mutter/src/stack.c
Havoc Pennington f4920a9249 put ABOVE windows in same layer as docks.
2002-10-01  Havoc Pennington  <hp@pobox.com>

	* src/stack.c (get_standalone_layer): put ABOVE windows in same
	layer as docks.
2002-10-02 00:48:45 +00:00

1167 lines
32 KiB
C

/* Metacity Window Stack */
/*
* Copyright (C) 2001 Havoc Pennington
* Copyright (C) 2002 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "stack.h"
#include "window.h"
#include "errors.h"
#include "frame.h"
#include "group.h"
#include "prefs.h"
#include "workspace.h"
#include <X11/Xatom.h>
static void meta_stack_sync_to_server (MetaStack *stack);
MetaStack*
meta_stack_new (MetaScreen *screen)
{
MetaStack *stack;
stack = g_new (MetaStack, 1);
stack->screen = screen;
stack->windows = g_array_new (FALSE, FALSE, sizeof (Window));
stack->sorted = NULL;
stack->added = NULL;
stack->removed = NULL;
stack->freeze_count = 0;
stack->last_root_children_stacked = NULL;
stack->n_positions = 0;
stack->need_resort = FALSE;
stack->need_relayer = FALSE;
stack->need_constrain = FALSE;
return stack;
}
void
meta_stack_free (MetaStack *stack)
{
g_array_free (stack->windows, TRUE);
g_list_free (stack->sorted);
g_list_free (stack->added);
g_list_free (stack->removed);
if (stack->last_root_children_stacked)
g_array_free (stack->last_root_children_stacked, TRUE);
g_free (stack);
}
void
meta_stack_add (MetaStack *stack,
MetaWindow *window)
{
meta_topic (META_DEBUG_STACK, "Adding window %s to the stack\n", window->desc);
if (window->stack_position >= 0)
meta_bug ("Window %s had stack position already\n", window->desc);
stack->added = g_list_prepend (stack->added, window);
window->stack_position = stack->n_positions;
stack->n_positions += 1;
meta_topic (META_DEBUG_STACK,
"Window %s has stack_position initialized to %d\n",
window->desc, window->stack_position);
meta_stack_sync_to_server (stack);
}
void
meta_stack_remove (MetaStack *stack,
MetaWindow *window)
{
meta_topic (META_DEBUG_STACK, "Removing window %s from the stack\n", window->desc);
if (window->stack_position < 0)
meta_bug ("Window %s removed from stack but had no stack position\n",
window->desc);
/* Set window to top position, so removing it will not leave gaps
* in the set of positions
*/
meta_window_set_stack_position (window,
stack->n_positions - 1);
window->stack_position = -1;
stack->n_positions -= 1;
/* We don't know if it's been moved from "added" to "stack" yet */
stack->added = g_list_remove (stack->added, window);
stack->sorted = g_list_remove (stack->sorted, window);
/* Remember the window ID to remove it from the stack array */
stack->removed = g_list_prepend (stack->removed, (void*) window->xwindow);
if (window->frame)
stack->removed = g_list_prepend (stack->removed, (void*) window->frame->xwindow);
meta_stack_sync_to_server (stack);
}
void
meta_stack_update_layer (MetaStack *stack,
MetaWindow *window)
{
stack->need_relayer = TRUE;
meta_stack_sync_to_server (stack);
}
void
meta_stack_update_transient (MetaStack *stack,
MetaWindow *window)
{
stack->need_constrain = TRUE;
meta_stack_sync_to_server (stack);
}
/* raise/lower within a layer */
void
meta_stack_raise (MetaStack *stack,
MetaWindow *window)
{
meta_window_set_stack_position (window,
stack->n_positions - 1);
meta_stack_sync_to_server (stack);
}
void
meta_stack_lower (MetaStack *stack,
MetaWindow *window)
{
meta_window_set_stack_position (window, 0);
