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cally
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cogl
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GL_IMG_TEXTURE_NPOT extension enables TEXTURE_NPOT features on GLES
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2011-04-13 14:34:31 +01:00 |
egl
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Add temporary cogl-clutter.h to aid splitting out Cogl
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2011-04-11 17:54:35 +01:00 |
evdev
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determine evdev device type using g_udev_device_has_property
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2011-04-12 21:15:50 +01:00 |
glx
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glx: Chain up in ::unrealize()
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2011-04-14 18:04:39 +01:00 |
osx
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Remove unused _cogl_swap_buffers_notify
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2011-04-11 15:26:25 +01:00 |
wayland
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Add temporary cogl-clutter.h to aid splitting out Cogl
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2011-04-11 17:54:35 +01:00 |
win32
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Add temporary cogl-clutter.h to aid splitting out Cogl
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2011-04-11 17:54:35 +01:00 |
x11
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x11: Provide a StageWindow::unrealize implementation
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2011-04-14 18:00:07 +01:00 |
clutter-action.c
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clutter-action.h
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clutter-actor-box.c
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clutter-actor-meta-private.h
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actor-meta: Add a get_debug_name() private method
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2011-04-15 13:42:45 +01:00 |
clutter-actor-meta.c
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actor-meta: Add a get_debug_name() private method
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2011-04-15 13:42:45 +01:00 |
clutter-actor-meta.h
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clutter-actor-private.h
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Optimize culling by doing culling in eye-coordinates
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2011-03-07 13:26:20 +00:00 |
clutter-actor.c
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Use the actor's debug name consistently
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2011-04-14 18:04:39 +01:00 |
clutter-actor.h
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clutter-align-constraint.c
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align-constraint: Fix typo in the vertical align
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2011-04-01 15:36:22 +01:00 |
clutter-align-constraint.h
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clutter-alpha.c
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clutter-alpha.h
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clutter-animatable.c
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clutter-animatable.h
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clutter-animation.c
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clutter-animation.h
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clutter-animator.c
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clutter-animator.h
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animator,state: Mark variadic functions that ends with NULL
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2010-06-07 14:22:26 +01:00 |
clutter-backend-private.h
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Moves all GLX code down from Clutter to Cogl
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2011-04-11 17:54:36 +01:00 |
clutter-backend.c
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Adds a --with-system-cogl config option for Clutter
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2011-04-11 17:54:36 +01:00 |
clutter-backend.h
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clutter-behaviour-depth.c
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clutter-behaviour-depth.h
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clutter-behaviour-ellipse.c
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clutter-behaviour-ellipse.h
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clutter-behaviour-opacity.c
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clutter-behaviour-opacity.h
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clutter-behaviour-path.c
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clutter-behaviour-path.h
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clutter-behaviour-rotate.c
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clutter-behaviour-rotate.h
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clutter-behaviour-scale.c
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clutter-behaviour-scale.h
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clutter-behaviour.c
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clutter-behaviour.h
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clutter-bezier.c
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clutter-bezier.h
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clutter-bin-layout.c
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clutter-bin-layout.h
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clutter-bind-constraint.c
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clutter-bind-constraint.h
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clutter-binding-pool.c
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clutter-binding-pool.h
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clutter-blur-effect.c
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clutter-blur-effect.h
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clutter-box-layout.c
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clutter-box-layout.h
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clutter-box.c
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box: Implement the correct paint volume
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2011-03-08 19:27:07 +00:00 |
clutter-box.h
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clutter-cairo-texture.c
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clutter-cairo-texture.h
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clutter-child-meta.c
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clutter-child-meta.h
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clutter-click-action.c
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clutter-click-action.h
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clutter-clone.c
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clutter-clone: Make clutter_clone_get_paint_volume static
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2011-03-18 14:11:08 +00:00 |
clutter-clone.h
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clutter-color-static.h
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clutter-color.c
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clutter-color.h
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clutter-colorize-effect.c
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clutter-colorize-effect.h
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clutter-config.h.in
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clutter-constraint.c
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clutter-constraint.h
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clutter-container.c
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clutter-container.h
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clutter-debug.h
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Optimize culling by doing culling in eye-coordinates
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2011-03-07 13:26:20 +00:00 |
clutter-deform-effect.c
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clutter-deform-effect.h
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clutter-deprecated.h
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clutter-desaturate-effect.c
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Remove private helper #define's
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2011-03-03 11:47:49 +00:00 |
clutter-desaturate-effect.h
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clutter-device-manager-private.h
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clutter-device-manager.c
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clutter-device-manager.h
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clutter-drag-action.c
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drag-action: Fix a compiler warning
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2011-03-21 12:41:40 +00:00 |
clutter-drag-action.h
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drag-action: Allow using settings for the drag threshold
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2011-03-09 14:21:01 +00:00 |
clutter-effect-private.h
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clutter-effect.c
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clutter-effect.h
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clutter-enum-types.c.in
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clutter-enum-types.h.in
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clutter-event-private.h
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clutter-event-translator.c
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clutter-event-translator.h
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clutter-event.c
