mutter/cogl
Neil Roberts 2616ae0fa9 Add a GL 3 driver
This adds a new CoglDriver for GL 3 called COGL_DRIVER_GL3. When
requested, the GLX, EGL and SDL2 winsyss will set the necessary
attributes to request a forward-compatible core profile 3.1 context.
That means it will have no deprecated features.

To simplify the explosion of checks for specific combinations of
context->driver, many of these conditionals have now been replaced
with private feature flags that are checked instead. The GL and GLES
drivers now initialise these private feature flags depending on which
driver is used.

The fixed function backends now explicitly check whether the fixed
function private feature is available which means the GL3 driver will
fall back to always using the GLSL progend. Since Rob's latest patches
the GLSL progend no longer uses any fixed function API anyway so it
should just work.

The driver is currently lower priority than COGL_DRIVER_GL so it will
not be used unless it is specificly requested. We may want to change
this priority at some point because apparently Mesa can make some
memory savings if a core profile context is used.

In GL 3, getting the combined extensions string with glGetString is
deprecated so this patch changes it to use glGetStringi to build up an
array of extensions instead. _cogl_context_get_gl_extensions now
returns this array instead of trying to return a const string. The
caller is expected to free the array.

Some issues with this patch:

• GL 3 does not support GL_ALPHA format textures. We should probably
  make this a feature flag or something. Cogl uses this to render text
  which currently just throws a GL error and breaks so it's pretty
  important to do something about this before considering the GL3
  driver to be stable.

• GL 3 doesn't support client side vertex buffers. This probably
  doesn't matter because CoglBuffer won't normally use malloc'd
  buffers if VBOs are available, but it might but worth making
  malloc'd buffers a private feature and forcing it not to use them.

• GL 3 doesn't support the default vertex array object. This patch
  just makes it create and bind a single non-default vertex array
  object which gets used just like the normal default object. Ideally
  it would be good to use vertex array objects properly and attach
  them to a CoglPrimitive to cache the state.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 66c9db993595b3a22e63f4c201ea468bc9b88cb6)
2013-01-22 17:48:01 +00:00
..
driver Add a GL 3 driver 2013-01-22 17:48:01 +00:00
gl-prototypes Add a GL 3 driver 2013-01-22 17:48:01 +00:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl1-context.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl2-compatibility.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl2-compatibility.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl2-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-1.0.pc.in
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-atlas.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h
cogl-attribute-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-attribute-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-attribute-private.h attribute: Split out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-bitmap-conversion.c framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-packing.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-pixbuf.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-bitmap-private.h Give buffer/bitmap bind functions gl infix 2013-01-22 17:47:59 +00:00
cogl-bitmap.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-bitmap.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-blend-string.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-blit.c blit: avoid using _COGL_GET_CONTEXT 2013-01-22 17:47:59 +00:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-boxed-value.h Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-buffer-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clip-stack.c clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter-xlib.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-clutter.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-config-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-config.c config: Don't read a config file at startup when using --disable-glib 2013-01-22 17:47:24 +00:00
cogl-context-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-context.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-context.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-debug.h debug: define COGL_DEBUG_ macros for non-debug builds 2012-09-03 15:51:45 +01:00
cogl-defines.h.in cogl-version: Fix the version number 2012-09-03 15:47:56 +01:00
cogl-defines.h.win32_SDL.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-defines.h.win32.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-deprecated.h
cogl-depth-state-private.h
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-display.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-driver.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-egl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-egl.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in
cogl-error-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-error.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-error.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-feature-private.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-feature-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-framebuffer.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-gl-header.h.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gl-header.h.win32 Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gles2-context-private.h cogl-gles2-context: Append wrapper shader to user shaders 2012-09-17 23:06:21 +01:00
cogl-gles2-context.c texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-gles2-types.h Use the correct type for GLintptr 2013-01-08 14:56:25 +01:00
cogl-gles2.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-glib-source.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl-glib-source.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glsl-shader-boilerplate.h Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glsl-shader-private.h Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glsl-shader.c Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glx-display-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h gpu-info: Detect more info including architecture 2012-08-06 14:27:42 +01:00
cogl-gpu-info.c gpu-info: Match latest Mesa strings 2012-09-17 23:06:20 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-index-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-indices-private.h
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-internal.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-kms-display.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-kms-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-material-compat.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-matrix-private.h matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-matrix-stack.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-matrix-stack.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-matrix.c matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-matrix.h matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-memory-stack-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-memory-stack.c stack: don't deref freed mem in _cogl_memory_stack_free 2012-08-06 18:51:32 +01:00
cogl-meta-texture.c meta-texture: Fix textures[] index 2012-09-17 11:47:04 +01:00
cogl-meta-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-offscreen.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c By default enable swap throttling 2012-08-06 14:27:42 +01:00
cogl-onscreen-template.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-onscreen.c onscreen: Free swap notify callback state 2012-08-06 18:51:32 +01:00
cogl-onscreen.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-pango.h
cogl-path-functions.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline-layer-state.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline-layer.c pipeline: Don't notify the undefined progend of layer changes 2013-01-22 17:48:01 +00:00
cogl-pipeline-private.h pipeline: Don't notify the undefined progend of layer changes 2013-01-22 17:48:01 +00:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-state.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-pixel-buffer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-point-in-poly-private.h
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive.c primitive: Don't leak indices 2012-09-03 15:51:44 +01:00
cogl-primitive.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-profile.c profile: Print warning if "Mainloop" timer missing 2012-09-03 15:51:45 +01:00
cogl-profile.h
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-quaternion.h quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-queue.h
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-renderer.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-renderer.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-sampler-cache-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sampler-cache.c Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sdl.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-sdl.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-shader.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-sub-texture.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-texture-2d-gl.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-private.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-sliced.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture-2d.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-2d.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-3d-private.h texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-texture-3d.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-3d.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture-driver.h Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-private.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-rectangle-private.h texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-texture-rectangle.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-rectangle.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-texture.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-types.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-util.c Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-util.h Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-version.h cogl-version: Fix the 'since' tags in the documentation 2012-09-03 15:48:05 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-server.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-win32-renderer.c
cogl-win32-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-x11-renderer-private.h
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-xlib-renderer.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-xlib-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl.rc.in Fix Visual C++ build 2012-08-06 14:27:42 +01:00
cogl.symbols texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
Makefile.am add cogl-glsl-shader files to aid backporting patches 2013-01-22 17:48:01 +00:00
stb_image.c stb_image: Fix warnings that the original stb_image has 2013-01-18 17:28:25 +00:00