meta_stack_sync_to_server (stack);
}
/* Prevent syncing to server until thaw */
void
meta_stack_freeze (MetaStack *stack)
{
stack->freeze_count += 1;
}
void
meta_stack_thaw (MetaStack *stack)
{
g_return_if_fail (stack->freeze_count > 0);
stack->freeze_count -= 1;
meta_stack_sync_to_server (stack);
}
/* Get layer ignoring any transient or group relationships */
static MetaStackLayer
get_standalone_layer (MetaWindow *window)
{
MetaStackLayer layer;
switch (window->type)
{
case META_WINDOW_DESKTOP:
layer = META_LAYER_DESKTOP;
break;
case META_WINDOW_DOCK:
/* still experimenting here */
if (window->wm_state_below)
layer = META_LAYER_BOTTOM;
else
layer = META_LAYER_DOCK;
break;
case META_WINDOW_SPLASHSCREEN:
layer = META_LAYER_SPLASH;
break;
default:
if (window->has_focus &&
meta_prefs_get_focus_mode () == META_FOCUS_MODE_CLICK)
layer = META_LAYER_FOCUSED_WINDOW;
else if (window->fullscreen)
layer = META_LAYER_FULLSCREEN;
else if (window->wm_state_above)
layer = META_LAYER_DOCK;
else
layer = META_LAYER_NORMAL;
break;
}
return layer;
}
static MetaStackLayer
get_maximum_layer_of_ancestor (MetaWindow *window)
{
MetaWindow *w;
MetaStackLayer max;
MetaStackLayer layer;
max = get_standalone_layer (window);
w = window;
while (w != NULL)
{
if (w->xtransient_for == None ||
w->transient_parent_is_root_window)
break;
w = meta_display_lookup_x_window (w->display, w->xtransient_for);
if (w == window)
break; /* Cute, someone thought they'd make a transient_for cycle */
/* w may be null... */
if (w != NULL)
{
layer = get_standalone_layer (w);
if (layer > max)
max = layer;
}
}
return max;
}
/* Note that this function can never use window->layer only
* get_standalone_layer, or we'd have issues.
*/
static MetaStackLayer
get_maximum_layer_in_group (MetaWindow *window)
{
GSList *members;
MetaGroup *group;
GSList *tmp;
MetaStackLayer max;
MetaStackLayer layer;
max = META_LAYER_DESKTOP;
group = meta_window_get_group (window);
if (group != NULL)
members = meta_group_list_windows (group);
else
members = NULL;
tmp = members;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
layer = get_standalone_layer (w);
if (layer > max)
max = layer;
tmp = tmp->next;
}
g_slist_free (members);
return max;
}
static void
compute_layer (MetaWindow *window)
{
window->layer = get_standalone_layer (window);
/* We can only do promotion-due-to-group for dialogs and other
* transients, or weird stuff happens like the desktop window and
* nautilus windows getting in the same layer, or all gnome-terminal
* windows getting in fullscreen layer if any terminal is
* fullscreen.
*/
if (window->type == META_WINDOW_DIALOG ||
window->type == META_WINDOW_MODAL_DIALOG ||
window->type == META_WINDOW_UTILITY ||
window->type == META_WINDOW_MENU ||
window->type == META_WINDOW_TOOLBAR)
{
if (window->xtransient_for != None &&
!window->transient_parent_is_root_window)
{
MetaStackLayer ancestor_max;
ancestor_max = get_maximum_layer_of_ancestor (window);
if (ancestor_max > window->layer)
{
meta_topic (META_DEBUG_STACK,
"Promoting window %s from layer %d to %d due to transiency\n",
window->desc, window->layer, ancestor_max);
window->layer = ancestor_max;
}
}
else
{
/* We only do the group thing if the dialog is NOT transient for
* a particular window. Imagine a group with a normal window, a dock,
* and a dialog transient for the normal window; you don't want the dialog
* above the dock if it wouldn't normally be.
