mutter/tests/interactive/Makefile.am
2013-04-05 18:48:03 +01:00

158 lines
5.3 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
UNIT_TESTS =
if OS_WIN32
SHEXT =
else
SHEXT = $(EXEEXT)
endif
# For convenience, this provides a way to easily run individual unit tests:
wrappers: stamp-test-interactive
@true
stamp-test-interactive: Makefile
@wrapper=$(abs_builddir)/wrapper.sh ; \
chmod +x $$wrapper && \
( echo "/stamp-test-interactive" ; \
echo "/stamp-test-unit-names" ; \
echo "/test-interactive" ; \
echo "/test-unit-names.h" ; \
echo "*.o" ; \
echo ".gitignore" ) > .gitignore ; \
for i in $(UNIT_TESTS); \
do \
test_bin=$${i%*.c} ; \
echo " GEN $$test_bin" ; \
( echo "#!/bin/sh" ; \
echo "$$wrapper $$test_bin \$$@" \
) > $$test_bin$(SHEXT) ; \
chmod +x $$test_bin$(SHEXT) ; \
echo "/$$test_bin$(SHEXT)" >> .gitignore ; \
done \
&& echo timestamp > $(@F)
$(top_builddir)/build/win32/test-interactive-clutter.bat: Makefile test-interactive$(EXEEXT)
@echo " GEN test-interactive-clutter.bat" ; \
for i in $(UNIT_TESTS); \
do \
case $$i in \
test-pixmap.c|test-devices.c) ;; \
*.c) test_bin=$${i%*.c} \
;; \
esac; \
( echo "test-interactive-clutter $$test_bin" ) > $$test_bin-clutter.bat ; \
( echo "test-interactive-clutter $$test_bin" ) >> test-interactive-clutter.bat ; \
done \
&& mv -f *.bat $(top_builddir)/build/win32/
$(top_builddir)/build/win32/test-unit-names.h: test-unit-names.h
@echo " CP "; cp test-unit-names.h $(top_builddir)/build/win32/
test-unit-names.h: stamp-test-unit-names
@true
stamp-test-unit-names: Makefile
@( echo "/* ** This file is autogenerated. Do not edit. ** */" ; \
echo "" ; \
echo "const char *test_unit_names[] = {" ) > test-unit-names.h ; \
for i in $(UNIT_TESTS); \
do \
test_bin=$${i%*.c} ; \
echo " \"$$test_bin\"," >> test-unit-names.h ; \
done \
&& echo "};" >> test-unit-names.h \
&& echo timestamp > $(@F)
clean-wrappers:
@for i in $(UNIT_TESTS); \
do \
test_bin=$${i%*.c} ; \
echo " RM $$test_bin"; \
rm -f $$test_bin$(SHEXT); \
done \
&& rm -f $(top_builddir)/build/win32/*.bat \
&& rm -f stamp-test-unit-names \
&& rm -f stamp-test-interactive
.PHONY: wrappers clean-wrappers
INCLUDES = \
-I$(top_srcdir) \
-I$(top_builddir) \
-I$(top_srcdir)/clutter \
-I$(top_builddir)/clutter
common_ldadd = $(top_builddir)/clutter/libclutter-@CLUTTER_API_VERSION@.la
noinst_PROGRAMS = test-interactive
test_interactive_SOURCES = test-main.c $(UNIT_TESTS)
nodist_test_interactive_SOURCES = test-unit-names.h
test_interactive_CFLAGS = $(CLUTTER_CFLAGS) $(GDK_PIXBUF_CFLAGS)
test_interactive_CPPFLAGS = \
-DTESTS_DATADIR=\""$(abs_top_srcdir)/tests/data"\" \
-DG_DISABLE_SINGLE_INCLUDES \
-DGLIB_DISABLE_DEPRECATION_WARNINGS \
-DCLUTTER_DISABLE_DEPRECATION_WARNINGS
test_interactive_LDFLAGS = -export-dynamic
test_interactive_LDADD = $(CLUTTER_LIBS) $(GDK_PIXBUF_LIBS) $(common_ldadd) -lm
EXTRA_DIST = \
wrapper.sh.in \
$(top_builddir)/build/win32/test-unit-names.h
DISTCLEANFILES = wrapper.sh .gitignore test-unit-names.h
BUILT_SOURCES = test-unit-names.h wrappers
dist-hook: $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj: $(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin
for F in $(test_interactive_SOURCES); do \
case $$F in \
test-pixmap.c|test-devices.c) ;; \
*.c) echo ' <File RelativePath="..\..\..\tests\interactive\'$$F'" />' \
;; \
esac; \
done > testinteractive.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin >$@
rm -f testinteractive.sourcefiles
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin
for F in $(test_interactive_SOURCES); do \
case $$F in \
test-pixmap.c|test-devices.c) ;; \
*.c) echo ' <ClCompile Include="..\..\..\tests\interactive\'$$F'" />' \
;; \
esac; \
done > testinteractive.vs10.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin >$@
rm -f testinteractive.vs10.sourcefiles
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin
for F in $(test_interactive_SOURCES); do \
case $$F in \
test-pixmap.c|test-devices.c) ;; \
*.c) echo ' <ClCompile Include="..\..\..\tests\interactive\'$$F'"><Filter>Sources</Filter></ClCompile>' \
;; \
esac; \
done > testinteractive.vs10.sourcefiles.filters
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin >$@
rm -f testinteractive.vs10.sourcefiles.filters
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
DISTCLEANFILES += \
$(top_builddir)/build/win32/test-unit-names.h \
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
EXTRA_DIST += \
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
clean-local: clean-wrappers