Robert Bragg a07d26e9ae offscreen: allocate texture before querying slicing
Since we are planning on deferring more texture allocation work this
makes sure we don't query whether a texture is sliced until we know it
has been allocated.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit b742638a1ce581f5a2c9f15907361c3b0c1b178c)
2014-01-09 15:29:30 +00:00
..
2014-01-09 15:29:30 +00:00
2013-09-23 15:02:31 +01:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:47:39 +00:00
2013-01-22 17:48:17 +00:00
2013-08-20 19:18:40 -04:00
2013-09-23 15:02:31 +01:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:01 +00:00
2013-01-22 17:48:17 +00:00
2013-09-23 15:02:31 +01:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:13 +00:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:05 +00:00
2013-09-23 15:02:30 +01:00
2013-01-22 17:48:17 +00:00
2013-01-22 17:48:05 +00:00
2013-01-22 17:48:05 +00:00
2013-12-11 18:49:19 +00:00
2013-01-22 17:48:17 +00:00
2013-01-22 17:48:05 +00:00
2012-08-14 18:55:42 +01:00
2013-01-22 17:48:17 +00:00
2014-01-09 15:29:30 +00:00
2013-08-30 12:04:36 +01:00
2014-01-09 15:29:30 +00:00