*/
MetaStackLayer group_max;
group_max = get_maximum_layer_in_group (window);
if (group_max > window->layer)
{
meta_topic (META_DEBUG_STACK,
"Promoting window %s from layer %d to %d due to group membership\n",
window->desc, window->layer, group_max);
window->layer = group_max;
}
}
}
meta_topic (META_DEBUG_STACK, "Window %s on layer %d type = %d has_focus = %d\n",
window->desc, window->layer,
window->type, window->has_focus);
}
/* Front of the layer list is the topmost window,
* so the lower stack position is later in the list
*/
static int
compare_window_position (void *a,
void *b)
{
MetaWindow *window_a = a;
MetaWindow *window_b = b;
/* Go by layer, then stack_position */
if (window_a->layer < window_b->layer)
return 1; /* move window_a later in list */
else if (window_a->layer > window_b->layer)
return -1;
else if (window_a->stack_position < window_b->stack_position)
return 1; /* move window_a later in list */
else if (window_a->stack_position > window_b->stack_position)
return -1;
else
return 0; /* not reached */
}
static void
ensure_above (MetaWindow *above,
MetaWindow *below)
{
if (above->stack_position < below->stack_position)
{
/* move above to below->stack_position bumping below down the stack */
meta_window_set_stack_position (above, below->stack_position);
}
meta_topic (META_DEBUG_STACK, "Above pos %d > below pos %d\n",
above->stack_position, below->stack_position);
}
static void
apply_constraints (GList *list)
{
GList *tmp;
/* This algorithm could stand to be a bit less
* quadratic
*/
tmp = list;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
if ((w->xtransient_for == None ||
w->transient_parent_is_root_window) &&
(w->type == META_WINDOW_DIALOG ||
w->type == META_WINDOW_MODAL_DIALOG))
{
GSList *group_windows;
GSList *tmp;
MetaGroup *group;
group = meta_window_get_group (w);
if (group != NULL)
group_windows = meta_group_list_windows (group);
else
group_windows = NULL;
tmp = group_windows;
while (tmp != NULL)
{
MetaWindow *group_window = tmp->data;
if (!(meta_window_is_ancestor_of_transient (w, group_window)))
{
meta_topic (META_DEBUG_STACK, "Stacking %s above %s as it's a dialog transient for its group\n",
w->desc, group_window->desc);
ensure_above (w, group_window);
}
tmp = tmp->next;
}
}
else if (w->xtransient_for != None &&
!w->transient_parent_is_root_window)
{
MetaWindow *parent;
parent =
meta_display_lookup_x_window (w->display, w->xtransient_for);
if (parent)
{
meta_topic (META_DEBUG_STACK, "Stacking %s above %s due to transiency\n",
w->desc, parent->desc);
ensure_above (w, parent);
}
}
tmp = tmp->next;
}
}
static void
meta_stack_ensure_sorted (MetaStack *stack)
{
GList *tmp;
int i;
int n_added;
/* Note that the additions, relayers, reconstrains
* may all set need_resort to TRUE
*/
/* Do removals before adds, with paranoid idea that we might re-add
* the same window IDs.
*/
tmp = stack->removed;
while (tmp != NULL)
{
Window xwindow;
xwindow = (unsigned long) tmp->data;
/* We go from the end figuring removals are more
* likely to be recent.
*/
i = stack->windows->len;
while (i > 0)
{
--i;
/* there's no guarantee we'll actually find windows to
* remove, e.g. the same xwindow could have been
* added/removed before we ever synced, and we put
* both the window->xwindow and window->frame->xwindow
* in the removal list.
