124 lines
2.3 KiB
C
124 lines
2.3 KiB
C
#ifndef _HAVE_CLTR_H
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#define _HAVE_CLTR_H
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <math.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include <glib.h>
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#include "pixbuf.h"
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#include "fonts.h"
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#define CLTR_WANT_DEBUG 1
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#if (CLTR_WANT_DEBUG)
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#define CLTR_DBG(x, a...) \
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g_printerr ( __FILE__ ":%d,%s() " x "\n", __LINE__, __func__, ##a)
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#define CLTR_GLERR() \
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{ \
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GLenum err = glGetError (); /* Roundtrip */ \
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if (err != GL_NO_ERROR) \
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{ \
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g_printerr (__FILE__ ": GL Error: %x [at %s:%d]\n", \
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err, __func__, __LINE__); \
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} \
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}
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#else
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#define CLTR_DBG(x, a...) do {} while (0)
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#define CLTR_GLERR() do {} while (0)
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#endif
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#define CLTR_MARK() CLTR_DBG("mark")
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typedef struct CltrTexturePool CltrTexturePool;
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struct CltrTexturePool
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{
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GList *texture_items;
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gint n_texture_items;
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GLuint *gl_textures;
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};
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typedef struct ClutterMainContext ClutterMainContext;
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struct ClutterMainContext
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{
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Display *xdpy;
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Window xwin_root;
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int xscreen;
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GC xgc;
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GLXContext gl_context;
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CltrTexturePool texture_pool;
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};
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typedef enum CltrDirection
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{
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CLTR_NORTH,
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CLTR_SOUTH,
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CLTR_EAST,
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CLTR_WEST
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}
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CltrDirection;
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typedef struct ClutterWindow ClutterWindow;
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struct ClutterWindow
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{
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Window xwin;
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int width;
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int height;
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};
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ClutterMainContext CltrCntx;
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/* Event Loop Integration */
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typedef void (*CltrXEventFunc) (XEvent *xev, gpointer user_data);
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typedef struct
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{
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GSource source;
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Display *display;
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GPollFD event_poll_fd;
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}
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CltrXEventSource;
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/* texture stuff */
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typedef struct CltrImage CltrImage;
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struct CltrImage
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{
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Pixbuf *pixb;
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int width, height;
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int n_x_tiles, n_y_tiles;
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int *tile_x_position, *tile_x_size, *tile_x_waste;
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int *tile_y_position, *tile_y_size, *tile_y_waste;
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GLuint *tiles;
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gint refcnt;
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};
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/* ******************* */
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#include "cltr-tex.h"
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#include "cltr-photo-grid.h"
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#endif
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