a57195d16d
This moves the direct use of GL in cogl-framebuffer.c for handling cogl_framebuffer_read_pixels_into_bitmap() into driver/gl/cogl-framebuffer-gl.c and adds a ->framebuffer_read_pixels_into_bitmap vfunc to CoglDriverVtable. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 2f893054d6754e6bc7983f061b27c7858f1a593c)
100 lines
3.6 KiB
C
100 lines
3.6 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_FRAMEBUFFER_GL_PRIVATE_H__
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#define __COGL_FRAMEBUFFER_GL_PRIVATE_H__
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CoglBool
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_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
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CoglError **error);
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void
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_cogl_offscreen_gl_free (CoglOffscreen *offscreen);
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void
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_cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer,
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CoglFramebuffer *read_buffer,
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CoglFramebufferState state);
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void
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_cogl_framebuffer_gl_clear (CoglFramebuffer *framebuffer,
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unsigned long buffers,
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float red,
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float green,
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float blue,
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float alpha);
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void
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_cogl_framebuffer_gl_query_bits (CoglFramebuffer *framebuffer,
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int *red,
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int *green,
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int *blue,
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int *alpha);
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void
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_cogl_framebuffer_gl_finish (CoglFramebuffer *framebuffer);
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void
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_cogl_framebuffer_gl_discard_buffers (CoglFramebuffer *framebuffer,
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unsigned long buffers);
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void
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_cogl_framebuffer_gl_bind (CoglFramebuffer *framebuffer, GLenum target);
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void
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_cogl_framebuffer_gl_draw_attributes (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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CoglVerticesMode mode,
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int first_vertex,
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int n_vertices,
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CoglAttribute **attributes,
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int n_attributes,
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CoglDrawFlags flags);
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void
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_cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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CoglVerticesMode mode,
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int first_vertex,
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int n_vertices,
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CoglIndices *indices,
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CoglAttribute **attributes,
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int n_attributes,
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CoglDrawFlags flags);
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CoglBool
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_cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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int x,
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int y,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap,
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CoglError **error);
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#endif /* __COGL_FRAMEBUFFER_GL_PRIVATE_H__ */
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