*/
if (xwindow == g_array_index (stack->windows, Window, i))
{
g_array_remove_index (stack->windows, i);
goto next;
}
}
next:
tmp = tmp->next;
}
g_list_free (stack->removed);
stack->removed = NULL;
n_added = g_list_length (stack->added);
if (n_added > 0)
{
Window *end;
int old_size;
meta_topic (META_DEBUG_STACK,
"Adding %d windows to sorted list\n",
n_added);
old_size = stack->windows->len;
g_array_set_size (stack->windows, old_size + n_added);
end = &g_array_index (stack->windows, Window, old_size);
/* stack->added has the most recent additions at the
* front of the list, so we need to reverse it
*/
stack->added = g_list_reverse (stack->added);
i = 0;
tmp = stack->added;
while (tmp != NULL)
{
MetaWindow *w;
w = tmp->data;
end[i] = w->xwindow;
/* add to the main list */
stack->sorted = g_list_prepend (stack->sorted, w);
++i;
tmp = tmp->next;
}
stack->need_resort = TRUE; /* may not be needed as we add to top */
stack->need_constrain = TRUE;
stack->need_relayer = TRUE;
}
g_list_free (stack->added);
stack->added = NULL;
/* Update the layers that windows are in */
if (stack->need_relayer)
{
meta_topic (META_DEBUG_STACK,
"Recomputing layers\n");
tmp = stack->sorted;
while (tmp != NULL)
{
MetaWindow *w;
MetaStackLayer old_layer;
w = tmp->data;
old_layer = w->layer;
compute_layer (w);
if (w->layer != old_layer)
{
meta_topic (META_DEBUG_STACK,
"Window %s moved from layer %d to %d\n",
w->desc, old_layer, w->layer);
stack->need_resort = TRUE;
/* don't need to constrain as constraining
* purely operates in terms of stack_position
* not layer
*/
}
tmp = tmp->next;
}
stack->need_relayer = FALSE;
}
/* Update stack_position to reflect transiency constraints */
if (stack->need_constrain)
{
meta_topic (META_DEBUG_STACK,
"Reapplying constraints\n");
apply_constraints (stack->sorted);
stack->need_constrain = FALSE;
}
/* Sort stack->sorted with layers having priority over stack_position
*/
if (stack->need_resort)
{
meta_topic (META_DEBUG_STACK,
"Sorting stack list\n");
stack->sorted = g_list_sort (stack->sorted, (GCompareFunc) compare_window_position);
stack->need_resort = FALSE;
}
}
static void
raise_window_relative_to_managed_windows (MetaScreen *screen,
Window xwindow)
{
/* This function is used to avoid raising a window above popup
* menus and other such things.
*
* FIXME This is sort of an expensive function, should probably
* do something to avoid it. One approach would be to reverse
* the stacking algorithm to work by placing each window above
* the others, and start by lowering a window to the bottom
* (instead of the current way, which works by placing each
* window below another and starting with a raise)
*/
Window ignored1, ignored2;
Window *children;
int n_children;
int i;
/* Normally XQueryTree() means "must grab server" but here
* we don't, since we know we won't manage any new windows
* or restack any windows before using the XQueryTree results.
*/
meta_error_trap_push (screen->display);
XQueryTree (screen->display->xdisplay,
screen->xroot,
&ignored1, &ignored2, &children, &n_children);
if (meta_error_trap_pop (screen->display))
{
meta_topic (META_DEBUG_STACK,
"Error querying root children to raise window 0x%lx\n",
xwindow);
return;
}
/* Children are in order from bottom to top. We want to
* find the topmost managed child, then configure
* our window to be above it.
*/
i = n_children - 1;
while (i >= 0)
{
if (children[i] == xwindow)
{
/* Do nothing. This means we're already the topmost managed
* window, but it DOES NOT mean we are already just above
* the topmost managed window. This is important because if
* an override redirect window is up, and we map a new
* managed window, the new window is probably above the old
* popup by default, and we want to push it below that
* popup. So keep looking for a sibling managed window
* to be moved below.
