a547cdbc4d
Bug 1210 - Add CoglColor API * clutter/cogl/cogl-color.h: * clutter/cogl/cogl.h.in: * clutter/cogl/common/Makefile.am: * clutter/cogl/common/cogl-color.c: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Add a new color-type, to be used by COGL. CoglColor is optimized to allow the minimum amount of conversions possible for both GL and GLES implementations. * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-entry.c: * clutter/clutter-main.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: Use CoglColor when needed. * clutter/pango/pangoclutter-render.c: Use CoglColor when needed. * doc/reference/cogl/cogl-docs.sgml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/test-cogl-offscreen.c: * tests/test-cogl-primitives.c: * tests/test-cogl-tex-convert.c: * tests/test-cogl-tex-foreign.c: * tests/test-cogl-tex-getset.c: * tests/test-cogl-tex-polygon.c: * tests/test-cogl-tex-tile.c: * tests/test-paint-wrapper.c: Update the tests. * README: Update release notes.
108 lines
2.3 KiB
C
108 lines
2.3 KiB
C
#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-color.h"
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void
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cogl_color_set_from_4ub (CoglColor *dest,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = COGL_FIXED_FROM_FLOAT ((float) red / 0xff * 1.0);
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dest->green = COGL_FIXED_FROM_FLOAT ((float) green / 0xff * 1.0);
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dest->blue = COGL_FIXED_FROM_FLOAT ((float) blue / 0xff * 1.0);
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dest->alpha = COGL_FIXED_FROM_FLOAT ((float) alpha / 0xff * 1.0);
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}
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void
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cogl_color_set_from_4d (CoglColor *dest,
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gdouble red,
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gdouble green,
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gdouble blue,
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gdouble alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = COGL_FIXED_FROM_FLOAT (CLAMP (red, 0.0, 1.0));
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dest->green = COGL_FIXED_FROM_FLOAT (CLAMP (green, 0.0, 1.0));
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dest->blue = COGL_FIXED_FROM_FLOAT (CLAMP (blue, 0.0, 1.0));
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dest->alpha = COGL_FIXED_FROM_FLOAT (CLAMP (alpha, 0.0, 1.0));
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}
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unsigned char
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cogl_color_get_red_byte (const CoglColor *color)
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{
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return COGL_FIXED_TO_INT (color->red * 255);
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}
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float
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cogl_color_get_red_float (const CoglColor *color)
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{
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return COGL_FIXED_TO_FLOAT (color->red);
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}
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CoglFixed
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cogl_color_get_red (const CoglColor *color)
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{
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return color->red;
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}
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unsigned char
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cogl_color_get_green_byte (const CoglColor *color)
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{
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return COGL_FIXED_TO_INT (color->green * 255);
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}
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float
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cogl_color_get_green_float (const CoglColor *color)
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{
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return COGL_FIXED_TO_FLOAT (color->green);
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}
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CoglFixed
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cogl_color_get_green (const CoglColor *color)
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{
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return color->green;
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}
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unsigned char
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cogl_color_get_blue_byte (const CoglColor *color)
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{
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return COGL_FIXED_TO_INT (color->blue * 255);
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}
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float
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cogl_color_get_blue_float (const CoglColor *color)
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{
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return COGL_FIXED_TO_FLOAT (color->blue);
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}
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CoglFixed
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cogl_color_get_blue (const CoglColor *color)
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{
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return color->blue;
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}
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unsigned char
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cogl_color_get_alpha_byte (const CoglColor *color)
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{
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return COGL_FIXED_TO_INT (color->alpha * 255);
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}
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float
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cogl_color_get_alpha_float (const CoglColor *color)
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{
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return COGL_FIXED_TO_FLOAT (color->alpha);
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}
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CoglFixed
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cogl_color_get_alpha (const CoglColor *color)
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{
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return color->alpha;
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}
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