mutter/build/win32/vs9/clutter.vcprojin
Chun-wei Fan daaec724dc Clean up Visual Studio Build Files
-Combine entries in the property sheets and make it a bit more flexible,
 and drop some redundant items
-Use Custom Build Rules for generating enumeration and marshalling sources,
 and the .def file so that they can be wiped off when a "clean" is
 requested, and regenerate automatically when the templates/.symbols
 files are updated.
-Improve consistency by using ApiVersion rather than ClutterApiVersion
 with the Visual Studio project for other components of the Clutter/GTK+
 stack
-Get rid of unneeded configs in the "install" project
2013-08-29 17:31:42 +08:00

593 lines
22 KiB
XML

<?xml version="1.0" encoding="big5"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="clutter"
ProjectGUID="{EA036190-0950-4640-84F9-D459A33B33A8}"
RootNamespace="clutter"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug_GDK|Win32"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(SolutionDir)\Debug\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterGDKDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Debug_GDK|x64"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(SolutionDir)\Debug\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterGDKDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release_GDK|Win32"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(SolutionDir)\Release\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterGDKDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release_GDK|x64"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(SolutionDir)\Release\$(PlatformName)\bin"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCPreLinkEventTool"
CommandLine="$(GenerateClutterGDKDef)"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter Name="Sources"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "clutter.sourcefiles"
<File RelativePath="..\..\..\clutter\gdk\clutter-backend-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-device-manager-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-input-device-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-event-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\gdk\clutter-stage-gdk.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\cogl\clutter-stage-cogl.c" >
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
</File>
</Filter>
<Filter Name="Headers"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\clutter\clutter-enum-types.h.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-marshal.list">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter.symbols">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\win32\resources.rc" />
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>