*/
}
else if (meta_display_lookup_x_window (screen->display,
children[i]) != NULL)
{
XWindowChanges changes;
/* children[i] is the topmost managed child */
meta_topic (META_DEBUG_STACK,
"Moving 0x%lx above topmost managed child window 0x%lx\n",
xwindow, children[i]);
changes.sibling = children[i];
changes.stack_mode = Above;
meta_error_trap_push (screen->display);
XConfigureWindow (screen->display->xdisplay,
xwindow,
CWSibling | CWStackMode,
&changes);
meta_error_trap_pop (screen->display);
break;
}
--i;
}
if (i < 0)
{
/* No sibling to use, just lower ourselves to the bottom
* to be sure we're below any override redirect windows.
*/
meta_error_trap_push (screen->display);
XLowerWindow (screen->display->xdisplay,
xwindow);
meta_error_trap_pop (screen->display);
}
if (children)
XFree (children);
}
static void
meta_stack_sync_to_server (MetaStack *stack)
{
GArray *stacked;
GArray *root_children_stacked;
GList *tmp;
/* Bail out if frozen */
if (stack->freeze_count > 0)
return;
meta_topic (META_DEBUG_STACK, "Syncing window stack to server\n");
meta_stack_ensure_sorted (stack);
/* Create stacked xwindow arrays.
* Painfully, "stacked" is in bottom-to-top order for the
* _NET hints, and "root_children_stacked" is in top-to-bottom
* order for XRestackWindows()
*/
stacked = g_array_new (FALSE, FALSE, sizeof (Window));
root_children_stacked = g_array_new (FALSE, FALSE, sizeof (Window));
meta_topic (META_DEBUG_STACK, "Top to bottom: ");
meta_push_no_msg_prefix ();
tmp = stack->sorted;
while (tmp != NULL)
{
MetaWindow *w;
w = tmp->data;
/* remember, stacked is in reverse order (bottom to top) */
g_array_prepend_val (stacked, w->xwindow);
/* build XRestackWindows() array from top to bottom */
if (w->frame)
g_array_append_val (root_children_stacked, w->frame->xwindow);
else
g_array_append_val (root_children_stacked, w->xwindow);
meta_topic (META_DEBUG_STACK, "%d:%d - %s ", w->layer, w->stack_position, w->desc);
tmp = tmp->next;
}
meta_topic (META_DEBUG_STACK, "\n");
meta_pop_no_msg_prefix ();
/* All windows should be in some stacking order */
if (stacked->len != stack->windows->len)
meta_bug ("%d windows stacked, %d windows exist in stack\n",
stacked->len, stack->windows->len);
/* Sync to server */
meta_topic (META_DEBUG_STACK, "Restacking %d windows\n",
root_children_stacked->len);
meta_error_trap_push (stack->screen->display);
if (stack->last_root_children_stacked == NULL)
{
/* Just impose our stack, we don't know the previous state.
* This involves a ton of circulate requests and may flicker.
*/
meta_topic (META_DEBUG_STACK, "Don't know last stack state, restacking everything\n");
if (root_children_stacked->len > 0)
XRestackWindows (stack->screen->display->xdisplay,
(Window *) root_children_stacked->data,
root_children_stacked->len);
}
else if (root_children_stacked->len > 0)
{
/* Try to do minimal window moves to get the stack in order */
/* A point of note: these arrays include frames not client windows,
* so if a client window has changed frame since last_root_children_stacked
* was saved, then we may have inefficiency, but I don't think things
* break...
*/
const Window *old_stack = (Window *) stack->last_root_children_stacked->data;
const Window *new_stack = (Window *) root_children_stacked->data;
const int old_len = stack->last_root_children_stacked->len;
const int new_len = root_children_stacked->len;
const Window *oldp = old_stack;
const Window *newp = new_stack;
const Window *old_end = old_stack + old_len;
const Window *new_end = new_stack + new_len;
Window last_window = None;
while (oldp != old_end &&
newp != new_end)
{
if (*oldp == *newp)
{
/* Stacks are the same here, move on */
++oldp;
last_window = *newp;
++newp;
}
else if (meta_display_lookup_x_window (stack->screen->display,
*oldp) == NULL)
{
/* *oldp is no longer known to us (probably destroyed),
* so we can just skip it
*/
++oldp;
}
else
{
/* Move *newp below last_window */
if (last_window == None)
{
meta_topic (META_DEBUG_STACK, "Using window 0x%lx as topmost (but leaving it in-place)\n", *newp);
raise_window_relative_to_managed_windows (stack->screen,
*newp);
}
else
{
/* This means that if last_window is dead, but not
* *newp, then we fail to restack *newp; but on
* unmanaging last_window, we'll fix it up.
