CLUTTER_ALIGN_X_AXIS,
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CLUTTER_PARAM_READWRITE |
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G_PARAM_CONSTRUCT);
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g_object_class_install_property (gobject_class, PROP_ALIGN_AXIS, pspec);
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/**
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* ClutterAlignConstraint:factor:
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*
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* The alignment factor, as a normalized value between 0.0 and 1.0
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*
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* The #ClutterAlignConstraint:factor depends on the
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* #ClutterAlignConstraint:align-axis value: with %CLUTTER_ALIGN_X_AXIS,
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* 0.0 means left and 1.0 means right; with %CLUTTER_ALIGN_Y_AXIS, 0.0
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* means top and 1.0 means bottom
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*
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* Since: 1.4
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*/
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pspec = g_param_spec_float ("factor",
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"Factor",
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"The alignment factor, between 0.0 and 1.0",
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0.0, 1.0,
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0.0,
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CLUTTER_PARAM_READWRITE |
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G_PARAM_CONSTRUCT);
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g_object_class_install_property (gobject_class, PROP_FACTOR, pspec);
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}
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static void
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clutter_align_constraint_init (ClutterAlignConstraint *self)
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{
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self->source = NULL;
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self->align_axis = CLUTTER_ALIGN_X_AXIS;
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self->factor = 0.0f;
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}
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/**
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* clutter_align_constraint_new:
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* @source: (allow-none): the #ClutterActor to use as the source of the
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* alignment, or %NULL
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* @axis: the axis to be used to compute the alignment
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* @factor: the alignment factor, between 0.0 and 1.0
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*
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* Creates a new constraint, aligning a #ClutterActor's position with
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* regards of the size of the actor to @source, with the given alignment
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* @factor
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*
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* Return value: the newly created #ClutterAlignConstraint
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*
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* Since: 1.4
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*/
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ClutterConstraint *
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clutter_align_constraint_new (ClutterActor *source,
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ClutterAlignAxis axis,
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gfloat factor)
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{
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g_return_val_if_fail (source == NULL || CLUTTER_IS_ACTOR (source), NULL);
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return g_object_new (CLUTTER_TYPE_ALIGN_CONSTRAINT,
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"source", source,
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"align-axis", axis,
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"factor", factor,
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NULL);
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}
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/**
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* clutter_align_constraint_set_source:
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* @align: a #ClutterAlignConstraint
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* @source: (allow-none): a #ClutterActor, or %NULL to unset the source
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*
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* Sets the source of the alignment constraint
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*
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* Since: 1.4
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*/
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void
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clutter_align_constraint_set_source (ClutterAlignConstraint *align,
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ClutterActor *source)
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{
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ClutterActor *old_source;
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g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
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g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source));
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if (align->source == source)
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return;
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old_source = align->source;
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if (old_source != NULL)
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{
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g_signal_handlers_disconnect_by_func (old_source,
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G_CALLBACK (source_destroyed),
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align);
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g_signal_handlers_disconnect_by_func (old_source,
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G_CALLBACK (source_position_changed),
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align);
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}
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align->source = source;
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if (align->source != NULL)
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{
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g_signal_connect (align->source, "notify",
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G_CALLBACK (source_position_changed),
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align);
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g_signal_connect (align->source, "destroy",
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G_CALLBACK (source_destroyed),
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align);
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update_actor_position (align);
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}
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g_object_notify (G_OBJECT (align), "source");
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}
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/**
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* clutter_align_constraint_get_source:
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* @align: a #ClutterAlignConstraint
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*
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* Retrieves the source of the alignment
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*
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* Return value: (transfer none): the #ClutterActor used as the source
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* of the alignment
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*
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* Since: 1.4
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*/
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ClutterActor *
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clutter_align_constraint_get_source (ClutterAlignConstraint *align)
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{
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g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align), NULL);
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return align->source;
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}
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/**
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* clutter_align_constraint_set_align_axis:
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* @align: a #ClutterAlignConstraint
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* @axis: the axis to which the alignment refers to
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*
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* Sets the axis to which the alignment refers to
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*
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* Since: 1.4
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*/
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void
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clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
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ClutterAlignAxis axis)
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{
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g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
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if (align->align_axis == axis)
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return;
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align->align_axis = axis;
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update_actor_position (align);
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g_object_notify (G_OBJECT (align), "align-axis");
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}
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/**
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* clutter_align_constraint_get_align_axis:
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* @align: a #ClutterAlignConstraint
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*
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* Retrieves the value set using clutter_align_constraint_set_align_axis()
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*
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* Return value: the alignment axis
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*
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* Since: 1.4
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*/
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ClutterAlignAxis
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clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
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{
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g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align),
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CLUTTER_ALIGN_X_AXIS);
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return align->align_axis;
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}
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/**
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* clutter_align_constraint_set_factor:
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* @align: a #ClutterAlignConstraint
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* @factor: the alignment factor, between 0.0 and 1.0
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*
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* Sets the alignment factor of the constraint
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*
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* The factor depends on the #ClutterAlignConstraint:align-axis property
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* and it is a value between 0.0 (meaning left, when
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* #ClutterAlignConstraint:align-axis is set to %CLUTTER_ALIGN_X_AXIS; or
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* meaning top, when #ClutterAlignConstraint:align-axis is set to
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* %CLUTTER_ALIGN_Y_AXIS) and 1.0 (meaning right, when
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* #ClutterAlignConstraint:align-axis is set to %CLUTTER_ALIGN_X_AXIS; or
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* meaning bottom, when #ClutterAlignConstraint:align-axis is set to
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* %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either
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* cases
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*
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* Since: 1.4
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*/
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void
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clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
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gfloat factor)
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{
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g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
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align->factor = CLAMP (factor, 0.0, 1.0);
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update_actor_position (align);
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g_object_notify (G_OBJECT (align), "factor");
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}
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/**
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* clutter_align_constraint_get_factor:
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* @align: a #ClutterAlignConstraint
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*
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* Retrieves the factor set using clutter_align_constraint_set_factor()
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*
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* Return value: the alignment factor
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*
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* Since: 1.4
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*/
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gfloat
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clutter_align_constraint_get_factor (ClutterAlignConstraint *align)
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{
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g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align), 0.0);
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return align->factor;
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}
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