mutter/clutter/egl/clutter-backend-eglnative.h
Giovanni Campagna 9c102b7c51 Rework the interaction between the Cogl and GDK / X11 backends.
Previously, the Cogl backend was at times a subclass of the X11
backend, and at times a standalone one. Now it is the other way
round, with GDK and X11 backends providing the concrete classes,
layered on top of the generic Cogl backend. A new EglNative backend
was introduced for direct to framebuffer rendering. This greatly
simplifies the API design (at the expense of some casts needed)
and reduces the amount of #ifdefs, without duplicating code.

https://bugzilla.gnome.org/show_bug.cgi?id=657434
2011-11-03 13:45:17 +00:00

81 lines
2.8 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2006, 2007 OpenedHand
* Copyright (C) 2010 Intel Corp
* 2011 Giovanni Campagna <scampa.giovanni@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Matthew Allum
* Robert Bragg
*/
#ifndef __CLUTTER_BACKEND_EGL_NATIVE_H__
#define __CLUTTER_BACKEND_EGL_NATIVE_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include "clutter-backend-private.h"
#include "cogl/clutter-backend-cogl.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_EGL_NATIVE (_clutter_backend_egl_native_get_type ())
#define CLUTTER_BACKEND_EGL_NATIVE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_EGL_NATIVE, ClutterBackendEglNative))
#define CLUTTER_IS_BACKEND_EGL_NATIVE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_EGL_NATIVE))
#define CLUTTER_BACKEND_EGL_NATIVE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_EGL_NATIVE, ClutterBackendEglNativeClass))
#define CLUTTER_IS_BACKEND_EGL_NATIVE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_EGL_NATIVE))
#define CLUTTER_BACKEND_EGL_NATIVE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_EGL_NATIVE, ClutterBackendEglNativeClass))
typedef struct _ClutterBackendEglNative ClutterBackendEglNative;
typedef struct _ClutterBackendEglNativeClass ClutterBackendEglNativeClass;
struct _ClutterBackendEglNative
{
ClutterBackendCogl parent_instance;
/* main stage singleton */
ClutterStageWindow *stage;
/* device manager (ie evdev) */
ClutterDeviceManager *device_manager;
/* event source */
GSource *event_source;
/* event timer */
GTimer *event_timer;
};
struct _ClutterBackendEglNativeClass
{
ClutterBackendCoglClass parent_class;
};
GType _clutter_backend_egl_native_get_type (void) G_GNUC_CONST;
#ifdef HAVE_TSLIB
void _clutter_events_tslib_init (ClutterBackendEglNative *backend);
void _clutter_events_tslib_uninit (ClutterBackendEglNative *backend);
#endif
G_END_DECLS
#endif /* __CLUTTER_BACKEND_EGL_NATIVE_H__ */