*/
XWindowChanges changes;
changes.sibling = last_window;
changes.stack_mode = Below;
meta_topic (META_DEBUG_STACK, "Placing window 0x%lx below 0x%lx\n",
*newp, last_window);
XConfigureWindow (stack->screen->display->xdisplay,
*newp,
CWSibling | CWStackMode,
&changes);
}
last_window = *newp;
++newp;
}
}
if (newp != new_end)
{
/* Restack remaining windows */
meta_topic (META_DEBUG_STACK, "Restacking remaining %d windows\n",
(int) (new_end - newp));
/* We need to include an already-stacked window
* in the restack call, so we get in the proper position
* with respect to it.
*/
if (newp != new_stack)
--newp;
XRestackWindows (stack->screen->display->xdisplay,
(Window *) newp, new_end - newp);
}
}
meta_error_trap_pop (stack->screen->display);
/* on error, a window was destroyed; it should eventually
* get removed from the stacking list when we unmanage it
* and we'll fix stacking at that time.
*/
/* Sync _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING */
XChangeProperty (stack->screen->display->xdisplay,
stack->screen->xroot,
stack->screen->display->atom_net_client_list,
XA_WINDOW,
32, PropModeReplace,
stack->windows->data,
stack->windows->len);
XChangeProperty (stack->screen->display->xdisplay,
stack->screen->xroot,
stack->screen->display->atom_net_client_list_stacking,
XA_WINDOW,
32, PropModeReplace,
stacked->data,
stacked->len);
g_array_free (stacked, TRUE);
if (stack->last_root_children_stacked)
g_array_free (stack->last_root_children_stacked, TRUE);
stack->last_root_children_stacked = root_children_stacked;
/* That was scary... */
}
MetaWindow*
meta_stack_get_top (MetaStack *stack)
{
meta_stack_ensure_sorted (stack);
if (stack->sorted)
return stack->sorted->data;
else
return NULL;
}
MetaWindow*
meta_stack_get_bottom (MetaStack *stack)
{
GList *link;
meta_stack_ensure_sorted (stack);
link = g_list_last (stack->sorted);
if (link != NULL)
return link->data;
else
return NULL;
}
MetaWindow*
meta_stack_get_above (MetaStack *stack,
MetaWindow *window,
gboolean only_within_layer)
{
GList *link;
MetaWindow *above;
meta_stack_ensure_sorted (stack);
link = g_list_find (stack->sorted, window);
if (link == NULL)
return NULL;
if (link->prev == NULL)
return NULL;
above = link->prev->data;
if (only_within_layer &&
above->layer != window->layer)
return NULL;
else
return above;
}
MetaWindow*
meta_stack_get_below (MetaStack *stack,
MetaWindow *window,
gboolean only_within_layer)
{
GList *link;
MetaWindow *below;
meta_stack_ensure_sorted (stack);
link = g_list_find (stack->sorted, window);
if (link == NULL)
return NULL;
if (link->next == NULL)
return NULL;
below = link->next->data;
if (only_within_layer &&
below->layer != window->layer)
return NULL;
else
return below;
}
MetaWindow*
meta_stack_get_default_focus_window (MetaStack *stack,
MetaWorkspace *workspace,
MetaWindow *not_this_one)
{
/* Find the topmost, focusable, mapped, window.
* not_this_one is being unfocused or going away, so exclude it.
* Also, prefer to focus transient parent of not_this_one,
* or top window in same group as not_this_one.