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event: Return the CrossingEvent.device field
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2011-03-08 10:05:57 +00:00 |
clutter-event.h
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clutter-feature.c
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clutter-feature.h
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clutter-fixed-layout.c
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clutter-fixed-layout.h
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clutter-fixed.c
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clutter-fixed.h
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clutter-flow-layout.c
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clutter-flow-layout.h
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clutter-frame-source.c
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clutter-frame-source.h
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clutter-group.c
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clutter-group.h
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clutter-id-pool.c
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clutter-id-pool.h
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clutter-input-device.c
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stage: Move _clutter_do_pick to clutter-stage.c
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2011-04-11 14:31:31 +01:00 |
clutter-input-device.h
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clutter-interval.c
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clutter-interval.h
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clutter-keysyms-compat.h
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clutter-keysyms-table.c
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Move the keysym ↔ Unicode table to .rodata
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2011-02-28 14:16:24 +00:00 |
clutter-keysyms-update.pl
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clutter-keysyms.h
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clutter-layout-manager.c
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clutter-layout-manager.h
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clutter-layout-meta.c
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clutter-layout-meta.h
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clutter-list-model.c
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clutter-list-model.h
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clutter-main.c
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backend: remove untested fruity backend
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2011-04-11 17:54:36 +01:00 |
clutter-main.h
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clutter-marshal.list
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clutter-master-clock.c
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clutter-master-clock.h
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clutter-media.c
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clutter-media.h
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clutter-model-private.h
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clutter-model.c
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clutter-model.h
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clutter-offscreen-effect-private.h
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clutter-offscreen-effect.c
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clutter-offscreen-effect: Paint with 'nearest' texture filter mode
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2011-03-17 12:20:53 +00:00 |
clutter-offscreen-effect.h
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clutter-page-turn-effect.c
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clutter-page-turn-effect.h
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clutter-paint-volume-private.h
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Optimize culling by doing culling in eye-coordinates
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2011-03-07 13:26:20 +00:00 |
clutter-paint-volume.c
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paint-volume: Fix culling bug to handle partial culls
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2011-04-11 14:31:31 +01:00 |
clutter-path-constraint.c
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clutter-path-constraint.h
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clutter-path.c
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clutter-path.h
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clutter-private.h
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Adds a --with-system-cogl config option for Clutter
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2011-04-11 17:54:36 +01:00 |
clutter-profile.c
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clutter-profile.h
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clutter-rectangle.c
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clutter-rectangle.h
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clutter-score.c
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clutter-score.h
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clutter-script-parser.c
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clutter-script-private.h
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clutter-script.c
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clutter-script.h
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clutter-scriptable.c
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clutter-scriptable.h
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clutter-settings.c
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settings: Add dnd-drag-threshold property
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2011-03-09 14:21:00 +00:00 |
clutter-settings.h
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clutter-shader-effect.c
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clutter-shader-effect.h
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clutter-shader-types.c
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clutter-shader-types.h
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[cogl] Remove the COGL{enum,int,uint} typedefs
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2009-05-12 14:53:44 +01:00 |
clutter-shader.c
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clutter-shader.h
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clutter-snap-constraint.c
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clutter-snap-constraint.h
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clutter-stage-manager-private.h
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clutter-stage-manager.c
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clutter-stage-manager.h
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clutter-stage-private.h
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stage: adds internal_get_active_framebuffer API
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2011-04-11 15:28:53 +01:00 |
clutter-stage-window.c
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stage: adds internal_get_active_framebuffer API
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2011-04-11 15:28:53 +01:00 |
clutter-stage-window.h
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stage: adds internal_get_active_framebuffer API
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2011-04-11 15:28:53 +01:00 |
clutter-stage.c
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Use the actor's debug name consistently
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2011-04-14 18:04:39 +01:00 |
clutter-stage.h
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clutter-state.c
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docs: Add an ClutterState definition section
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2011-03-09 13:22:08 +00:00 |
clutter-state.h
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clutter-table-layout.c
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clutter-table-layout.h
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clutter-text.c
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clutter-text.h
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clutter-texture.c
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texture: Add some safeguards for paint volumes of empty textures
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2011-04-01 11:42:41 +01:00 |
clutter-texture.h
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clutter-timeline.c
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clutter-timeline.h
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clutter-timeout-interval.c
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clutter-timeout-interval.h
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clutter-timeout-pool.c
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clutter-timeout-pool.h
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clutter-types.h
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clutter-units.c
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clutter-units.h
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clutter-util.c
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util: optimize _clutter_util_fully_transform_vertices
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2011-03-07 13:26:20 +00:00 |
clutter-util.h
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clutter-version.h.in
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clutter.h
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clutter.pc.in
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Makefile.am
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backend: remove untested fruity backend
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2011-04-11 17:54:36 +01:00 |