*/
MetaWindow *topmost_dock;
MetaWindow *transient_parent;
MetaWindow *topmost_in_group;
MetaWindow *topmost_overall;
MetaGroup *not_this_one_group;
GList *link;
topmost_dock = NULL;
transient_parent = NULL;
topmost_in_group = NULL;
topmost_overall = NULL;
if (not_this_one)
not_this_one_group = meta_window_get_group (not_this_one);
else
not_this_one_group = NULL;
meta_stack_ensure_sorted (stack);
/* top of this layer is at the front of the list */
link = stack->sorted;
while (link)
{
MetaWindow *window = link->data;
if (window &&
window != not_this_one &&
(window->unmaps_pending == 0) &&
!window->minimized &&
(workspace == NULL ||
meta_window_visible_on_workspace (window, workspace)))
{
if (topmost_dock == NULL &&
window->type == META_WINDOW_DOCK)
topmost_dock = window;
if (not_this_one != NULL)
{
if (transient_parent == NULL &&
not_this_one->xtransient_for != None &&
not_this_one->xtransient_for == window->xwindow)
transient_parent = window;
if (topmost_in_group == NULL &&
not_this_one_group != NULL &&
not_this_one_group == meta_window_get_group (window))
topmost_in_group = window;
}
/* Note that DESKTOP windows can be topmost_overall so
* we prefer focusing desktop or other windows over
* focusing dock, even though docks are stacked higher.
*/
if (topmost_overall == NULL &&
window->type != META_WINDOW_DOCK)
topmost_overall = window;
/* We could try to bail out early here for efficiency in
* some cases, but it's just not worth the code.
*/
}
link = link->next;
}
if (transient_parent)
return transient_parent;
else if (topmost_in_group)
return topmost_in_group;
else if (topmost_overall)
return topmost_overall;
else
return topmost_dock;
}
GList*
meta_stack_list_windows (MetaStack *stack,
MetaWorkspace *workspace)
{
GList *workspace_windows = NULL;
GList *link;
meta_stack_ensure_sorted (stack); /* do adds/removes */
link = stack->sorted;
while (link)
{
MetaWindow *window = link->data;
if (window &&
(workspace == NULL || meta_window_visible_on_workspace (window, workspace)))
{
workspace_windows = g_list_prepend (workspace_windows,
window);
}
link = link->next;
}
return workspace_windows;
}
int
meta_stack_windows_cmp (MetaStack *stack,
MetaWindow *window_a,
MetaWindow *window_b)
{
g_return_val_if_fail (window_a->screen == window_b->screen, 0);
/* -1 means a below b */
meta_stack_ensure_sorted (stack); /* update constraints, layers */
if (window_a->layer < window_b->layer)
return -1;
else if (window_a->layer > window_b->layer)
return 1;
else if (window_a->stack_position < window_b->stack_position)
return -1;
else if (window_a->stack_position > window_b->stack_position)
return 1;
else
return 0; /* not reached */
}
void
meta_window_set_stack_position (MetaWindow *window,
int position)
{
int low, high, delta;
GList *tmp;
g_return_if_fail (window->screen->stack != NULL);
g_return_if_fail (window->stack_position >= 0);
g_return_if_fail (position >= 0);
g_return_if_fail (position < window->screen->stack->n_positions);
if (position == window->stack_position)
{
meta_topic (META_DEBUG_STACK, "Window %s already has position %d\n",
window->desc, position);
return;
}
window->screen->stack->need_resort = TRUE;
window->screen->stack->need_constrain = TRUE;
if (position < window->stack_position)
{
low = position;
high = window->stack_position - 1;
delta = 1;
}
else
{
low = window->stack_position + 1;
high = position;
delta = -1;
}
tmp = window->screen->stack->sorted;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
if (w->stack_position >= low &&
w->stack_position <= high)
w->stack_position += delta;
tmp = tmp->next;
}
window->stack_position = position;
meta_topic (META_DEBUG_STACK,
"Window %s had stack_position set to %d\n",
window->desc, window->stack_position);
}